cmake_minimum_required(VERSION 3.15) # minimum version required by QuaZip project(Launcher) string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD) if(IS_IN_SOURCE_BUILD) message(FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree.") endif() ##################################### Set CMake options ##################################### set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/") # Output all executables and shared libs in the main build folder, not in subfolders. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}) if(UNIX) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}) endif() set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/jars) ######## Set compiler flags ######## set(CMAKE_CXX_STANDARD_REQUIRED true) set(CMAKE_C_STANDARD_REQUIRED true) set(CMAKE_CXX_STANDARD 17) set(CMAKE_C_STANDARD 11) include(GenerateExportHeader) if(MSVC) # /GS Adds buffer security checks, default on but incuded anyway to mirror gcc's fstack-protector flag # /permissive- specify standards-conforming compiler behavior, also enabled by Qt6, default on with std:c++20 # Use /W4 as /Wall includes unnesserey warnings such as added padding to structs set(CMAKE_CXX_FLAGS "/GS /permissive- /W4 ${CMAKE_CXX_FLAGS}") # /EHs Enables stack unwind semantics for standard C++ exceptions to ensure stackframes are unwound # and object deconstructors are called when an exception is caught. # without it memory leaks and a warning is printed # /EHc tells the compiler to assume that functions declared as extern "C" never throw a C++ exception # This appears to not always be a defualt compiler option in CMAKE set(CMAKE_CXX_FLAGS "/EHsc ${CMAKE_CXX_FLAGS}") # LINK accepts /SUBSYSTEM whics sets if we are a WINDOWS (gui) or a CONSOLE programs # This implicitly selects an entrypoint specific to the subsystem selected # qtmain/QtEntryPointLib provides the correct entrypoint (wWinMain) for gui programs # Additinaly LINK autodetects we use a GUI so we can omit /SUBSYSTEM # This allows tests to still use have console without using seperate linker flags # /LTCG allows for linking wholy optimizated programs # /MANIFEST:NO disables generating a manifest file, we instead provide our own # /STACK sets the stack reserve size, ATL's pack list needs 3-4 MiB as of November 2022, provide 8 MiB set(CMAKE_EXE_LINKER_FLAGS "/LTCG /MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}") # /GL enables whole program optimizations # /Gw helps reduce binary size # /Gy allows the compiler to package individual functions # /guard:cf enables control flow guard foreach(lang C CXX) set("CMAKE_${lang}_FLAGS_RELEASE" "/GL /Gw /Gy /guard:cf") endforeach() # See https://github.com/ccache/ccache/issues/1040 # Note, CMake 3.25 replaces this with CMAKE_MSVC_DEBUG_INFORMATION_FORMAT # See https://cmake.org/cmake/help/v3.25/variable/CMAKE_MSVC_DEBUG_INFORMATION_FORMAT.html foreach(config DEBUG RELWITHDEBINFO) foreach(lang C CXX) set(flags_var "CMAKE_${lang}_FLAGS_${config}") string(REGEX REPLACE "/Z[Ii]" "/Z7" ${flags_var} "${${flags_var}}") endforeach() endforeach() if(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL") set(CMAKE_MAP_IMPORTED_CONFIG_DEBUG Release "") set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release "") endif() else() set(CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}") # ATL's pack list needs more than the default 1 Mib stack on windows if(WIN32) set(CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}") endif() endif() # Fix build with Qt 5.13 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_BEFORE=0x050C00") # Fix aarch64 build for toml++ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DTOML_ENABLE_FLOAT16=0") # set CXXFLAGS for build targets set(CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}") option(DEBUG_ADDRESS_SANITIZER "Enable Address Sanitizer in Debug builds" OFF) # If this is a Debug build turn on address sanitiser if ((CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") AND DEBUG_ADDRESS_SANITIZER) message(STATUS "Address Sanitizer enabled for Debug builds, Turn it off with -DDEBUG_ADDRESS_SANITIZER=off") if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang") if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC") # using clang with clang-cl front end message(STATUS "Address Sanitizer available on Clang MSVC frontend") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /Oy-") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address /Oy-") else() # AppleClang and Clang message(STATUS "Address Sanitizer available on Clang") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -fno-omit-frame-pointer") endif() elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") # GCC message(STATUS "Address Sanitizer available on GCC") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -fno-omit-frame-pointer") link_libraries("asan") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") message(STATUS "Address Sanitizer available on MSVC") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /Oy-") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address /Oy-") else() message(STATUS "Address Sanitizer not available on compiler ${CMAKE_CXX_COMPILER_ID}") endif() endif() option(ENABLE_LTO "Enable Link Time Optimization" off) if(ENABLE_LTO) include(CheckIPOSupported) check_ipo_supported(RESULT ipo_supported OUTPUT ipo_error) if(ipo_supported) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL TRUE) if(CMAKE_BUILD_TYPE) if(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel") message(STATUS "IPO / LTO enabled") else() message(STATUS "Not enabling IPO / LTO on debug builds") endif() else() message(STATUS "IPO / LTO will only be enabled for release builds") endif() else() message(STATUS "IPO / LTO not supported: <${ipo_error}>") endif() endif() option(BUILD_TESTING "Build the testing tree." ON) find_package(ECM QUIET NO_MODULE) if(NOT ECM_FOUND) if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/CMakeLists.txt") message(STATUS "Using bundled ECM") set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/modules;${CMAKE_MODULE_PATH}") else() message(FATAL_ERROR " Could not find ECM\n \n" " Either install ECM using the system package manager or clone submodules\n" " Submodules can be cloned with 'git submodule update --init --recursive'") endif() else() set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}") endif() include(CTest) include(ECMAddTests) if(BUILD_TESTING) enable_testing() endif() ##################################### Set Application options ##################################### ######## Set URLs ######## set(Launcher_NEWS_RSS_URL "https://prismlauncher.org/feed/feed.xml" CACHE STRING "URL to fetch Prism Launcher's news RSS feed from.") set(Launcher_NEWS_OPEN_URL "https://prismlauncher.org/news" CACHE STRING "URL that gets opened when the user clicks 'More News'") set(Launcher_HELP_URL "https://prismlauncher.org/wiki/help-pages/%1" CACHE STRING "URL (with arg %1 to be substituted with page-id) that gets opened when the user requests help") ######## Set version numbers ######## set(Launcher_VERSION_MAJOR 8) set(Launcher_VERSION_MINOR 0) set(Launcher_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}") set(Launcher_VERSION_NAME4 "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.0.0") set(Launcher_VERSION_NAME4_COMMA "${Launcher_VERSION_MAJOR},${Launcher_VERSION_MINOR},0,0") # Build platform. set(Launcher_BUILD_PLATFORM "unknown" CACHE STRING "A short string identifying the platform that this build was built for. Only used to display in the about dialog.") # Github repo URL with releases for updater set(Launcher_UPDATER_GITHUB_REPO "https://github.com/PrismLauncher/PrismLauncher" CACHE STRING "Base github URL for the updater.") # Name to help updater identify valid artifacts set(Launcher_BUILD_ARTIFACT "" CACHE STRING "Artifact name to help the updater identify valid artifacts.") # The metadata server set(Launcher_META_URL "https://meta.prismlauncher.