#include "MSAStep.h" #include #include "BuildConfig.h" #include "minecraft/auth/AuthRequest.h" #include "minecraft/auth/Parsers.h" #include "Application.h" using OAuth2 = Katabasis::DeviceFlow; using Activity = Katabasis::Activity; MSAStep::MSAStep(AccountData* data, Action action) : AuthStep(data), m_action(action) { m_clientId = APPLICATION->getMSAClientID(); OAuth2::Options opts; opts.scope = "XboxLive.signin offline_access"; opts.clientIdentifier = m_clientId; opts.authorizationUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/devicecode"; opts.accessTokenUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/token"; // FIXME: OAuth2 is not aware of our fancy shared pointers m_oauth2 = new OAuth2(opts, m_data->msaToken, this, APPLICATION->network().get()); connect(m_oauth2, &OAuth2::activityChanged, this, &MSAStep::onOAuthActivityChanged); connect(m_oauth2, &OAuth2::showVerificationUriAndCode, this, &MSAStep::showVerificationUriAndCode); } MSAStep::~MSAStep() noexcept = default; QString MSAStep::describe() { return tr("Logging in with Microsoft account."); } void MSAStep::rehydrate() { switch(m_action) { case Refresh: { // TODO: check the tokens and see if they are old (older than a day) return; } case Login: { // NOOP return; } } } void MSAStep::perform() { switch(m_action) { case Refresh: { if (m_data->msaClientID != m_clientId) { emit hideVerificationUriAndCode(); emit finished(AccountTaskState::STATE_DISABLED, tr("Microsoft user authentication failed - client identification has changed.")); } m_oauth2->refresh(); return; } case Login: { QVariantMap extraOpts; extraOpts["prompt"] = "select_account"; m_oauth2->setExtraRequestParams(extraOpts); *m_data = AccountData(); m_data->msaClientID = m_clientId; m_oauth2->login(); return; } } } void MSAStep::onOAuthActivityChanged(Katabasis::Activity activity) { switch(activity) { case Katabasis::Activity::Idle: case Katabasis::Activity::LoggingIn: case Katabasis::Activity::Refreshing: case Katabasis::Activity::LoggingOut: { // We asked it to do something, it's doing it. Nothing to act upon. return; } case Katabasis::Activity::Succeeded: { // Succeeded or did not invalidate tokens emit hideVerificationUriAndCode(); QVariantMap extraTokens = m_oauth2->extraTokens(); #ifndef NDEBUG if (!extraTokens.isEmpty()) { qDebug() << "Extra tokens in response:"; foreach (QString key, extraTokens.keys()) { qDebug() << "\t" << key << ":" << extraTokens.value(key); } } #endif emit finished(AccountTaskState::STATE_WORKING, tr("Got ")); return; } case Katabasis::Activity::FailedSoft: { // NOTE: soft error in the first step means 'offline' emit hideVerificationUriAndCode(); emit finished(AccountTaskState::STATE_OFFLINE, tr("Microsoft user authentication ended with a network error.")); return; } case Katabasis::Activity::FailedGone: { emit hideVerificationUriAndCode(); emit finished(AccountTaskState::STATE_FAILED_GONE, tr("Microsoft user authentication failed - user no longer exists.")); return; } case Katabasis::Activity::FailedHard: { emit hideVerificationUriAndCode(); emit finished(AccountTaskState::STATE_FAILED_HARD, tr("Microsoft user authentication failed.")); return; } default: { emit hideVerificationUriAndCode(); emit finished(AccountTaskState::STATE_FAILED_HARD, tr("Microsoft user authentication completed with an unrecognized result.")); return; } } }