/* Copyright 2013 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "logic/net/NetJob.h" #include class UpdateChecker : public QObject { Q_OBJECT public: UpdateChecker(); void checkForUpdate(); void setCurrentChannel(const QString &channel) { m_currentChannel = channel; } void setChannelListUrl(const QString &url) { m_channelListUrl = url; } /*! * Causes the update checker to download the channel list from the URL specified in config.h (generated by CMake). * If this isn't called before checkForUpdate(), it will automatically be called. */ void updateChanList(); /*! * An entry in the channel list. */ struct ChannelListEntry { QString id; QString name; QString description; QString url; }; /*! * Returns a the current channel list. * If the channel list hasn't been loaded, this list will be empty. */ QList getChannelList() const; /*! * Returns true if the channel list is empty. */ bool hasChannels() const; signals: //! Signal emitted when an update is available. Passes the URL for the repo and the ID and name for the version. void updateAvailable(QString repoUrl, QString versionName, int versionId); //! Signal emitted when the channel list finishes loading or fails to load. void channelListLoaded(); private slots: void updateCheckFinished(); void updateCheckFailed(); void chanListDownloadFinished(); void chanListDownloadFailed(); private: NetJobPtr indexJob; NetJobPtr chanListJob; QString m_repoUrl; QString m_channelListUrl; QString m_currentChannel; QList m_channels; /*! * True while the system is checking for updates. * If checkForUpdate is called while this is true, it will be ignored. */ bool m_updateChecking; /*! * True if the channel list has loaded. * If this is false, trying to check for updates will call updateChanList first. */ bool m_chanListLoaded; /*! * Set to true while the channel list is currently loading. */ bool m_chanListLoading; /*! * Set to true when checkForUpdate is called while the channel list isn't loaded. * When the channel list finishes loading, if this is true, the update checker will check for updates. */ bool m_checkUpdateWaiting; };