// SPDX-License-Identifier: GPL-3.0-only /* * PolyMC - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * Copyright (c) 2022 Jamie Mansfield * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "AccountListPage.h" #include "ui_AccountListPage.h" #include #include #include #include "net/NetJob.h" #include "ui/dialogs/CustomMessageBox.h" #include "ui/dialogs/LoginDialog.h" #include "ui/dialogs/MSALoginDialog.h" #include "ui/dialogs/OfflineLoginDialog.h" #include "ui/dialogs/ProgressDialog.h" #include "ui/dialogs/SkinUploadDialog.h" #include "minecraft/auth/AccountTask.h" #include "minecraft/services/SkinDelete.h" #include "tasks/Task.h" #include "Application.h" #include "BuildConfig.h" AccountListPage::AccountListPage(QWidget* parent) : QMainWindow(parent), ui(new Ui::AccountListPage) { ui->setupUi(this); ui->listView->setEmptyString( tr("Welcome!\n" "If you're new here, you can click the \"Add\" button to add your Mojang or Minecraft account.")); ui->listView->setEmptyMode(VersionListView::String); ui->listView->setContextMenuPolicy(Qt::CustomContextMenu); m_accounts = APPLICATION->accounts(); ui->listView->setModel(m_accounts.get()); ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::ProfileNameColumn, QHeaderView::Stretch); ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::NameColumn, QHeaderView::Stretch); ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::MigrationColumn, QHeaderView::ResizeToContents); ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::TypeColumn, QHeaderView::ResizeToContents); ui->listView->header()->setSectionResizeMode(AccountList::VListColumns::StatusColumn, QHeaderView::ResizeToContents); ui->listView->setSelectionMode(QAbstractItemView::SingleSelection); // Expand the account column QItemSelectionModel* selectionModel = ui->listView->selectionModel(); connect(selectionModel, &QItemSelectionModel::selectionChanged, [this](const QItemSelection& sel, const QItemSelection& dsel) { updateButtonStates(); }); connect(ui->listView, &VersionListView::customContextMenuRequested, this, &AccountListPage::ShowContextMenu); connect(m_accounts.get(), &AccountList::listChanged, this, &AccountListPage::listChanged); connect(m_accounts.get(), &AccountList::listActivityChanged, this, &AccountListPage::listChanged); connect(m_accounts.get(), &AccountList::defaultAccountChanged, this, &AccountListPage::listChanged); updateButtonStates(); // Xbox authentication won't work without a client identifier, so disable the button if it is missing if (~APPLICATION->capabilities() & Application::SupportsMSA) { ui->actionAddMicrosoft->setVisible(false); ui->actionAddMicrosoft->setToolTip(tr("No Microsoft Authentication client ID was set.")); } } AccountListPage::~AccountListPage() { delete ui; } void AccountListPage::retranslate() { ui->retranslateUi(this); } void AccountListPage::ShowContextMenu(const QPoint& pos) { auto menu = ui->toolBar->createContextMenu(this, tr("Context menu")); menu->exec(ui->listView->mapToGlobal(pos)); delete menu; } void AccountListPage::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { ui->retranslateUi(this); } QMainWindow::changeEvent(event); } QMenu* AccountListPage::createPopupMenu() { QMenu* filteredMenu = QMainWindow::createPopupMenu(); filteredMenu->removeAction(ui->toolBar->toggleViewAction()); return filteredMenu; } void AccountListPage::listChanged() { updateButtonStates(); } void AccountListPage::on_actionAddMojang_triggered() { MinecraftAccountPtr account = LoginDialog::newAccount(this, tr("Please enter your Mojang account email and password to add your account.")); if (account) { m_accounts->addAccount(account); if (m_accounts->count() == 1) { m_accounts->setDefaultAccount(account); } } } void AccountListPage::on_actionAddMicrosoft_triggered() { MinecraftAccountPtr account = MSALoginDialog::newAccount(this, tr("Please enter your Mojang account email and password to add your account.")); if (account) { m_accounts->addAccount(account); if (m_accounts->count() == 1) { m_accounts->setDefaultAccount(account); } } } void AccountListPage::on_actionAddOffline_triggered() { if (!m_accounts->anyAccountIsValid()) { QMessageBox::warning(this, tr("Error"), tr("You must add a Microsoft or Mojang account that owns Minecraft before you can add an offline account." "

" "If you have lost your account you can contact Microsoft for support.")); return; } MinecraftAccountPtr account = OfflineLoginDialog::newAccount(this, tr("Please enter your desired username to add your offline account.")); if (account) { m_accounts->addAccount(account); if (m_accounts->count() == 1) { m_accounts->setDefaultAccount(account); } } } void AccountListPage::on_actionRemove_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); m_accounts->removeAccount(selected); } } void AccountListPage::on_actionRefresh_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); m_accounts->requestRefresh(account->internalId()); } } void AccountListPage::on_actionSetDefault_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); m_accounts->setDefaultAccount(account); } } void AccountListPage::on_actionNoDefault_triggered() { m_accounts->setDefaultAccount(nullptr); } void AccountListPage::updateButtonStates() { // If there is no selection, disable buttons that require something selected. QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); bool hasSelection = !selection.empty(); bool accountIsReady = false; bool accountIsOnline = false; if (hasSelection) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); accountIsReady = !account->isActive(); accountIsOnline = !account->isOffline(); } ui->actionRemove->setEnabled(accountIsReady); ui->actionSetDefault->setEnabled(accountIsReady); ui->actionUploadSkin->setEnabled(accountIsReady && accountIsOnline); ui->actionDeleteSkin->setEnabled(accountIsReady && accountIsOnline); ui->actionRefresh->setEnabled(accountIsReady && accountIsOnline); if (m_accounts->defaultAccount().get() == nullptr) { ui->actionNoDefault->setEnabled(false); ui->actionNoDefault->setChecked(true); } else { ui->actionNoDefault->setEnabled(true); ui->actionNoDefault->setChecked(false); } } void AccountListPage::on_actionUploadSkin_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); SkinUploadDialog dialog(account, this); dialog.exec(); } } void AccountListPage::on_actionDeleteSkin_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() <= 0) return; QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); ProgressDialog prog(this); auto deleteSkinTask = std::make_shared(this, account->accessToken()); if (prog.execWithTask((Task*)deleteSkinTask.get()) != QDialog::Accepted) { CustomMessageBox::selectable(this, tr("Skin Delete"), tr("Failed to delete current skin!"), QMessageBox::Warning)->exec(); return; } }