// SPDX-FileCopyrightText: 2023 flowln // // SPDX-License-Identifier: GPL-3.0-only #pragma once #include #include "BaseInstance.h" #include "modplatform/ModIndex.h" #include "ui/pages/modplatform/ResourceModel.h" class Version; namespace ResourceDownload { class ShaderPackResourceModel : public ResourceModel { Q_OBJECT public: ShaderPackResourceModel(BaseInstance const&, ResourceAPI*); /* Ask the API for more information */ void searchWithTerm(const QString& term, unsigned int sort); void loadIndexedPack(ModPlatform::IndexedPack&, QJsonObject&) override = 0; void loadExtraPackInfo(ModPlatform::IndexedPack&, QJsonObject&) override = 0; void loadIndexedPackVersions(ModPlatform::IndexedPack&, QJsonArray&) override = 0; ModPlatform::IndexedVersion loadDependencyVersions(const ModPlatform::Dependency& m, QJsonArray& arr) override = 0; public slots: ResourceAPI::SearchArgs createSearchArguments() override; ResourceAPI::VersionSearchArgs createVersionsArguments(QModelIndex&) override; ResourceAPI::ProjectInfoArgs createInfoArguments(QModelIndex&) override; protected: const BaseInstance& m_base_instance; auto documentToArray(QJsonDocument& obj) const -> QJsonArray override = 0; }; } // namespace ResourceDownload