#pragma once #include #include "modplatform/packwiz/Packwiz.h" // launcher/minecraft/mod/Mod.h class Mod; /* Abstraction file for easily changing the way metadata is stored / handled * Needs to be a class because of -Wunused-function and no C++17 [[maybe_unused]] * */ class Metadata { public: using ModStruct = Packwiz::V1::Mod; static auto create(QDir& index_dir, ModPlatform::IndexedPack& mod_pack, ModPlatform::IndexedVersion& mod_version) -> ModStruct { return Packwiz::V1::createModFormat(index_dir, mod_pack, mod_version); } static auto create(QDir& index_dir, Mod& internal_mod) -> ModStruct { return Packwiz::V1::createModFormat(index_dir, internal_mod); } static void update(QDir& index_dir, ModStruct& mod) { Packwiz::V1::updateModIndex(index_dir, mod); } static void remove(QDir& index_dir, QString& mod_name) { Packwiz::V1::deleteModIndex(index_dir, mod_name); } static auto get(QDir& index_dir, QString& mod_name) -> ModStruct { return Packwiz::V1::getIndexForMod(index_dir, mod_name); } };