// SPDX-FileCopyrightText: 2023 flowln // // SPDX-License-Identifier: GPL-3.0-only #include "FlameResourceModels.h" #include "Json.h" #include "modplatform/flame/FlameAPI.h" #include "modplatform/flame/FlameModIndex.h" namespace ResourceDownload { FlameModModel::FlameModModel(BaseInstance const& base) : ModModel(base, new FlameAPI) {} void FlameModModel::loadIndexedPack(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadIndexedPack(m, obj); } // We already deal with the URLs when initializing the pack, due to the API response's structure void FlameModModel::loadExtraPackInfo(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadBody(m, obj); } void FlameModModel::loadIndexedPackVersions(ModPlatform::IndexedPack& m, QJsonArray& arr) { FlameMod::loadIndexedPackVersions(m, arr, APPLICATION->network(), &m_base_instance); } auto FlameModModel::loadDependencyVersions(ModPlatform::Dependency m, QJsonArray& arr) -> ModPlatform::IndexedVersion { return FlameMod::loadDependencyVersions(m, arr); }; auto FlameModModel::documentToArray(QJsonDocument& obj) const -> QJsonArray { return Json::ensureArray(obj.object(), "data"); } FlameResourcePackModel::FlameResourcePackModel(const BaseInstance& base) : ResourcePackResourceModel(base, new FlameAPI) {} void FlameResourcePackModel::loadIndexedPack(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadIndexedPack(m, obj); } // We already deal with the URLs when initializing the pack, due to the API response's structure void FlameResourcePackModel::loadExtraPackInfo(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadBody(m, obj); } void FlameResourcePackModel::loadIndexedPackVersions(ModPlatform::IndexedPack& m, QJsonArray& arr) { FlameMod::loadIndexedPackVersions(m, arr, APPLICATION->network(), &m_base_instance); } auto FlameResourcePackModel::loadDependencyVersions(ModPlatform::Dependency m, QJsonArray& arr) -> ModPlatform::IndexedVersion { return FlameMod::loadDependencyVersions(m, arr); }; auto FlameResourcePackModel::documentToArray(QJsonDocument& obj) const -> QJsonArray { return Json::ensureArray(obj.object(), "data"); } FlameTexturePackModel::FlameTexturePackModel(const BaseInstance& base) : TexturePackResourceModel(base, new FlameAPI) {} void FlameTexturePackModel::loadIndexedPack(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadIndexedPack(m, obj); } // We already deal with the URLs when initializing the pack, due to the API response's structure void FlameTexturePackModel::loadExtraPackInfo(ModPlatform::IndexedPack& m, QJsonObject& obj) { FlameMod::loadBody(m, obj); } void FlameTexturePackModel::loadIndexedPackVersions(ModPlatform::IndexedPack& m, QJsonArray& arr) { FlameMod::loadIndexedPackVersions(m, arr, APPLICATION->network(), &m_base_instance); QVector filtered_versions(m.versions.size()); // FIXME: Client-side version filtering. This won't take into account any user-selected filtering. for (auto const& version : m.versions) { auto const& mc_versions = version.mcVersion; if (std::any_of(mc_versions.constBegin(), mc_versions.constEnd(), [this](auto const& mc_version) { return Version(mc_version) <= maximumTexturePackVersion(); })) filtered_versions.push_back(version); } m.versions = filtered_versions; } auto FlameTexturePackModel::loadDependencyVersions(ModPlatform::Dependency m, QJsonArray& arr) -> ModPlatform::IndexedVersion { return FlameMod::loadDependencyVersions(m, arr); }; ResourceAPI::SearchArgs FlameTexturePackModel::createSearchArguments() { auto args = TexturePackResourceModel::createSearchArguments(); auto profile = static_cast(m_base_instance).getPackProfile(); QString instance_minecraft_version = profile->getComponentVersion("net.minecraft"); // Bypass the texture pack logic, because we can't do multiple versions in the API query args.versions = { instance_minecraft_version }; return args; } ResourceAPI::VersionSearchArgs FlameTexturePackModel::createVersionsArguments(QModelIndex& entry) { auto args = TexturePackResourceModel::createVersionsArguments(entry); // Bypass the texture pack logic, because we can't do multiple versions in the API query args.mcVersions = {}; return args; } auto FlameTexturePackModel::documentToArray(QJsonDocument& obj) const -> QJsonArray { return Json::ensureArray(obj.object(), "data"); } } // namespace ResourceDownload