// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Authors: Orochimarufan * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MinecraftAccount.h" #include #include #include #include #include #include #include #include #include #include #include "flows/MSA.h" #include "flows/Offline.h" MinecraftAccount::MinecraftAccount(QObject* parent) : QObject(parent) { data.internalId = QUuid::createUuid().toString().remove(QRegularExpression("[{}-]")); } MinecraftAccountPtr MinecraftAccount::loadFromJsonV3(const QJsonObject& json) { MinecraftAccountPtr account(new MinecraftAccount()); if (account->data.resumeStateFromV3(json)) { return account; } return nullptr; } MinecraftAccountPtr MinecraftAccount::createBlankMSA() { MinecraftAccountPtr account(new MinecraftAccount()); account->data.type = AccountType::MSA; return account; } MinecraftAccountPtr MinecraftAccount::createOffline(const QString& username) { auto account = makeShared(); account->data.type = AccountType::Offline; account->data.yggdrasilToken.token = "0"; account->data.yggdrasilToken.validity = Katabasis::Validity::Certain; account->data.yggdrasilToken.issueInstant = QDateTime::currentDateTimeUtc(); account->data.yggdrasilToken.extra["userName"] = username; account->data.yggdrasilToken.extra["clientToken"] = QUuid::createUuid().toString().remove(QRegularExpression("[{}-]")); account->data.minecraftEntitlement.ownsMinecraft = true; account->data.minecraftEntitlement.canPlayMinecraft = true; account->data.minecraftProfile.id = uuidFromUsername(username).toString().remove(QRegularExpression("[{}-]")); account->data.minecraftProfile.name = username; account->data.minecraftProfile.validity = Katabasis::Validity::Certain; return account; } QJsonObject MinecraftAccount::saveToJson() const { return data.saveState(); } AccountState MinecraftAccount::accountState() const { return data.accountState; } QPixmap MinecraftAccount::getFace() const { QPixmap skinTexture; if (!skinTexture.loadFromData(data.minecraftProfile.skin.data, "PNG")) { return QPixmap(); } QPixmap skin = QPixmap(8, 8); #if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) skin.fill(QColorConstants::Transparent); #else skin.fill(QColor(0, 0, 0, 0)); #endif QPainter painter(&skin); painter.drawPixmap(0, 0, skinTexture.copy(8, 8, 8, 8)); painter.drawPixmap(0, 0, skinTexture.copy(40, 8, 8, 8)); return skin.scaled(64, 64, Qt::KeepAspectRatio); } shared_qobject_ptr MinecraftAccount::loginMSA() { Q_ASSERT(m_currentTask.get() == nullptr); m_currentTask.reset(new MSAInteractive(&data)); connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded); connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed); connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); }); emit activityChanged(true); return m_currentTask; } shared_qobject_ptr MinecraftAccount::loginOffline() { Q_ASSERT(m_currentTask.get() == nullptr); m_currentTask.reset(new OfflineLogin(&data)); connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded); connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed); connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); }); emit activityChanged(true); return m_currentTask; } shared_qobject_ptr MinecraftAccount::refresh() { if (m_currentTask) { return m_currentTask; } if (data.type == AccountType::MSA) { m_currentTask.reset(new MSASilent(&data)); } else { m_currentTask.reset(new OfflineRefresh(&data)); } connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded); connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed); connect(m_currentTask.get(), &Task::aborted, this, [this] { authFailed(tr("Aborted")); }); emit activityChanged(true); return m_currentTask; } shared_qobject_ptr MinecraftAccount::currentTask() { return m_currentTask; } void MinecraftAccount::authSucceeded() { m_currentTask.reset(); emit changed(); emit activityChanged(false); } void MinecraftAccount::authFailed(QString reason) { switch (m_currentTask->taskState()) { case AccountTaskState::STATE_OFFLINE: case AccountTaskState::STATE_DISABLED: { // NOTE: user will need to fix this themselves. } case AccountTaskState::STATE_FAILED_SOFT: { // NOTE: this doesn't do much. There was an error of some sort. } break; case AccountTaskState::STATE_FAILED_HARD: { if (isMSA()) { data.msaToken.token = QString(); data.msaToken.refresh_token = QString(); data.msaToken.validity = Katabasis::Validity::None; data.validity_ = Katabasis::Validity::None; } else { data.yggdrasilToken.token = QString(); data.yggdrasilToken.validity = Katabasis::Validity::None; data.validity_ = Katabasis::Validity::None; } emit changed(); } break; case AccountTaskState::STATE_FAILED_GONE: { data.validity_ = Katabasis::Validity::None; emit changed(); } break; case AccountTaskState::STATE_CREATED: case AccountTaskState::STATE_WORKING: case AccountTaskState::STATE_SUCCEEDED: { // Not reachable here, as they are not failures. } } m_currentTask.reset(); emit activityChanged(false); } bool MinecraftAccount::isActive() const { return !m_currentTask.isNull(); } bool MinecraftAccount::shouldRefresh() const { /* * Never refresh accounts that are being used by the game, it breaks the game session. * Always refresh accounts that have not been refreshed yet during this session. * Don't refresh broken accounts. * Refresh accounts that would expire in the next 12 hours (fresh token validity is 24 hours). */ if (isInUse()) { return false; } switch (data.validity_) { case Katabasis::Validity::Certain: { break; } case Katabasis::Validity::None: { return false; } case Katabasis::Validity::Assumed: { return true; } } auto now = QDateTime::currentDateTimeUtc(); auto issuedTimestamp = data.yggdrasilToken.issueInstant; auto expiresTimestamp = data.yggdrasilToken.notAfter; if (!expiresTimestamp.isValid()) { expiresTimestamp = issuedTimestamp.addSecs(24 * 3600); } if (now.secsTo(expiresTimestamp) < (12 * 3600)) { return true; } return false; } void MinecraftAccount::fillSession(AuthSessionPtr session) { if (ownsMinecraft() && !hasProfile()) { session->status = AuthSession::RequiresProfileSetup; } else { if (session->wants_online) { session->status = AuthSession::PlayableOnline; } else { session->status = AuthSession::PlayableOffline; } } // volatile auth token session->access_token = data.accessToken(); // profile name session->player_name = data.profileName(); // profile ID session->uuid = data.profileId(); // 'legacy' or 'mojang', depending on account type session->user_type = typeString(); if (!session->access_token.isEmpty()) { session->session = "token:" + data.accessToken() + ":" + data.profileId(); } else { session->session = "-"; } } void MinecraftAccount::decrementUses() { Usable::decrementUses(); if (!isInUse()) { emit changed(); // FIXME: we now need a better way to identify accounts... qWarning() << "Profile" << data.profileId() << "is no longer in use."; } } void MinecraftAccount::incrementUses() { bool wasInUse = isInUse(); Usable::incrementUses(); if (!wasInUse) { emit changed(); // FIXME: we now need a better way to identify accounts... qWarning() << "Profile" << data.profileId() << "is now in use."; } } QUuid MinecraftAccount::uuidFromUsername(QString username) { auto input = QString("OfflinePlayer:%1").arg(username).toUtf8(); // basically a reimplementation of Java's UUID#nameUUIDFromBytes QByteArray digest = QCryptographicHash::hash(input, QCryptographicHash::Md5); #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) auto bOr = [](QByteArray& array, int index, char value) { array[index] = array.at(index) | value; }; auto bAnd = [](QByteArray& array, int index, char value) { array[index] = array.at(index) & value; }; #else auto bOr = [](QByteArray& array, qsizetype index, char value) { array[index] |= value; }; auto bAnd = [](QByteArray& array, qsizetype index, char value) { array[index] &= value; }; #endif bAnd(digest, 6, (char)0x0f); // clear version bOr(digest, 6, (char)0x30); // set to version 3 bAnd(digest, 8, (char)0x3f); // clear variant bOr(digest, 8, (char)0x80); // set to IETF variant return QUuid::fromRfc4122(digest); }