/// SPDX-License-Identifier: GPL-3.0-only /* * PrismLaucher - Minecraft Launcher * Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ProgressDialog.h" #include #include "ui_ProgressDialog.h" #include #include #include #include "tasks/Task.h" #include "ui/widgets/SubTaskProgressBar.h" // map a value in a numeric range of an arbitrary type to between 0 and INT_MAX // for getting the best precision out of the qt progress bar template, bool> = true> std::tuple map_int_zero_max(T current, T range_max, T range_min) { int int_max = std::numeric_limits::max(); auto type_range = range_max - range_min; double percentage = static_cast(current - range_min) / static_cast(type_range); int mapped_current = percentage * int_max; return {mapped_current, int_max}; } ProgressDialog::ProgressDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ProgressDialog) { ui->setupUi(this); ui->taskProgressScrollArea->setHidden(true); this->setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint); setAttribute(Qt::WidgetAttribute::WA_QuitOnClose, true); setSkipButton(false); changeProgress(0, 100); updateSize(); } void ProgressDialog::setSkipButton(bool present, QString label) { ui->skipButton->setAutoDefault(false); ui->skipButton->setDefault(false); ui->skipButton->setFocusPolicy(Qt::ClickFocus); ui->skipButton->setEnabled(present); ui->skipButton->setVisible(present); ui->skipButton->setText(label); updateSize(); } void ProgressDialog::on_skipButton_clicked(bool checked) { Q_UNUSED(checked); if (ui->skipButton->isEnabled()) // prevent other triggers from aborting task->abort(); } ProgressDialog::~ProgressDialog() { delete ui; } void ProgressDialog::updateSize() { QSize lastSize = this->size(); QPoint lastPos = this->pos(); int minHeight = ui->globalStatusDetailsLabel->minimumSize().height() + (ui->verticalLayout->spacing() * 2); minHeight += ui->globalProgressBar->minimumSize().height() + ui->verticalLayout->spacing(); if (!ui->taskProgressScrollArea->isHidden()) minHeight += ui->taskProgressScrollArea->minimumSizeHint().height() + ui->verticalLayout->spacing(); if (ui->skipButton->isVisible()) minHeight += ui->skipButton->height() + ui->verticalLayout->spacing(); minHeight = std::max(minHeight, 60); QSize minSize = QSize(480, minHeight); setMinimumSize(minSize); adjustSize(); QSize newSize = this->size(); // if the current window is too small if ((lastSize != newSize) && (lastSize.height() < newSize.height())) { QSize sizeDiff = lastSize - newSize; // last size was smaller, the results should be negative // center on old position after resize QPoint newPos(lastPos.x() + (sizeDiff.width() / 2), lastPos.y() + (sizeDiff.height() / 2)); this->move(newPos); } } int ProgressDialog::execWithTask(Task* task) { this->task = task; if (!task) { qDebug() << "Programmer error: Progress dialog created with null task."; return QDialog::DialogCode::Accepted; } QDialog::DialogCode result {}; if (handleImmediateResult(result)) { return result; } // Connect signals. connect(task, &Task::started, this, &ProgressDialog::onTaskStarted); connect(task, &Task::failed, this, &ProgressDialog::onTaskFailed); connect(task, &Task::succeeded, this, &ProgressDialog::onTaskSucceeded); connect(task, &Task::status, this, &ProgressDialog::changeStatus); connect(task, &Task::details, this, &ProgressDialog::changeStatus); connect(task, &Task::stepProgress, this, &ProgressDialog::changeStepProgress); connect(task, &Task::progress, this, &ProgressDialog::changeProgress); connect(task, &Task::aborted, this, &ProgressDialog::hide); connect(task, &Task::abortStatusChanged, ui->skipButton, &QPushButton::setEnabled); m_is_multi_step = task->isMultiStep(); ui->taskProgressScrollArea->setHidden(!m_is_multi_step); updateSize(); // It's a good idea to start the task after we entered the dialog's event loop :^) if (!task->isRunning()) { QMetaObject::invokeMethod(task, &Task::start, Qt::QueuedConnection); } else { changeStatus(task->getStatus()); changeProgress(task->getProgress(), task->getTotalProgress()); } return QDialog::exec(); } // TODO: only provide the unique_ptr overloads int ProgressDialog::execWithTask(std::unique_ptr&& task) { connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater); return execWithTask(task.release()); } int ProgressDialog::execWithTask(std::unique_ptr& task) { connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater); return execWithTask(task.release()); } bool ProgressDialog::handleImmediateResult(QDialog::DialogCode& result) { if (task->isFinished()) { if (task->wasSuccessful()) { result = QDialog::Accepted; } else { result = QDialog::Rejected; } return true; } return false; } Task* ProgressDialog::getTask() { return task; } void ProgressDialog::onTaskStarted() {} void ProgressDialog::onTaskFailed(QString failure) { reject(); hide(); } void ProgressDialog::onTaskSucceeded() { accept(); hide(); } void ProgressDialog::changeStatus(const QString& status) { ui->globalStatusLabel->setText(task->getStatus()); ui->globalStatusLabel->adjustSize(); ui->globalStatusDetailsLabel->setText(task->getDetails()); ui->globalStatusDetailsLabel->adjustSize(); updateSize(); } void ProgressDialog::addTaskProgress(TaskStepProgress const& progress) { SubTaskProgressBar* task_bar = new SubTaskProgressBar(this); taskProgress.insert(progress.uid, task_bar); ui->taskProgressLayout->addWidget(task_bar); } void ProgressDialog::changeStepProgress(TaskStepProgress const& task_progress) { m_is_multi_step = true; if(ui->taskProgressScrollArea->isHidden()) { ui->taskProgressScrollArea->setHidden(false); updateSize(); } if (!taskProgress.contains(task_progress.uid)) addTaskProgress(task_progress); auto task_bar = taskProgress.value(task_progress.uid); auto const [mapped_current, mapped_total] = map_int_zero_max(task_progress.current, task_progress.total, 0); if (task_progress.total <= 0) { task_bar->setRange(0, 0); } else { task_bar->setRange(0, mapped_total); } task_bar->setValue(mapped_current); task_bar->setStatus(task_progress.status); task_bar->setDetails(task_progress.details); if (task_progress.isDone()) { task_bar->setVisible(false); } } void ProgressDialog::changeProgress(qint64 current, qint64 total) { ui->globalProgressBar->setMaximum(total); ui->globalProgressBar->setValue(current); } void ProgressDialog::keyPressEvent(QKeyEvent* e) { if (ui->skipButton->isVisible()) { if (e->key() == Qt::Key_Escape) { on_skipButton_clicked(true); return; } else if (e->key() == Qt::Key_Tab) { ui->skipButton->setFocusPolicy(Qt::StrongFocus); ui->skipButton->setFocus(); ui->skipButton->setAutoDefault(true); ui->skipButton->setDefault(true); return; } } QDialog::keyPressEvent(e); } void ProgressDialog::closeEvent(QCloseEvent* e) { if (task && task->isRunning()) { e->ignore(); } else { QDialog::closeEvent(e); } }