// SPDX-License-Identifier: GPL-3.0-only /* * PolyMC - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* * Parts of this code were taken from the Dolphin Emulator project, which * is licensed under the terms of the GNU General Public License version 2 * or later. */ #include "Application.h" #include "InstanceView.h" #include "InstanceList.h" #include "ui/instanceview/InstanceProxyModel.h" #include #include InstanceView::InstanceView(QWidget *parent, InstanceList *instances) : QStackedWidget(parent), m_instances(instances) { prepareModel(); createTable(); addWidget(m_table); setCurrentWidget(m_table); } void InstanceView::storeState() { APPLICATION->settings()->set("InstanceViewTableHeaderState", m_table->horizontalHeader()->saveState().toBase64()); } void InstanceView::prepareModel() { m_proxy = new InstanceProxyModel(this); m_proxy->setSortCaseSensitivity(Qt::CaseInsensitive); m_proxy->setSourceModel(m_instances); connect(m_proxy, &InstanceProxyModel::dataChanged, this, &InstanceView::dataChanged); } void InstanceView::createTable() { m_table = new QTableView(this); m_table->setModel(m_proxy); m_table->setTabKeyNavigation(false); m_table->setSelectionMode(QAbstractItemView::SingleSelection); m_table->setSelectionBehavior(QAbstractItemView::SelectRows); m_table->setEditTriggers(QAbstractItemView::EditKeyPressed); m_table->setAlternatingRowColors(true); m_table->setShowGrid(false); m_table->setSortingEnabled(true); m_table->setCurrentIndex(QModelIndex()); m_table->setContextMenuPolicy(Qt::CustomContextMenu); m_table->setWordWrap(false); m_table->setFrameStyle(QFrame::NoFrame); m_table->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); m_table->setIconSize(QSize(48, 48)); m_table->verticalHeader()->hide(); QHeaderView *header = m_table->horizontalHeader(); header->restoreState(QByteArray::fromBase64(APPLICATION->settings()->get("InstanceViewTableHeaderState").toByteArray())); header->setSectionsMovable(true); header->setSectionResizeMode(InstanceList::Icon, QHeaderView::Fixed); header->setSectionResizeMode(InstanceList::Name, QHeaderView::Stretch); header->setSectionResizeMode(InstanceList::GameVersion, QHeaderView::Interactive); header->setSectionResizeMode(InstanceList::PlayTime, QHeaderView::Interactive); header->setSectionResizeMode(InstanceList::LastPlayed, QHeaderView::Interactive); m_table->setColumnWidth(InstanceList::Icon, m_rowHeight + 3 + 3); // padding left and right m_table->verticalHeader()->setDefaultSectionSize(m_rowHeight + 1 + 1); // padding top and bottom if (!APPLICATION->settings()->contains("InstanceViewTableHeaderState")) m_table->sortByColumn(InstanceList::LastPlayed, Qt::AscendingOrder); connect(m_table, &QTableView::doubleClicked, this, &InstanceView::activateInstance); connect(m_table->selectionModel(), &QItemSelectionModel::currentRowChanged, this, &InstanceView::currentRowChanged); connect(m_table->selectionModel(), &QItemSelectionModel::currentColumnChanged, this, &InstanceView::selectNameColumn); } InstancePtr InstanceView::currentInstance() { auto current = m_table->selectionModel()->currentIndex(); if (current.isValid()) { int row = mappedIndex(current).row(); return m_instances->at(row); } return nullptr; } void InstanceView::activateInstance(const QModelIndex &index) { if (index.isValid()) { int row = mappedIndex(index).row(); emit instanceActivated(m_instances->at(row)); } } void InstanceView::currentRowChanged(const QModelIndex ¤t, const QModelIndex &previous) { InstancePtr inst1, inst2; if (current.isValid()) { int row = mappedIndex(current).row(); inst1 = m_instances->at(row); } if (previous.isValid()) { int row = mappedIndex(previous).row(); inst2 = m_instances->at(row); } emit currentInstanceChanged(inst1, inst2); } void InstanceView::selectNameColumn(const QModelIndex ¤t, const QModelIndex &previous) { // Make sure Name column is always selected m_table->setCurrentIndex(current.siblingAtColumn(InstanceList::Name)); } void InstanceView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) { // Notify others if data of the current instance changed auto current = m_table->selectionModel()->currentIndex(); QItemSelection foo(topLeft, bottomRight); if (foo.contains(current)) { int row = mappedIndex(current).row(); InstancePtr inst = m_instances->at(row); emit currentInstanceChanged(inst, inst); } } QModelIndex InstanceView::mappedIndex(const QModelIndex& index) const { return m_proxy->mapToSource(index); }