// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * Copyright (C) 2023 TheKodeToad * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Authors: Andrew Okin * Peterix * Orochimarufan * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Application.h" #include "BuildConfig.h" #include "FileSystem.h" #include "MainWindow.h" #include "ui_MainWindow.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "InstanceWindow.h" #include "ui/dialogs/AboutDialog.h" #include "ui/dialogs/CopyInstanceDialog.h" #include "ui/dialogs/CustomMessageBox.h" #include "ui/dialogs/ExportInstanceDialog.h" #include "ui/dialogs/ExportPackDialog.h" #include "ui/dialogs/ExportToModListDialog.h" #include "ui/dialogs/IconPickerDialog.h" #include "ui/dialogs/ImportResourceDialog.h" #include "ui/dialogs/NewInstanceDialog.h" #include "ui/dialogs/NewsDialog.h" #include "ui/dialogs/ProgressDialog.h" #include "ui/instanceview/InstanceDelegate.h" #include "ui/instanceview/InstanceProxyModel.h" #include "ui/instanceview/InstanceView.h" #include "ui/themes/ITheme.h" #include "ui/themes/ThemeManager.h" #include "ui/widgets/LabeledToolButton.h" #include "minecraft/PackProfile.h" #include "minecraft/VersionFile.h" #include "minecraft/WorldList.h" #include "minecraft/mod/ModFolderModel.h" #include "minecraft/mod/ResourcePackFolderModel.h" #include "minecraft/mod/ShaderPackFolderModel.h" #include "minecraft/mod/TexturePackFolderModel.h" #include "minecraft/mod/tasks/LocalResourceParse.h" #include "modplatform/ModIndex.h" #include "modplatform/flame/FlameAPI.h" #include "modplatform/flame/FlameModIndex.h" #include "KonamiCode.h" #include "InstanceCopyTask.h" #include "Json.h" #include "MMCTime.h" namespace { QString profileInUseFilter(const QString& profile, bool used) { if (used) { return QObject::tr("%1 (in use)").arg(profile); } else { return profile; } } } // namespace MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); setWindowIcon(APPLICATION->getThemedIcon("logo")); setWindowTitle(APPLICATION->applicationDisplayName()); #ifndef QT_NO_ACCESSIBILITY setAccessibleName(BuildConfig.LAUNCHER_DISPLAYNAME); #endif // instance toolbar stuff { // Qt doesn't like vertical moving toolbars, so we have to force them... // See https://github.com/PolyMC/PolyMC/issues/493 connect(ui->instanceToolBar, &QToolBar::orientationChanged, [=](Qt::Orientation) { ui->instanceToolBar->setOrientation(Qt::Vertical); }); // if you try to add a widget to a toolbar in a .ui file // qt designer will delete it when you save the file >:( changeIconButton = new LabeledToolButton(this); changeIconButton->setObjectName(QStringLiteral("changeIconButton")); changeIconButton->setIcon(APPLICATION->getThemedIcon("news")); changeIconButton->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); connect(changeIconButton, &QToolButton::clicked, this, &MainWindow::on_actionChangeInstIcon_triggered); ui->instanceToolBar->insertWidgetBefore(ui->actionLaunchInstance, changeIconButton); renameButton = new LabeledToolButton(this); renameButton->setObjectName(QStringLiteral("renameButton")); renameButton->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); connect(renameButton, &QToolButton::clicked, this, &MainWindow::on_actionRenameInstance_triggered); ui->instanceToolBar->insertWidgetBefore(ui->actionLaunchInstance, renameButton); ui->instanceToolBar->insertSeparator(ui->actionLaunchInstance); // restore the instance toolbar settings auto const setting_name = QString("WideBarVisibility_%1").arg(ui->instanceToolBar->objectName()); if (!APPLICATION->settings()->contains(setting_name)) instanceToolbarSetting = APPLICATION->settings()->registerSetting(setting_name); else instanceToolbarSetting = APPLICATION->settings()->getSetting(setting_name); ui->instanceToolBar->setVisibilityState(instanceToolbarSetting->get().toByteArray()); ui->instanceToolBar->addContextMenuAction(ui->newsToolBar->toggleViewAction()); ui->instanceToolBar->addContextMenuAction(ui->instanceToolBar->toggleViewAction()); ui->instanceToolBar->addContextMenuAction(ui->actionLockToolbars); } // set the menu for the folders help, accounts, and export tool buttons { auto foldersMenuButton = dynamic_cast(ui->mainToolBar->widgetForAction(ui->actionFoldersButton)); ui->actionFoldersButton->setMenu(ui->foldersMenu); foldersMenuButton->setPopupMode(QToolButton::InstantPopup); helpMenuButton = dynamic_cast(ui->mainToolBar->widgetForAction(ui->actionHelpButton)); ui->actionHelpButton->setMenu(new QMenu(this)); ui->actionHelpButton->menu()->addActions(ui->helpMenu->actions()); ui->actionHelpButton->menu()->removeAction(ui->actionCheckUpdate); helpMenuButton->setPopupMode(QToolButton::InstantPopup); auto accountMenuButton = dynamic_cast(ui->mainToolBar->widgetForAction(ui->actionAccountsButton)); accountMenuButton->setPopupMode(QToolButton::InstantPopup); auto exportInstanceMenu = new QMenu(this); exportInstanceMenu->addAction(ui->actionExportInstanceZip); exportInstanceMenu->addAction(ui->actionExportInstanceMrPack); exportInstanceMenu->addAction(ui->actionExportInstanceFlamePack); exportInstanceMenu->addAction(ui->actionExportInstanceToModList); ui->actionExportInstance->setMenu(exportInstanceMenu); } // hide, disable and show stuff { ui->actionReportBug->setVisible(!BuildConfig.BUG_TRACKER_URL.isEmpty()); ui->actionMATRIX->setVisible(!BuildConfig.MATRIX_URL.isEmpty()); ui->actionDISCORD->setVisible(!BuildConfig.DISCORD_URL.isEmpty()); ui->actionREDDIT->setVisible(!BuildConfig.SUBREDDIT_URL.isEmpty()); ui->actionCheckUpdate->setVisible(BuildConfig.UPDATER_ENABLED); #ifndef Q_OS_MAC ui->actionAddToPATH->setVisible(false); #endif // disabled until we have an instance selected ui->instanceToolBar->setEnabled(false); setInstanceActionsEnabled(false); // add a close button at the end of the main toolbar when running on gamescope / steam deck // FIXME: detect if we don't have server side decorations instead if (qgetenv("XDG_CURRENT_DESKTOP") == "gamescope") { ui->mainToolBar->addAction(ui->actionCloseWindow); } } // add the toolbar toggles to the view menu ui->viewMenu->addAction(ui->instanceToolBar->toggleViewAction()); ui->viewMenu->addAction(ui->newsToolBar->toggleViewAction()); updateThemeMenu(); updateMainToolBar(); // OSX magic. setUnifiedTitleAndToolBarOnMac(true); // Global shortcuts { // you can't set QKeySequence::StandardKey shortcuts in qt designer >:( ui->actionAddInstance->setShortcut(QKeySequence::New); ui->actionSettings->setShortcut(QKeySequence::Preferences); ui->actionUndoTrashInstance->setShortcut(QKeySequence::Undo); ui->actionDeleteInstance->setShortcuts({ QKeySequence(tr("Backspace")), QKeySequence::Delete }); ui->actionCloseWindow->setShortcut(QKeySequence::Close); connect(ui->actionCloseWindow, &QAction::triggered, APPLICATION, &Application::closeCurrentWindow); // FIXME: This is kinda weird. and bad. We need some kind of managed shutdown. auto q = new QShortcut(QKeySequence::Quit, this); connect(q, &QShortcut::activated, APPLICATION, &Application::quit); } // Konami Code { secretEventFilter = new KonamiCode(this); connect(secretEventFilter, &KonamiCode::triggered, this, &MainWindow::konamiTriggered); } // Add the news label to the news toolbar. { m_newsChecker.reset(new NewsChecker(APPLICATION->network(), BuildConfig.NEWS_RSS_URL)); newsLabel = new QToolButton(); newsLabel->setIcon(APPLICATION->getThemedIcon("news")); newsLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); newsLabel->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); newsLabel->setFocusPolicy(Qt::NoFocus); ui->newsToolBar->insertWidget(ui->actionMoreNews, newsLabel); QObject::connect(newsLabel, &QAbstractButton::clicked, this, &MainWindow::newsButtonClicked); QObject::connect(m_newsChecker.get(), &NewsChecker::newsLoaded, this, &MainWindow::updateNewsLabel); updateNewsLabel(); } // Create the instance list widget { view = new InstanceView(ui->centralWidget); view->setSelectionMode(QAbstractItemView::SingleSelection); // FIXME: leaks ListViewDelegate view->setItemDelegate(new ListViewDelegate(this)); view->setFrameShape(QFrame::NoFrame); // do not show ugly blue border on the mac view->setAttribute(Qt::WA_MacShowFocusRect, false); view->installEventFilter(this); view->setContextMenuPolicy(Qt::CustomContextMenu); connect(view, &QWidget::customContextMenuRequested, this, &MainWindow::showInstanceContextMenu); connect(view, &InstanceView::droppedURLs, this, &MainWindow::processURLs, Qt::QueuedConnection); proxymodel = new InstanceProxyModel(this); proxymodel->setSourceModel(APPLICATION->instances().get()); proxymodel->sort(0); connect(proxymodel, &InstanceProxyModel::dataChanged, this, &MainWindow::instanceDataChanged); view->setModel(proxymodel); view->setSourceOfGroupCollapseStatus( [](const QString& groupName) -> bool { return APPLICATION->instances()->isGroupCollapsed(groupName); }); connect(view, &InstanceView::groupStateChanged, APPLICATION->instances().get(), &InstanceList::on_GroupStateChanged); ui->horizontalLayout->addWidget(view); } // The cat background { // set the cat action priority here so you can still see the action in qt designer ui->actionCAT->setPriority(QAction::LowPriority); bool cat_enable = APPLICATION->settings()->get("TheCat").toBool(); ui->actionCAT->setChecked(cat_enable); connect(ui->actionCAT, &QAction::toggled, this, &MainWindow::onCatToggled); connect(APPLICATION, &Application::currentCatChanged, this, &MainWindow::onCatChanged); setCatBackground(cat_enable); } // Lock toolbars { bool toolbarsLocked = APPLICATION->settings()->get("ToolbarsLocked").toBool(); ui->actionLockToolbars->setChecked(toolbarsLocked); connect(ui->actionLockToolbars, &QAction::toggled, this, &MainWindow::lockToolbars); lockToolbars(toolbarsLocked); } // start instance when double-clicked connect(view, &InstanceView::activated, this, &MainWindow::instanceActivated); // track the selection -- update the instance toolbar connect(view->selectionModel(), &QItemSelectionModel::currentChanged, this, &MainWindow::instanceChanged); // track icon changes and update the toolbar! connect(APPLICATION->icons().get(), &IconList::iconUpdated, this, &MainWindow::iconUpdated); // model reset -> selection is invalid. All the instance pointers are wrong. connect(APPLICATION->instances().get(), &InstanceList::dataIsInvalid, this, &MainWindow::selectionBad); // handle newly added instances connect(APPLICATION->instances().get(), &InstanceList::instanceSelectRequest, this, &MainWindow::instanceSelectRequest); // When the global settings page closes, we want to know about it and update our state connect(APPLICATION, &Application::globalSettingsClosed, this, &MainWindow::globalSettingsClosed); m_statusLeft = new QLabel(tr("No instance selected"), this); m_statusCenter = new QLabel(tr("Total playtime: 0s"), this); statusBar()->addPermanentWidget(m_statusLeft, 1); statusBar()->addPermanentWidget(m_statusCenter, 0); // Add "manage accounts" button, right align QWidget* spacer = new QWidget(); spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); ui->mainToolBar->insertWidget(ui->actionAccountsButton, spacer); // Use undocumented property... https://stackoverflow.com/questions/7121718/create-a-scrollbar-in-a-submenu-qt ui->accountsMenu->setStyleSheet("QMenu { menu-scrollable: 1; }"); repopulateAccountsMenu(); // Update the menu when the active account changes. // Shouldn't have to use lambdas here like this, but if I don't, the compiler throws a fit. // Template hell sucks... connect(APPLICATION->accounts().get(), &AccountList::defaultAccountChanged, [this] { defaultAccountChanged(); }); connect(APPLICATION->accounts().get(), &AccountList::listChanged, [this] { defaultAccountChanged(); }); // Show initial account defaultAccountChanged(); // TODO: refresh accounts here? // auto accounts = APPLICATION->accounts(); // load the news { m_newsChecker->reloadNews(); updateNewsLabel(); } if (BuildConfig.UPDATER_ENABLED) { bool updatesAllowed = APPLICATION->updatesAreAllowed(); updatesAllowedChanged(updatesAllowed); connect(ui->actionCheckUpdate, &QAction::triggered, this, &MainWindow::checkForUpdates); // set up the updater object. auto updater = APPLICATION->updater(); if (updater) { connect(updater.get(), &ExternalUpdater::canCheckForUpdatesChanged, this, &MainWindow::updatesAllowedChanged); } } connect(ui->actionUndoTrashInstance, &QAction::triggered, this, &MainWindow::undoTrashInstance); setSelectedInstanceById(APPLICATION->settings()->get("SelectedInstance").toString()); // removing this looks stupid view->setFocus(); retranslateUi(); } // macOS always has a native menu bar, so these fixes are not applicable // Other systems may or may not have a native menu bar (most do not - it seems like only Ubuntu Unity does) #ifndef Q_OS_MAC void MainWindow::keyReleaseEvent(QKeyEvent* event) { if (event->key() == Qt::Key_Alt && !APPLICATION->settings()->get("MenuBarInsteadOfToolBar").toBool()) ui->menuBar->setVisible(!ui->menuBar->isVisible()); else QMainWindow::keyReleaseEvent(event); } #endif void MainWindow::retranslateUi() { if (m_selectedInstance) { m_statusLeft->setText(m_selectedInstance->getStatusbarDescription()); } else { m_statusLeft->setText(tr("No instance selected")); } ui->retranslateUi(this); MinecraftAccountPtr defaultAccount = APPLICATION->accounts()->defaultAccount(); if (defaultAccount) { auto profileLabel = profileInUseFilter(defaultAccount->profileName(), defaultAccount->isInUse()); ui->actionAccountsButton->setText(profileLabel); } changeIconButton->setToolTip(ui->actionChangeInstIcon->toolTip()); renameButton->setToolTip(ui->actionRenameInstance->toolTip()); // replace the %1 with the launcher display name in some actions if (helpMenuButton->toolTip().contains("%1")) helpMenuButton->setToolTip(helpMenuButton->toolTip().arg(BuildConfig.LAUNCHER_DISPLAYNAME)); for (auto action : ui->helpMenu->actions()) { if (action->text().contains("%1")) action->setText(action->text().arg(BuildConfig.LAUNCHER_DISPLAYNAME)); if (action->toolTip().contains("%1")) action->setToolTip(action->toolTip().arg(BuildConfig.LAUNCHER_DISPLAYNAME)); } } MainWindow::~MainWindow() {} QMenu* MainWindow::createPopupMenu() { QMenu* filteredMenu = QMainWindow::createPopupMenu(); filteredMenu->removeAction(ui->mainToolBar->toggleViewAction()); filteredMenu->addAction(ui->actionLockToolbars); return filteredMenu; } void MainWindow::lockToolbars(bool state) { ui->mainToolBar->setMovable(!state); ui->instanceToolBar->setMovable(!state); ui->newsToolBar->setMovable(!state); APPLICATION->settings()->set("ToolbarsLocked", state); } void MainWindow::konamiTriggered() { QString gradient = " stop:0 rgba(125, 0, 0, 255), stop:0.166 rgba(125, 125, 0, 255), stop:0.333 rgba(0, 125, 0, 255), stop:0.5 rgba(0, 125, 125, " "255), stop:0.666 rgba(0, 0, 125, 255), stop:0.833 rgba(125, 0, 125, 255), stop:1 rgba(125, 0, 0, 255));"; QString stylesheet = "background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:1, y2:0," + gradient; if (ui->mainToolBar->styleSheet() == stylesheet) { ui->mainToolBar->setStyleSheet(""); ui->instanceToolBar->setStyleSheet(""); ui->centralWidget->setStyleSheet(""); ui->newsToolBar->setStyleSheet(""); ui->statusBar->setStyleSheet(""); qDebug() << "Super Secret Mode DEACTIVATED!"; } else { ui->mainToolBar->setStyleSheet(stylesheet); ui->instanceToolBar->setStyleSheet("background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:0, y2:1," + gradient); ui->centralWidget->setStyleSheet("background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:1, y2:1," + gradient); ui->newsToolBar->setStyleSheet(stylesheet); ui->statusBar->setStyleSheet(stylesheet); qDebug() << "Super Secret Mode ACTIVATED!"; } } void MainWindow::showInstanceContextMenu(const QPoint& pos) { QList actions; QAction* actionSep = new QAction("", this); actionSep->setSeparator(true); bool onInstance = view->indexAt(pos).isValid(); if (onInstance) { // reuse the file menu actions actions = ui->fileMenu->actions(); // remove the add instance action, launcher settings action and close action actions.removeFirst(); actions.removeLast(); actions.removeLast(); actions.prepend(ui->actionChangeInstIcon); actions.prepend(ui->actionRenameInstance); // add header actions.prepend(actionSep); QAction* actionVoid = new QAction(m_selectedInstance->name(), this); actionVoid->setEnabled(false); actions.prepend(actionVoid); } else { auto group = view->groupNameAt(pos); QAction* actionVoid = new QAction(group.isNull() ? BuildConfig.LAUNCHER_DISPLAYNAME : group, this); actionVoid->setEnabled(false); QAction* actionCreateInstance = new QAction(tr("&Create instance"), this); actionCreateInstance->setToolTip(ui->actionAddInstance->toolTip()); if (!group.isNull()) { QVariantMap instance_action_data; instance_action_data["group"] = group; actionCreateInstance->setData(instance_action_data); } connect(actionCreateInstance, SIGNAL(triggered(bool)), SLOT(on_actionAddInstance_triggered())); actions.prepend(actionSep); actions.prepend(actionVoid); actions.append(actionCreateInstance); if (!group.isNull()) { QAction* actionDeleteGroup = new QAction(tr("&Delete group"), this); connect(actionDeleteGroup, &QAction::triggered, this, [this, group] { deleteGroup(group); }); actions.append(actionDeleteGroup); QAction* actionRenameGroup = new QAction(tr("&Rename group"), this); connect(actionRenameGroup, &QAction::triggered, this, [this, group] { renameGroup(group); }); actions.append(actionRenameGroup); } } QMenu myMenu; myMenu.addActions(actions); /* if (onInstance) myMenu.setEnabled(m_selectedInstance->canLaunch()); */ myMenu.exec(view->mapToGlobal(pos)); } void MainWindow::updateMainToolBar() { ui->menuBar->setVisible(APPLICATION->settings()->get("MenuBarInsteadOfToolBar").toBool()); ui->mainToolBar->setVisible(ui->menuBar->isNativeMenuBar() || !APPLICATION->settings()->get("MenuBarInsteadOfToolBar").toBool()); } void MainWindow::updateLaunchButton() { QMenu* launchMenu = ui->actionLaunchInstance->menu(); if (launchMenu) launchMenu->clear(); else launchMenu = new QMenu(this); if (m_selectedInstance) m_selectedInstance->populateLaunchMenu(launchMenu); ui->actionLaunchInstance->setMenu(launchMenu); } void MainWindow::updateThemeMenu() { QMenu* themeMenu = ui->actionChangeTheme->menu(); if (themeMenu) { themeMenu->clear(); } else { themeMenu = new QMenu(this); } auto themes = APPLICATION->themeManager()->getValidApplicationThemes(); QActionGroup* themesGroup = new QActionGroup(this); for (auto* theme : themes) { QAction* themeAction = themeMenu->addAction(theme->name()); themeAction->setCheckable(true); if (APPLICATION->settings()->get("ApplicationTheme").toString() == theme->id()) { themeAction->setChecked(true); } themeAction->setActionGroup(themesGroup); connect(themeAction, &QAction::triggered, [theme]() { APPLICATION->themeManager()->setApplicationTheme(theme->id()); APPLICATION->settings()->set("ApplicationTheme", theme->id()); }); } ui->actionChangeTheme->setMenu(themeMenu); } void MainWindow::repopulateAccountsMenu() { ui->accountsMenu->clear(); // NOTE: this is done so the accounts button text is not set to the accounts menu title QMenu* accountsButtonMenu = ui->actionAccountsButton->menu(); if (accountsButtonMenu) { accountsButtonMenu->clear(); } else { accountsButtonMenu = new QMenu(this); ui->actionAccountsButton->setMenu(accountsButtonMenu); } auto accounts = APPLICATION->accounts(); MinecraftAccountPtr defaultAccount = accounts->defaultAccount(); QString active_profileId = ""; if (defaultAccount) { // this can be called before accountMenuButton exists if (ui->actionAccountsButton) { auto profileLabel = profileInUseFilter(defaultAccount->profileName(), defaultAccount->isInUse()); ui->actionAccountsButton->setText(profileLabel); } } QActionGroup* accountsGroup = new QActionGroup(this); if (accounts->count() <= 0) { ui->actionNoAccountsAdded->setEnabled(false); ui->accountsMenu->addAction(ui->actionNoAccountsAdded); } else { // TODO: Nicer way to iterate? for (int i = 0; i < accounts->count(); i++) { MinecraftAccountPtr account = accounts->at(i); auto