#pragma once #include #include "QObjectPtr.h" #include "minecraft/auth/AuthStep.h" class GetSkinStep : public AuthStep { Q_OBJECT public: explicit GetSkinStep(AccountData* data); virtual ~GetSkinStep() noexcept; void perform() override; void rehydrate() override; QString describe() override; private slots: void onRequestDone(QNetworkReply::NetworkError, QByteArray, QList); };