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from.") # Imgur API Client ID set(Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application") # Bug tracker URL set(Launcher_BUG_TRACKER_URL "https://github.com/PrismLauncher/PrismLauncher/issues" CACHE STRING "URL for the bug tracker.") # Translations Platform URL set(Launcher_TRANSLATIONS_URL "https://hosted.weblate.org/projects/prismlauncher/launcher/" CACHE STRING "URL for the translations platform.") # Matrix Space set(Launcher_MATRIX_URL "https://prismlauncher.org/matrix" CACHE STRING "URL to the Matrix Space") # Discord URL set(Launcher_DISCORD_URL "https://prismlauncher.org/discord" CACHE STRING "URL for the Discord guild.") # Subreddit URL set(Launcher_SUBREDDIT_URL "https://prismlauncher.org/reddit" CACHE STRING "URL for the subreddit.") # Builds set(Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules") set(Launcher_QT_VERSION_MAJOR "6" CACHE STRING "Major Qt version to build against") # Native libraries if(UNIX AND APPLE) set(Launcher_GLFW_LIBRARY_NAME "libglfw.dylib" CACHE STRING "Name of native glfw library") set(Launcher_OPENAL_LIBRARY_NAME "libopenal.dylib" CACHE STRING "Name of native openal library") elseif(UNIX) set(Launcher_GLFW_LIBRARY_NAME "libglfw.so" CACHE STRING "Name of native glfw library") set(Launcher_OPENAL_LIBRARY_NAME "libopenal.so" CACHE STRING "Name of native openal library") elseif(WIN32) set(Launcher_GLFW_LIBRARY_NAME "glfw.dll" CACHE STRING "Name of native glfw library") set(Launcher_OPENAL_LIBRARY_NAME "OpenAL.dll" CACHE STRING "Name of native openal library") endif() # API Keys # NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service # of these platforms, please change these API keys beforehand. # Be aware that if you were to use these API keys for malicious purposes they might get revoked, which might cause # breakage to thousands of users. # If you don't plan to use these features of this software, you can just remove these values. # By using this key in your builds you accept the terms of use laid down in # https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use set(Launcher_MSA_CLIENT_ID "c36a9fb6-4f2a-41ff-90bd-ae7cc92031eb" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application") # By using this key in your builds you accept the terms and conditions laid down in # https://support.curseforge.com/en/support/solutions/articles/9000207405-curse-forge-3rd-party-api-terms-and-conditions # NOTE: CurseForge requires you to change this if you make any kind of derivative work. # This key was issued specifically for Prism Launcher set(Launcher_CURSEFORGE_API_KEY "$2a$10$wuAJuNZuted3NORVmpgUC.m8sI.pv1tOPKZyBgLFGjxFp/br0lZCC" CACHE STRING "API key for the CurseForge platform") set(Launcher_COMPILER_NAME ${CMAKE_CXX_COMPILER_ID}) set(Launcher_COMPILER_VERSION ${CMAKE_CXX_COMPILER_VERSION}) set(Launcher_COMPILER_TARGET_SYSTEM ${CMAKE_SYSTEM_NAME}) set(Launcher_COMPILER_TARGET_SYSTEM_VERSION ${CMAKE_SYSTEM_VERSION}) set(Launcher_COMPILER_TARGET_PROCESSOR ${CMAKE_SYSTEM_PROCESSOR}) #### Check the current Git commit and branch include(GetGitRevisionDescription) git_get_exact_tag(Launcher_GIT_TAG) get_git_head_revision(Launcher_GIT_REFSPEC Launcher_GIT_COMMIT) message(STATUS "Git commit: ${Launcher_GIT_COMMIT}") message(STATUS "Git tag: ${Launcher_GIT_TAG}") message(STATUS "Git refspec: ${Launcher_GIT_REFSPEC}") string(TIMESTAMP TODAY "%Y-%m-%d") set(Launcher_BUILD_TIMESTAMP "${TODAY}") ################################ 3rd Party Libs ################################ # Successive configurations of cmake without cleaning the build dir will cause zlib fallback to fail due to cached values # Record when fallback triggered and skip this find_package if(NOT Launcher_FORCE_BUNDLED_LIBS AND NOT FORCE_BUNDLED_ZLIB) find_package(ZLIB QUIET) endif() if(NOT ZLIB_FOUND) set(FORCE_BUNDLED_ZLIB TRUE CACHE BOOL "") mark_as_advanced(FORCE_BUNDLED_ZLIB) endif() # Find the required Qt parts include(QtVersionlessBackport) if(Launcher_QT_VERSION_MAJOR EQUAL 5) set(QT_VERSION_MAJOR 5) find_package(Qt5 REQUIRED COMPONENTS Core Widgets Concurrent Network Test Xml) if(NOT Launcher_FORCE_BUNDLED_LIBS) find_package(QuaZip-Qt5 1.3 QUIET) endif() if (NOT QuaZip-Qt5_FOUND) set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE) set(FORCE_BUNDLED_QUAZIP 1) endif() # Qt 6 sets these by default. Notably causes Windows APIs to use UNICODE strings. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUNICODE -D_UNICODE") elseif(Launcher_QT_VERSION_MAJOR EQUAL 6) set(QT_VERSION_MAJOR 6) find_package(Qt6 REQUIRED COMPONENTS Core CoreTools Widgets Concurrent Network Test Xml Core5Compat) list(APPEND Launcher_QT_LIBS Qt6::Core5Compat) if(NOT Launcher_FORCE_BUNDLED_LIBS) find_package(QuaZip-Qt6 1.3 QUIET) endif() if (NOT QuaZip-Qt6_FOUND) set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE) set(FORCE_BUNDLED_QUAZIP 1) endif() else() message(FATAL_ERROR "Qt version ${Launcher_QT_VERSION_MAJOR} is not supported") endif() if(Launcher_QT_VERSION_MAJOR EQUAL 5) include(ECMQueryQt) ecm_query_qt(QT_PLUGINS_DIR QT_INSTALL_PLUGINS) ecm_query_qt(QT_LIBS_DIR QT_INSTALL_LIBS) ecm_query_qt(QT_LIBEXECS_DIR QT_INSTALL_LIBEXECS) else() set(QT_PLUGINS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_PLUGINS}) set(QT_LIBS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBS}) set(QT_LIBEXECS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBEXECS}) endif() # NOTE: Qt 6 already sets this by default if (Qt5_POSITION_INDEPENDENT_CODE) SET(CMAKE_POSITION_INDEPENDENT_CODE ON) endif() if(NOT Launcher_FORCE_BUNDLED_LIBS) # Find toml++ find_package(tomlplusplus 3.2.0 QUIET) # Find ghc_filesystem find_package(ghc_filesystem QUIET) # Find cmark find_package(cmark QUIET) endif() include(ECMQtDeclareLoggingCategory) ####################################### Program Info ####################################### set(Launcher_APP_BINARY_NAME "prismlauncher" CACHE STRING "Name of the Launcher binary") add_subdirectory(program_info) ####################################### Install layout ####################################### set(Launcher_ENABLE_UPDATER NO) if(NOT (UNIX AND APPLE)) # Install "portable.txt" if selected component is "portable" install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL) endif() if(UNIX AND APPLE) set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks") set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources") set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars") # Apps to bundle set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.app") # Mac bundle settings set(MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_DisplayName}") set(MACOSX_BUNDLE_INFO_STRING "${Launcher_DisplayName}: A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once.") set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.prismlauncher.${Launcher_Name}") set(MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns) set(MACOSX_BUNDLE_COPYRIGHT "© 2022-2023 ${Launcher_Copyright_Mac}") set(MACOSX_SPARKLE_UPDATE_PUBLIC_KEY "v55ZWWD6QlPoXGV6VLzOTZxZUggWeE51X8cRQyQh6vA=" CACHE STRING "Public key for Sparkle update feed") set(MACOSX_SPARKLE_UPDATE_FEED_URL "https://prismlauncher.org/feed/appcast.xml" CACHE STRING "URL for Sparkle update feed") set(MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.1.0/Sparkle-2.1.0.tar.xz" CACHE STRING "URL to Sparkle release archive") set(MACOSX_SPARKLE_SHA256 "bf6ac1caa9f8d321d5784859c88da874f28412f37fb327bc21b7b14c5d61ef94" CACHE STRING "SHA256 checksum for Sparkle release archive") set(MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle") # directories to look for dependencies set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} ${MACOSX_SPARKLE_DIR}) if(NOT MACOSX_SPARKLE_UPDATE_PUBLIC_KEY STREQUAL "" AND NOT MACOSX_SPARKLE_UPDATE_FEED_URL STREQUAL "") set(Launcher_ENABLE_UPDATER YES) endif() # install as bundle set(INSTALL_BUNDLE "full" CACHE STRING "Use fixup_bundle to bundle dependencies") # Add the icon install(FILES ${Launcher_Branding_ICNS} DESTINATION ${RESOURCES_DEST_DIR} RENAME ${Launcher_Name}.icns) elseif(UNIX) include(KDEInstallDirs) set(BINARY_DEST_DIR "bin") set(LIBRARY_DEST_DIR "lib${LIB_SUFFIX}") set(JARS_DEST_DIR "share/${Launcher_Name}") # install as bundle with no dependencies included set(INSTALL_BUNDLE "nodeps" CACHE STRING "Use fixup_bundle to bundle dependencies") # Set RPATH SET(Launcher_BINARY_RPATH "$ORIGIN/") install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_Desktop} DESTINATION ${KDE_INSTALL_APPDIR}) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_MetaInfo} DESTINATION ${KDE_INSTALL_METAINFODIR}) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_SVG} DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/scalable/apps") install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_mrpack_MIMEInfo} DESTINATION ${KDE_INSTALL_MIMEDIR}) install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/launcher/qtlogging.ini" DESTINATION "share/${Launcher_Name}") if(Launcher_ManPage) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_ManPage} DESTINATION "${KDE_INSTALL_MANDIR}/man6") endif() # Install basic runner script if component "portable" is