profileLabel = profileInUseFilter(account->profileName(), account->isInUse()); QAction* action = new QAction(profileLabel, this); action->setData(i); action->setCheckable(true); action->setActionGroup(accountsGroup); if (defaultAccount == account) { action->setChecked(true); } auto face = account->getFace(); if (!face.isNull()) { action->setIcon(face); } else { action->setIcon(APPLICATION->getThemedIcon("noaccount")); } const int highestNumberKey = 9; if (i < highestNumberKey) { action->setShortcut(QKeySequence(tr("Ctrl+%1").arg(i + 1))); } ui->accountsMenu->addAction(action); connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); } } ui->accountsMenu->addSeparator(); ui->actionNoDefaultAccount->setData(-1); ui->actionNoDefaultAccount->setChecked(!defaultAccount); ui->actionNoDefaultAccount->setActionGroup(accountsGroup); ui->accountsMenu->addAction(ui->actionNoDefaultAccount); connect(ui->actionNoDefaultAccount, SIGNAL(triggered(bool)), SLOT(changeActiveAccount())); ui->accountsMenu->addSeparator(); ui->accountsMenu->addAction(ui->actionManageAccounts); accountsButtonMenu->addActions(ui->accountsMenu->actions()); } void MainWindow::updatesAllowedChanged(bool allowed) { if (!BuildConfig.UPDATER_ENABLED) { return; } ui->actionCheckUpdate->setEnabled(allowed); } /* * Assumes the sender is a QAction */ void MainWindow::changeActiveAccount() { QAction* sAction = (QAction*)sender(); // Profile's associated Mojang username if (sAction->data().type() != QVariant::Type::Int) return; QVariant action_data = sAction->data(); bool valid = false; int index = action_data.toInt(&valid); if (!valid) { index = -1; } auto accounts = APPLICATION->accounts(); accounts->setDefaultAccount(index == -1 ? nullptr : accounts->at(index)); defaultAccountChanged(); } void MainWindow::defaultAccountChanged() { repopulateAccountsMenu(); MinecraftAccountPtr account = APPLICATION->accounts()->defaultAccount(); // FIXME: this needs adjustment for MSA if (account && account->profileName() != "") { auto profileLabel = profileInUseFilter(account->profileName(), account->isInUse()); ui->actionAccountsButton->setText(profileLabel); auto face = account->getFace(); if (face.isNull()) { ui->actionAccountsButton->setIcon(APPLICATION->getThemedIcon("noaccount")); } else { ui->actionAccountsButton->setIcon(face); } return; } // Set the icon to the "no account" icon. ui->actionAccountsButton->setIcon(APPLICATION->getThemedIcon("noaccount")); ui->actionAccountsButton->setText(tr("Accounts")); } bool MainWindow::eventFilter(QObject* obj, QEvent* ev) { if (obj == view) { if (ev->type() == QEvent::KeyPress) { secretEventFilter->input(ev); QKeyEvent* keyEvent = static_cast(ev); switch (keyEvent->key()) { /* case Qt::Key_Enter: case Qt::Key_Return: activateInstance(m_selectedInstance); return true; */ case Qt::Key_Delete: on_actionDeleteInstance_triggered(); return true; case Qt::Key_F5: refreshInstances(); return true; case Qt::Key_F2: on_actionRenameInstance_triggered(); return true; default: break; } } } return QMainWindow::eventFilter(obj, ev); } void MainWindow::updateNewsLabel() { if (m_newsChecker->isLoadingNews()) { newsLabel->setText(tr("Loading news...")); newsLabel->setEnabled(false); ui->actionMoreNews->setVisible(false); } else { QList entries = m_newsChecker->getNewsEntries(); if (entries.length() > 0) { newsLabel->setText(entries[0]->title); newsLabel->setEnabled(true); ui->actionMoreNews->setVisible(true); } else { newsLabel->setText(tr("No news available.")); newsLabel->setEnabled(false); ui->actionMoreNews->setVisible(false); } } } QList stringToIntList(const QString& string) { #if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0) QStringList split = string.split(',', Qt::SkipEmptyParts); #else QStringList split = string.split(',', QString::SkipEmptyParts); #endif QList out; for (int i = 0; i < split.size(); ++i) { out.append(split.at(i).toInt()); } return out; } QString intListToString(const QList& list) { QStringList slist; for (int i = 0; i < list.size(); ++i) { slist.append(QString::number(list.at(i))); } return slist.join(','); } void MainWindow::onCatToggled(bool state) { setCatBackground(state); APPLICATION->settings()->set("TheCat", state); } void MainWindow::setCatBackground(bool enabled) { view->setPaintCat(enabled); view->viewport()->repaint(); } void MainWindow::runModalTask(Task* task) { connect(task, &Task::failed, [this](QString reason) { CustomMessageBox::selectable(this, tr("Error"), reason, QMessageBox::Critical)->show(); }); connect(task, &Task::succeeded, [this, task]() { QStringList warnings = task->warnings(); if (warnings.count()) { CustomMessageBox::selectable(this, tr("Warnings"), warnings.join('\n'), QMessageBox::Warning)->show(); } }); connect(task, &Task::aborted, [this] { CustomMessageBox::selectable(this, tr("Task aborted"), tr("The task has been aborted by the user."), QMessageBox::Information) ->show(); }); ProgressDialog loadDialog(this); loadDialog.setSkipButton(true, tr("Abort")); loadDialog.execWithTask(task); } void MainWindow::instanceFromInstanceTask(InstanceTask* rawTask) { unique_qobject_ptr task(APPLICATION->instances()->wrapInstanceTask(rawTask)); runModalTask(task.get()); } void MainWindow::on_actionCopyInstance_triggered() { if (!m_selectedInstance) return; CopyInstanceDialog copyInstDlg(m_selectedInstance, this); if (!copyInstDlg.exec()) return; auto copyTask = new InstanceCopyTask(m_selectedInstance, copyInstDlg.getChosenOptions()); copyTask->setName(copyInstDlg.instName()); copyTask->setGroup(copyInstDlg.instGroup()); copyTask->setIcon(copyInstDlg.iconKey()); unique_qobject_ptr task(APPLICATION->instances()->wrapInstanceTask(copyTask)); runModalTask(task.get()); } void MainWindow::finalizeInstance(InstancePtr inst) { view->updateGeometries(); setSelectedInstanceById(inst->id()); if (APPLICATION->accounts()->anyAccountIsValid()) { ProgressDialog loadDialog(this); auto update = inst->createUpdateTask(Net::Mode::Online); connect(update.get(), &Task::failed, [this](QString reason) { QString error = QString("Instance load failed: %1").arg(reason); CustomMessageBox::selectable(this, tr("Error"), error, QMessageBox::Warning)->show(); }); if (update) { loadDialog.setSkipButton(true, tr("Abort")); loadDialog.execWithTask(update.get()); } } else { CustomMessageBox::selectable(this, tr("Error"), tr("The launcher cannot download Minecraft or update instances unless you have at least " "one account added.