// SPDX-License-Identifier: GPL-3.0-only /* * PolyMC - Minecraft Launcher * Copyright (c) 2022 flowln * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include "minecraft/mod/Mod.h" #include "tasks/Task.h" class ModFolderLoadTask : public Task { Q_OBJECT public: struct Result { QMap mods; }; using ResultPtr = std::shared_ptr; ResultPtr result() const { return m_result; } public: ModFolderLoadTask(QDir mods_dir, QDir index_dir, bool is_indexed, bool clean_orphan = false); [[nodiscard]] bool canAbort() const override { return true; } bool abort() override { m_aborted.store(true); return true; } void executeTask() override; private: void getFromMetadata(); private: QDir m_mods_dir, m_index_dir; bool m_is_indexed; bool m_clean_orphan; ResultPtr m_result; std::atomic m_aborted = false; /** This is the thread in which we should put new mod objects */ QThread* m_thread_to_spawn_into; };