// SPDX-License-Identifier: GPL-3.0-only
/*
 *  PolyMC - Minecraft Launcher
 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 */

#include <QLayout>
#include <QPushButton>

#include "Application.h"
#include "CopyInstanceDialog.h"
#include "ui_CopyInstanceDialog.h"

#include "ui/dialogs/IconPickerDialog.h"

#include "BaseVersion.h"
#include "icons/IconList.h"
#include "BaseInstance.h"
#include "InstanceList.h"

CopyInstanceDialog::CopyInstanceDialog(InstancePtr original, QWidget *parent)
    :QDialog(parent), ui(new Ui::CopyInstanceDialog), m_original(original)
{
    ui->setupUi(this);
    resize(minimumSizeHint());
    layout()->setSizeConstraint(QLayout::SetFixedSize);

    InstIconKey = original->iconKey();
    ui->iconButton->setIcon(APPLICATION->icons()->getIcon(InstIconKey));
    ui->instNameTextBox->setText(original->name());
    ui->instNameTextBox->setFocus();
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
    auto groupList = APPLICATION->instances()->getGroups();
    QSet<QString> groups(groupList.begin(), groupList.end());
    groupList = QStringList(groups.values());
#else
    auto groups = APPLICATION->instances()->getGroups().toSet();
    auto groupList = QStringList(groups.toList());
#endif
    groupList.sort(Qt::CaseInsensitive);
    groupList.removeOne("");
    groupList.push_front("");
    ui->groupBox->addItems(groupList);
    int index = groupList.indexOf(APPLICATION->instances()->getInstanceGroup(m_original->id()));
    if(index == -1)
    {
        index = 0;
    }
    ui->groupBox->setCurrentIndex(index);
    ui->groupBox->lineEdit()->setPlaceholderText(tr("No group"));
    ui->copySavesCheckbox->setChecked(m_selectedOptions.isCopySavesEnabled());
    ui->keepPlaytimeCheckbox->setChecked(m_selectedOptions.isKeepPlaytimeEnabled());
    ui->copyGameOptionsCheckbox->setChecked(m_selectedOptions.isCopyGameOptionsEnabled());
    ui->copyResPacksCheckbox->setChecked(m_selectedOptions.isCopyResourcePacksEnabled());
    ui->copyShaderPacksCheckbox->setChecked(m_selectedOptions.isCopyShaderPacksEnabled());
    ui->copyServersCheckbox->setChecked(m_selectedOptions.isCopyServersEnabled());
    ui->copyModsCheckbox->setChecked(m_selectedOptions.isCopyModsEnabled());
    ui->copyScreenshotsCheckbox->setChecked(m_selectedOptions.isCopyScreenshotsEnabled());
}

CopyInstanceDialog::~CopyInstanceDialog()
{
    delete ui;
}

void CopyInstanceDialog::updateDialogState()
{
    auto allowOK = !instName().isEmpty();
    auto OkButton = ui->buttonBox->button(QDialogButtonBox::Ok);
    if(OkButton->isEnabled() != allowOK)
    {
        OkButton->setEnabled(allowOK);
    }
}

QString CopyInstanceDialog::instName() const
{
    auto result = ui->instNameTextBox->text().trimmed();
    if(result.size())
    {
        return result;
    }
    return QString();
}

QString CopyInstanceDialog::iconKey() const
{
    return InstIconKey;
}

QString CopyInstanceDialog::instGroup() const
{
    return ui->groupBox->currentText();
}

const InstanceCopyPrefs& CopyInstanceDialog::getChosenOptions() const
{
    return m_selectedOptions;
}

void CopyInstanceDialog::checkAllCheckboxes(const bool& b)
{
    ui->keepPlaytimeCheckbox->setChecked(b);
    ui->copySavesCheckbox->setChecked(b);
    ui->copyGameOptionsCheckbox->setChecked(b);
    ui->copyResPacksCheckbox->setChecked(b);
    ui->copyShaderPacksCheckbox->setChecked(b);
    ui->copyServersCheckbox->setChecked(b);
    ui->copyModsCheckbox->setChecked(b);
    ui->copyScreenshotsCheckbox->setChecked(b);
}

// Check the "Select all" checkbox if all options are already selected:
void CopyInstanceDialog::updateSelectAllCheckbox()
{
    ui->selectAllCheckbox->blockSignals(true);
    ui->selectAllCheckbox->setChecked(m_selectedOptions.allTrue());
    ui->selectAllCheckbox->blockSignals(false);
}

void CopyInstanceDialog::on_iconButton_clicked()
{
    IconPickerDialog dlg(this);
    dlg.execWithSelection(InstIconKey);

    if (dlg.result() == QDialog::Accepted)
    {
        InstIconKey = dlg.selectedIconKey;
        ui->iconButton->setIcon(APPLICATION->icons()->getIcon(InstIconKey));
    }
}


void CopyInstanceDialog::on_instNameTextBox_textChanged(const QString &arg1)
{
    updateDialogState();
}

void CopyInstanceDialog::on_selectAllCheckbox_stateChanged(int state)
{
    bool checked;
    checked = (state == Qt::Checked);
    checkAllCheckboxes(checked);
}

void CopyInstanceDialog::on_copySavesCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopySaves(state == Qt::Checked);
    updateSelectAllCheckbox();
}


void CopyInstanceDialog::on_keepPlaytimeCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableKeepPlaytime(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyGameOptionsCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyGameOptions(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyResPacksCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyResourcePacks(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyShaderPacksCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyShaderPacks(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyServersCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyServers(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyModsCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyMods(state == Qt::Checked);
    updateSelectAllCheckbox();
}

void CopyInstanceDialog::on_copyScreenshotsCheckbox_stateChanged(int state)
{
    m_selectedOptions.enableCopyScreenshots(state == Qt::Checked);
    updateSelectAllCheckbox();
}