\nPlease add a Microsoft account."), QMessageBox::Warning) ->show(); } } void MainWindow::addInstance(const QString& url, const QMap& extra_info) { QString groupName; do { QObject* obj = sender(); if (!obj) break; QAction* action = qobject_cast(obj); if (!action) break; auto map = action->data().toMap(); if (!map.contains("group")) break; groupName = map["group"].toString(); } while (0); if (groupName.isEmpty()) { groupName = APPLICATION->settings()->get("LastUsedGroupForNewInstance").toString(); } NewInstanceDialog newInstDlg(groupName, url, extra_info, this); if (!newInstDlg.exec()) return; APPLICATION->settings()->set("LastUsedGroupForNewInstance", newInstDlg.instGroup()); InstanceTask* creationTask = newInstDlg.extractTask(); if (creationTask) { instanceFromInstanceTask(creationTask); } } void MainWindow::on_actionAddInstance_triggered() { addInstance(); } void MainWindow::processURLs(QList urls) { // NOTE: This loop only processes one dropped file! for (auto& url : urls) { qDebug() << "Processing" << url; // The isLocalFile() check below doesn't work as intended without an explicit scheme. if (url.scheme().isEmpty()) url.setScheme("file"); ModPlatform::IndexedVersion version; QMap extra_info; QUrl local_url; if (!url.isLocalFile()) { // download the remote resource and identify QUrl dl_url; if (url.scheme() == "curseforge") { // need to find the download link for the modpack / resource // format of url curseforge://install?addonId=IDHERE&fileId=IDHERE QUrlQuery query(url); if (query.allQueryItemValues("addonId").isEmpty() || query.allQueryItemValues("fileId").isEmpty()) { qDebug() << "Invalid curseforge link:" << url; continue; } auto addonId = query.allQueryItemValues("addonId")[0]; auto fileId = query.allQueryItemValues("fileId")[0]; extra_info.insert("pack_id", addonId); extra_info.insert("pack_version_id", fileId); auto array = std::make_shared(); auto api = FlameAPI(); auto job = api.getFile(addonId, fileId, array); connect(job.get(), &Task::failed, this, [this](QString reason) { CustomMessageBox::selectable(this, tr("Error"), reason, QMessageBox::Critical)->show(); }); connect(job.get(), &Task::succeeded, this, [this, array, addonId, fileId, &dl_url, &version] { qDebug() << "Returned CFURL Json:\n" << array->toStdString().c_str(); auto doc = Json::requireDocument(*array); auto data = Json::ensureObject(Json::ensureObject(doc.object()), "data"); // No way to find out if it's a mod or a modpack before here // And also we need to check if it ends with .zip, instead of any better way version = FlameMod::loadIndexedPackVersion(data); auto fileName = version.fileName; // Have to use ensureString then use QUrl to get proper url encoding dl_url = QUrl(version.downloadUrl); if (!dl_url.isValid()) { CustomMessageBox::selectable( this, tr("Error"), tr("The modpack, mod, or resource %1 is blocked for third-parties! Please download it manually.").arg(fileName), QMessageBox::Critical) ->show(); return; } QFileInfo dl_file(dl_url.fileName()); }); { // drop stack ProgressDialog dlUrlDialod(this); dlUrlDialod.setSkipButton(true, tr("Abort")); dlUrlDialod.execWithTask(job.get()); } } else { dl_url = url; } if (!dl_url.isValid()) { continue; // no valid url to download this resource } const QString path = dl_url.host() + '/' + dl_url.path(); auto entry = APPLICATION->metacache()->resolveEntry("general", path); entry->setStale(true); auto dl_job = unique_qobject_ptr(new NetJob(tr("Modpack download"), APPLICATION->network())); dl_job->addNetAction(Net::ApiDownload::makeCached(dl_url, entry)); auto archivePath = entry->getFullPath(); bool dl_success = false; connect(dl_job.get(), &Task::failed, this, [this](QString reason) { CustomMessageBox::selectable(this, tr("Error"), reason, QMessageBox::Critical)->show(); }); connect(dl_job.get(), &Task::succeeded, this, [&dl_success] { dl_success = true; }); { // drop stack ProgressDialog dlUrlDialod(this); dlUrlDialod.setSkipButton(true, tr("Abort")); dlUrlDialod.execWithTask(dl_job.get()); } if (!dl_success) { continue; // no local file to identify } local_url = QUrl::fromLocalFile(archivePath); } else { local_url = url; } auto localFileName = QDir::toNativeSeparators(local_url.toLocalFile()); QFileInfo localFileInfo(localFileName); auto type = ResourceUtils::identify(localFileInfo); if (ResourceUtils::ValidResourceTypes.count(type) == 0) { // probably instance/modpack addInstance(localFileName, extra_info); continue; } ImportResourceDialog dlg(localFileName, type, this); if (dlg.exec() != QDialog::Accepted) continue; qDebug() << "Adding resource" << localFileName << "to" << dlg.selectedInstanceKey; auto inst = APPLICATION->instances()->getInstanceById(dlg.selectedInstanceKey); auto minecraftInst = std::dynamic_pointer_cast(inst); switch (type) { case PackedResourceType::ResourcePack: minecraftInst->resourcePackList()->installResource(localFileName); break; case PackedResourceType::TexturePack: minecraftInst->texturePackList()->installResource(localFileName); break; case PackedResourceType::DataPack: qWarning() << "Importing of Data Packs not supported at this time. Ignoring" << localFileName; break; case PackedResourceType::Mod: minecraftInst->loaderModList()->installMod(localFileName, version); break; case PackedResourceType::ShaderPack: minecraftInst->shaderPackList()->installResource(localFileName); break; case PackedResourceType::WorldSave: minecraftInst->worldList()->installWorld(localFileInfo); break; case PackedResourceType::UNKNOWN: default: qDebug() << "Can't Identify" << localFileName << "Ignoring it."; break; } } } void MainWindow::on_actionREDDIT_triggered() { DesktopServices::openUrl(QUrl(BuildConfig.SUBREDDIT_URL)); } void MainWindow::on_actionDISCORD_triggered() { DesktopServices::openUrl(QUrl(BuildConfig.DISCORD_URL)); } void MainWindow::on_actionMATRIX_triggered() { DesktopServices::openUrl(QUrl(BuildConfig.MATRIX_URL)); } void MainWindow::on_actionChangeInstIcon_triggered() { if (!m_selectedInstance) return; IconPickerDialog dlg(this); dlg.execWithSelection(m_selectedInstance->iconKey()); if (dlg.result() == QDialog::Accepted) { m_selectedInstance->setIconKey(dlg.selectedIconKey); auto icon = APPLICATION->icons()->getIcon(dlg.selectedIconKey); ui->actionChangeInstIcon->setIcon(icon); changeIconButton->setIcon(icon); } } void MainWindow::iconUpdated(QString icon) { if (icon == m_currentInstIcon) { auto new_icon = APPLICATION->icons()->getIcon(m_currentInstIcon); ui->actionChangeInstIcon->setIcon(new_icon); changeIconButton->setIcon(new_icon); } } void MainWindow::updateInstanceToolIcon(QString new_icon) { m_currentInstIcon = new_icon; auto icon = APPLICATION->icons()->getIcon(m_currentInstIcon); ui->actionChangeInstIcon->setIcon(icon); changeIconButton->setIcon(icon); } void MainWindow::setSelectedInstanceById(const QString& id) { if (id.isNull()) return; const QModelIndex index = APPLICATION->instances()->getInstanceIndexById(id); if (index.isValid()) { QModelIndex selectionIndex = proxymodel->mapFromSource(index); view->selectionModel()->setCurrentIndex(selectionIndex, QItemSelectionModel::ClearAndSelect); updateStatusCenter(); } } void MainWindow::on_actionChangeInstGroup_triggered() { if (!m_selectedInstance) return; InstanceId instId = m_selectedInstance->id(); QString src(APPLICATION->instances()->getInstanceGroup(instId)); QStringList groups = APPLICATION->instances()->getGroups(); groups.prepend(""); int index = groups.indexOf(src); bool ok = false; QString dst = QInputDialog::getItem(this, tr("Group name"), tr("Enter a new group name."), groups, index, true, &ok); dst = dst.simplified(); if (ok) { APPLICATION->instances()->setInstanceGroup(instId, dst); } } void MainWindow::deleteGroup(QString group) { Q_ASSERT(!group.isEmpty()); const int reply = QMessageBox::question(this, tr("Delete group"), tr("Are you sure you want to delete the group '%1'?").arg(group), QMessageBox::Yes | QMessageBox::No); if (reply == QMessageBox::Yes) APPLICATION->instances()->deleteGroup(group); } void MainWindow::renameGroup(QString group) { Q_ASSERT(!group.isEmpty()); QString name = QInputDialog::getText(this, tr("Rename group"), tr("Enter a new group name."), QLineEdit::Normal, group); name = name.simplified(); if (name.isNull() || name == group) return; const bool empty = name.isEmpty(); const bool duplicate = APPLICATION->instances()->getGroups().contains(name, Qt::CaseInsensitive) && group.toLower() != name.toLower(); if (empty || duplicate) { QMessageBox::warning(this, tr("Cannot rename group"), empty ? tr("Cannot set empty name.") : tr("Group already exists. :/")); return; } APPLICATION->instances()->renameGroup(group, name); } void MainWindow::undoTrashInstance() { APPLICATION->instances()->undoTrashInstance(); ui->actionUndoTrashInstance->setEnabled(APPLICATION->instances()->trashedSomething()); } void MainWindow::on_actionViewLauncherRootFolder_triggered() { DesktopServices::openDirectory("."); } void MainWindow::on_actionViewInstanceFolder_triggered() { QString str = APPLICATION->settings()->get("InstanceDir").toString(); DesktopServices::openDirectory(str); } void MainWindow::on_actionViewCentralModsFolder_triggered() { DesktopServices::openDirectory(APPLICATION->settings()->get("CentralModsDir").toString(), true); } void MainWindow::on_actionViewIconThemeFolder_triggered() { DesktopServices::openDirectory(APPLICATION->themeManager()->getIconThemesFolder().path()); } void MainWindow::on_actionViewWidgetThemeFolder_triggered() { DesktopServices::openDirectory(APPLICATION->themeManager()->getApplicationThemesFolder().path()); } void MainWindow::on_actionViewCatPackFolder_triggered() { DesktopServices::openDirectory(APPLICATION->themeManager()->getCatPacksFolder().path()); } void MainWindow::refreshInstances() { APPLICATION->instances()->loadList(); } void MainWindow::checkForUpdates() { if (BuildConfig.UPDATER_ENABLED) { APPLICATION->triggerUpdateCheck(); } else { qWarning() << "Updater not set up. Cannot check for updates."; } } void MainWindow::on_actionSettings_triggered() { APPLICATION->ShowGlobalSettings(this, "global-settings"); } void MainWindow::globalSettingsClosed() { // FIXME: quick HACK to make this work. improve, optimize. APPLICATION->instances()->loadList(); proxymodel->invalidate(); proxymodel->sort(0); updateMainToolBar(); updateLaunchButton(); updateThemeMenu(); updateStatusCenter(); // This needs to be done to prevent UI elements disappearing in the event the config is changed // but Prism Launcher exits abnormally, causing the window state to never be saved: APPLICATION->settings()->set("MainWindowState", saveState().toBase64()); update(); } void MainWindow::on_actionEditInstance_triggered() { if (!m_selectedInstance) return; if (m_selectedInstance->canEdit()) { APPLICATION->showInstanceWindow(m_selectedInstance); } else { CustomMessageBox::selectable(this, tr("Instance not editable"), tr("This instance is not editable. It may be broken, invalid, or too old. Check logs for details."), QMessageBox::Critical) ->show(); } } void MainWindow::on_actionManageAccounts_triggered() { APPLICATION->ShowGlobalSettings(this, "accounts"); } void MainWindow::on_actionReportBug_triggered() { DesktopServices::openUrl(QUrl(BuildConfig.BUG_TRACKER_URL)); } void MainWindow::on_actionClearMetadata_triggered() { APPLICATION->metacache()->evictAll(); APPLICATION->metacache()->SaveNow(); } #ifdef Q_OS_MAC void MainWindow::on_actionAddToPATH_triggered() { auto binaryPath = APPLICATION->applicationFilePath(); auto targetPath = QString("/usr/local/bin/%1").arg(BuildConfig.LAUNCHER_APP_BINARY_NAME); qDebug() << "Symlinking" << binaryPath << "to" << targetPath; QStringList args; args << "-e"; args << QString("do shell script \"mkdir -p /usr/local/bin && ln -sf '%1' '%2'\" with administrator privileges") .arg(binaryPath, targetPath); auto outcome = QProcess::execute("/usr/bin/osascript", args); if (!outcome) { QMessageBox::information(this, tr("Successfully added %1 to PATH").arg(BuildConfig.LAUNCHER_DISPLAYNAME), tr("%1 was successfully added to your PATH. You can now start it by running `%2`.") .arg(BuildConfig.LAUNCHER_DISPLAYNAME, BuildConfig.LAUNCHER_APP_BINARY_NAME)); } else { QMessageBox::critical(this, tr("Failed to add %1 to PATH").arg(BuildConfig.LAUNCHER_DISPLAYNAME), tr("An error occurred while trying to add %1 to PATH").arg(BuildConfig.LAUNCHER_DISPLAYNAME)); } } #endif void MainWindow::on_actionOpenWiki_triggered() { DesktopServices::openUrl(QUrl(BuildConfig.HELP_URL.arg(""))); } void MainWindow::on_actionMoreNews_triggered() { auto entries = m_newsChecker->getNewsEntries(); NewsDialog news_dialog(entries, this); news_dialog.exec(); } void MainWindow::newsButtonClicked() { auto entries = m_newsChecker->getNewsEntries(); NewsDialog news_dialog(entries, this); news_dialog.toggleArticleList(); news_dialog.exec(); } void MainWindow::onCatChanged(int) { setCatBackground(APPLICATION->settings()->get("TheCat").toBool()); } void MainWindow::on_actionAbout_triggered() { AboutDialog dialog(this); dialog.exec(); } void MainWindow::on_actionDeleteInstance_triggered() { if (!m_selectedInstance) { return; } auto id = m_selectedInstance->id(); auto response = CustomMessageBox::selectable(this, tr("Confirm Deletion"), tr("You are about to delete \"%1\".\n" "This may be permanent and will completely delete the instance.