selected configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY) install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL) elseif(WIN32) set(BINARY_DEST_DIR ".") set(LIBRARY_DEST_DIR ".") set(PLUGIN_DEST_DIR ".") set(RESOURCES_DEST_DIR ".") set(JARS_DEST_DIR "jars") # Apps to bundle set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.exe") # directories to look for dependencies set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}) # install as bundle set(INSTALL_BUNDLE "full" CACHE STRING "Use fixup_bundle to bundle dependencies") else() message(FATAL_ERROR "Platform not supported") endif() ################################ Included Libs ################################ include(ExternalProject) set_directory_properties(PROPERTIES EP_BASE External) option(NBT_BUILD_SHARED "Build NBT shared library" OFF) option(NBT_USE_ZLIB "Build NBT library with zlib support" OFF) option(NBT_BUILD_TESTS "Build NBT library tests" OFF) #FIXME: fix unit tests. add_subdirectory(libraries/libnbtplusplus) add_subdirectory(libraries/systeminfo) # system information library add_subdirectory(libraries/launcher) # java based launcher part for Minecraft add_subdirectory(libraries/javacheck) # java compatibility checker if(FORCE_BUNDLED_ZLIB) message(STATUS "Using bundled zlib") set(CMAKE_POLICY_DEFAULT_CMP0069 NEW) # Suppress cmake warnings and allow INTERPROCEDURAL_OPTIMIZATION for zlib set(SKIP_INSTALL_ALL ON) add_subdirectory(libraries/zlib EXCLUDE_FROM_ALL) # On OS where unistd.h exists, zlib's generated header defines `Z_HAVE_UNISTD_H`, while the included header does not. # We cannot safely undo the rename on those systems, and they generally have packages for zlib anyway. check_include_file(unistd.h NEED_GENERATED_ZCONF) if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" AND NOT NEED_GENERATED_ZCONF) # zlib's cmake script renames a file, dirtying the submodule, see https://github.com/madler/zlib/issues/162 message(STATUS "Undoing Rename") message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h") file(RENAME "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h") endif() set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/libraries/zlib" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib" CACHE STRING "" FORCE) set_target_properties(zlibstatic PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIR}") add_library(ZLIB::ZLIB ALIAS zlibstatic) set(ZLIB_LIBRARY ZLIB::ZLIB CACHE STRING "zlib library name") find_package(ZLIB REQUIRED) else() message(STATUS "Using system zlib") endif() if (FORCE_BUNDLED_QUAZIP) message(STATUS "Using bundled QuaZip") set(BUILD_SHARED_LIBS 0) # link statically to avoid conflicts. set(QUAZIP_INSTALL 0) add_subdirectory(libraries/quazip) # zip manipulation library else() message(STATUS "Using system QuaZip") endif() add_subdirectory(libraries/rainbow) # Qt extension for colors add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions if(NOT tomlplusplus_FOUND) message(STATUS "Using bundled tomlplusplus") add_subdirectory(libraries/tomlplusplus) # toml parser else() message(STATUS "Using system tomlplusplus") endif() if(NOT cmark_FOUND) message(STATUS "Using bundled cmark") set(CMARK_STATIC ON CACHE BOOL "Build static libcmark library" FORCE) set(CMARK_SHARED OFF CACHE BOOL "Build shared libcmark library" FORCE) set(CMARK_TESTS OFF CACHE BOOL "Build cmark tests and enable testing" FORCE) add_subdirectory(libraries/cmark EXCLUDE_FROM_ALL) # Markdown parser add_library(cmark::cmark ALIAS cmark_static) else() message(STATUS "Using system cmark") endif() add_subdirectory(libraries/katabasis) # An OAuth2 library that tried to do too much add_subdirectory(libraries/gamemode) add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API if (NOT ghc_filesystem_FOUND) message(STATUS "Using bundled ghc_filesystem") add_subdirectory(libraries/filesystem) # Implementation of std::filesystem for old C++, for usage in old macOS else() message(STATUS "Using system ghc_filesystem") endif() add_subdirectory(libraries/qdcss) # css parser ############################### Built Artifacts ############################### add_subdirectory(buildconfig) if(BUILD_TESTING) add_subdirectory(tests) endif() # NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order. add_subdirectory(launcher)