\n\n" "Are you sure?") .arg(m_selectedInstance->name()), QMessageBox::Warning, QMessageBox::Yes | QMessageBox::No, QMessageBox::No) ->exec(); if (response != QMessageBox::Yes) return; auto linkedInstances = APPLICATION->instances()->getLinkedInstancesById(id); if (!linkedInstances.empty()) { response = CustomMessageBox::selectable(this, tr("There are linked instances"), tr("The following instance(s) might reference files in this instance:\n\n" "%1\n\n" "Deleting it could break the other instance(s), \n\n" "Do you wish to proceed?", nullptr, linkedInstances.count()) .arg(linkedInstances.join("\n")), QMessageBox::Warning, QMessageBox::Yes | QMessageBox::No, QMessageBox::No) ->exec(); if (response != QMessageBox::Yes) return; } if (APPLICATION->instances()->trashInstance(id)) { ui->actionUndoTrashInstance->setEnabled(APPLICATION->instances()->trashedSomething()); } else { APPLICATION->instances()->deleteInstance(id); } APPLICATION->settings()->set("SelectedInstance", QString()); selectionBad(); } void MainWindow::on_actionExportInstanceZip_triggered() { if (m_selectedInstance) { ExportInstanceDialog dlg(m_selectedInstance, this); dlg.exec(); } } void MainWindow::on_actionExportInstanceMrPack_triggered() { if (m_selectedInstance) { ExportPackDialog dlg(m_selectedInstance, this); dlg.exec(); } } void MainWindow::on_actionExportInstanceToModList_triggered() { if (m_selectedInstance) { ExportToModListDialog dlg(m_selectedInstance, this); dlg.exec(); } } void MainWindow::on_actionExportInstanceFlamePack_triggered() { if (m_selectedInstance) { auto instance = dynamic_cast(m_selectedInstance.get()); if (instance) { if (auto cmp = instance->getPackProfile()->getComponent("net.minecraft"); cmp && cmp->getVersionFile() && cmp->getVersionFile()->type == "snapshot") { QMessageBox msgBox(this); msgBox.setText("Snapshots are currently not supported by CurseForge modpacks."); msgBox.exec(); return; } ExportPackDialog dlg(m_selectedInstance, this, ModPlatform::ResourceProvider::FLAME); dlg.exec(); } } } void MainWindow::on_actionRenameInstance_triggered() { if (m_selectedInstance) { view->edit(view->currentIndex()); } } void MainWindow::on_actionViewSelectedInstFolder_triggered() { if (m_selectedInstance) { QString str = m_selectedInstance->instanceRoot(); DesktopServices::openDirectory(QDir(str).absolutePath()); } } void MainWindow::closeEvent(QCloseEvent* event) { // Save the window state and geometry. APPLICATION->settings()->set("MainWindowState", saveState().toBase64()); APPLICATION->settings()->set("MainWindowGeometry", saveGeometry().toBase64()); instanceToolbarSetting->set(ui->instanceToolBar->getVisibilityState()); event->accept(); emit isClosing(); } void MainWindow::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { retranslateUi(); } QMainWindow::changeEvent(event); } void MainWindow::instanceActivated(QModelIndex index) { if (!index.isValid()) return; QString id = index.data(InstanceList::InstanceIDRole).toString(); InstancePtr inst = APPLICATION->instances()->getInstanceById(id); if (!inst) return; activateInstance(inst); } void MainWindow::on_actionLaunchInstance_triggered() { if (m_selectedInstance && !m_selectedInstance->isRunning()) { APPLICATION->launch(m_selectedInstance); } } void MainWindow::activateInstance(InstancePtr instance) { APPLICATION->launch(instance); } void MainWindow::on_actionKillInstance_triggered() { if (m_selectedInstance && m_selectedInstance->isRunning()) { APPLICATION->kill(m_selectedInstance); } } void MainWindow::on_actionCreateInstanceShortcut_triggered() { if (!m_selectedInstance) return; auto desktopPath = FS::getDesktopDir(); if (desktopPath.isEmpty()) { // TODO come up with an alternative solution (open "save file" dialog) QMessageBox::critical(this, tr("Create instance shortcut"), tr("Couldn't find desktop?!")); return; } QString desktopFilePath; QString appPath = QApplication::applicationFilePath(); QString iconPath; QStringList args; #if defined(Q_OS_MACOS) appPath = QApplication::applicationFilePath(); if (appPath.startsWith("/private/var/")) { QMessageBox::critical(this, tr("Create instance shortcut"), tr("The launcher is in the folder it was extracted from, therefore it cannot create shortcuts.")); return; } auto pIcon = APPLICATION->icons()->icon(m_selectedInstance->iconKey()); if (pIcon == nullptr) { pIcon = APPLICATION->icons()->icon("grass"); } iconPath = FS::PathCombine(m_selectedInstance->instanceRoot(), "Icon.icns"); QFile iconFile(iconPath); if (!iconFile.open(QFile::WriteOnly)) { QMessageBox::critical(this, tr("Create instance Application"), tr("Failed to create icon for Application.")); return; } QIcon icon = pIcon->icon(); bool success = icon.pixmap(1024, 1024).save(iconPath, "ICNS"); iconFile.close(); if (!success) { iconFile.remove(); QMessageBox::critical(this, tr("Create instance Application"), tr("Failed to create icon for Application.")); return; } #elif defined(Q_OS_LINUX) || defined(Q_OS_FREEBSD) || defined(Q_OS_OPENBSD) if (appPath.startsWith("/tmp/.mount_")) { // AppImage! appPath = QProcessEnvironment::systemEnvironment().value(QStringLiteral("APPIMAGE")); if (appPath.isEmpty()) { QMessageBox::critical(this, tr("Create instance shortcut"), tr("Launcher is running as misconfigured AppImage? ($APPIMAGE environment variable is missing)")); } else if (appPath.endsWith("/")) { appPath.chop(1); } } auto icon = APPLICATION->icons()->icon(m_selectedInstance->iconKey()); if (icon == nullptr) { icon = APPLICATION->icons()->icon("grass"); } iconPath = FS::PathCombine(m_selectedInstance->instanceRoot(), "icon.png"); QFile iconFile(iconPath); if (!iconFile.open(QFile::WriteOnly)) { QMessageBox::critical(this, tr("Create instance shortcut"), tr("Failed to create icon for shortcut.")); return; } bool success = icon->icon().pixmap(64, 64).save(&iconFile, "PNG"); iconFile.close(); if (!success) { iconFile.remove(); QMessageBox::critical(this, tr("Create instance shortcut"), tr("Failed to create icon for shortcut.")); return; } if (DesktopServices::isFlatpak()) { desktopFilePath = FS::PathCombine(desktopPath, FS::RemoveInvalidFilenameChars(m_selectedInstance->name()) + ".desktop"); QFileDialog fileDialog; // workaround to make sure the portal file dialog opens in the desktop directory fileDialog.setDirectoryUrl(desktopPath); desktopFilePath = fileDialog.getSaveFileName(this, tr("Create Shortcut"), desktopFilePath, tr("Desktop Entries (*.desktop)")); if (desktopFilePath.isEmpty()) return; // file dialog canceled by user appPath = "flatpak"; QString flatpakAppId = BuildConfig.LAUNCHER_DESKTOPFILENAME; flatpakAppId.remove(".desktop"); args.append({ "run", flatpakAppId }); } #elif defined(Q_OS_WIN) auto icon = APPLICATION->icons()->icon(m_selectedInstance->iconKey()); if (icon == nullptr) { icon = APPLICATION->icons()->icon("grass"); } iconPath = FS::PathCombine(m_selectedInstance->instanceRoot(), "icon.ico"); // part of fix for weird bug involving the window icon being replaced // dunno why it happens, but this 2-line fix seems to be enough, so w/e auto appIcon = APPLICATION->getThemedIcon("logo"); QFile iconFile(iconPath); if (!iconFile.open(QFile::WriteOnly)) { QMessageBox::critical(this, tr("Create instance shortcut"), tr("Failed to create icon for shortcut.")); return; } bool success = icon->icon().pixmap(64, 64).save(&iconFile, "ICO"); iconFile.close(); // restore original window icon QGuiApplication::setWindowIcon(appIcon); if (!success) { iconFile.remove(); QMessageBox::critical(this, tr("Create instance shortcut"), tr("Failed to create icon for shortcut.")); return; } #else QMessageBox::critical(this, tr("Create instance shortcut"), tr("Not supported on your platform!")); return; #endif args.append({ "--launch", m_selectedInstance->id() }); if (FS::createShortcut(desktopFilePath, appPath, args, m_selectedInstance->name(), iconPath)) { #if not defined(Q_OS_MACOS) QMessageBox::information(this, tr("Create instance shortcut"), tr("Created a shortcut to this instance on your desktop!")); #else QMessageBox::information(this, tr("Create instance shortcut"), tr("Created a shortcut to this instance!")); #endif } else { #if not defined(Q_OS_MACOS) iconFile.remove(); #endif QMessageBox::critical(this, tr("Create instance shortcut"), tr("Failed to create instance shortcut!")); } } void MainWindow::taskEnd() { QObject* sender = QObject::sender(); if (sender == m_versionLoadTask) m_versionLoadTask = NULL; sender->deleteLater(); } void MainWindow::startTask(Task* task) { connect(task, SIGNAL(succeeded()), SLOT(taskEnd())); connect(task, SIGNAL(failed(QString)), SLOT(taskEnd())); task->start(); } void MainWindow::instanceChanged(const QModelIndex& current, [[maybe_unused]] const QModelIndex& previous) { if (!current.isValid()) { APPLICATION->settings()->set("SelectedInstance", QString()); selectionBad(); return; } if (m_selectedInstance) { disconnect(m_selectedInstance.get(), &BaseInstance::runningStatusChanged, this, &MainWindow::refreshCurrentInstance); disconnect(m_selectedInstance.get(), &BaseInstance::profilerChanged, this, &MainWindow::refreshCurrentInstance); } QString id = current.data(InstanceList::InstanceIDRole).toString(); m_selectedInstance = APPLICATION->instances()->getInstanceById(id); if (m_selectedInstance) { ui->instanceToolBar->setEnabled(true); setInstanceActionsEnabled(true); ui->actionLaunchInstance->setEnabled(m_selectedInstance->canLaunch()); ui->actionKillInstance->setEnabled(m_selectedInstance->isRunning()); ui->actionExportInstance->setEnabled(m_selectedInstance->canExport()); renameButton->setText(m_selectedInstance->name()); m_statusLeft->setText(m_selectedInstance->getStatusbarDescription()); updateStatusCenter(); updateInstanceToolIcon(m_selectedInstance->iconKey()); updateLaunchButton(); APPLICATION->settings()->set("SelectedInstance", m_selectedInstance->id()); connect(m_selectedInstance.get(), &BaseInstance::runningStatusChanged, this, &MainWindow::refreshCurrentInstance); connect(m_selectedInstance.get(), &BaseInstance::profilerChanged, this, &MainWindow::refreshCurrentInstance); } else { APPLICATION->settings()->set("SelectedInstance", QString()); selectionBad(); return; } } void MainWindow::instanceSelectRequest(QString id) { setSelectedInstanceById(id); } void MainWindow::instanceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight) { auto current = view->selectionModel()->currentIndex(); QItemSelection test(topLeft, bottomRight); if (test.contains(current)) { instanceChanged(current, current); } } void MainWindow::selectionBad() { // start by reseting everything... m_selectedInstance = nullptr; m_statusLeft->setText(tr("No instance selected")); statusBar()->clearMessage(); ui->instanceToolBar->setEnabled(false); setInstanceActionsEnabled(false); updateLaunchButton(); renameButton->setText(tr("Rename Instance")); updateInstanceToolIcon("grass"); // ...and then see if we can enable the previously selected instance setSelectedInstanceById(APPLICATION->settings()->get("SelectedInstance").toString()); } void MainWindow::checkInstancePathForProblems() { QString instanceFolder = APPLICATION->settings()->get("InstanceDir").toString(); if (FS::checkProblemticPathJava(QDir(instanceFolder))) { QMessageBox warning(this); warning.setText(tr("Your instance folder contains \'!\' and this is known to cause Java problems!")); warning.setInformativeText(tr("You have now two options:
" " - change the instance folder in the settings
" " - move this installation of %1 to a different folder") .arg(BuildConfig.LAUNCHER_DISPLAYNAME)); warning.setDefaultButton(QMessageBox::Ok); warning.exec(); } auto tempFolderText = tr("This is a problem:
" " - The launcher will likely be deleted without warning by the operating system
" " - close the launcher now and extract it to a real location, not a temporary folder"); QString pathfoldername = QDir(instanceFolder).absolutePath(); if (pathfoldername.contains("Rar$", Qt::CaseInsensitive)) { QMessageBox warning(this); warning.setText(tr("Your instance folder contains \'Rar$\' - that means you haven't extracted the launcher archive!")); warning.setInformativeText(tempFolderText); warning.setDefaultButton(QMessageBox::Ok); warning.exec(); } else if (pathfoldername.startsWith(QDir::tempPath()) || pathfoldername.contains("/TempState/")) { QMessageBox warning(this); warning.setText(tr("Your instance folder is in a temporary folder: \'%1\'!").arg(QDir::tempPath())); warning.setInformativeText(tempFolderText); warning.setDefaultButton(QMessageBox::Ok); warning.exec(); } } void MainWindow::updateStatusCenter() { m_statusCenter->setVisible(APPLICATION->settings()->get("ShowGlobalGameTime").toBool()); int timePlayed = APPLICATION->instances()->getTotalPlayTime(); if (timePlayed > 0) { m_statusCenter->setText( tr("Total playtime: %1") .arg(Time::prettifyDuration(timePlayed, APPLICATION->settings()->get("ShowGameTimeWithoutDays").toBool()))); } } // "Instance actions" are actions that require an instance to be selected (i.e. "new instance" is not here) // Actions that also require other conditions (e.g. a running instance) won't be changed. void MainWindow::setInstanceActionsEnabled(bool enabled) { ui->actionEditInstance->setEnabled(enabled); ui->actionChangeInstGroup->setEnabled(enabled); ui->actionViewSelectedInstFolder->setEnabled(enabled); ui->actionExportInstance->setEnabled(enabled); ui->actionDeleteInstance->setEnabled(enabled); ui->actionCopyInstance->setEnabled(enabled); ui->actionCreateInstanceShortcut->setEnabled(enabled); } void MainWindow::refreshCurrentInstance() { auto current = view->selectionModel()->currentIndex(); instanceChanged(current, current); }