// SPDX-FileCopyrightText: 2023 flowln // // SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0 /* * Prism Launcher - Minecraft Launcher * Copyright (c) 2022 Jamie Mansfield * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ShaderPackPage.h" #include "ui_ExternalResourcesPage.h" #include "ResourceDownloadTask.h" #include "minecraft/mod/ShaderPackFolderModel.h" #include "ui/dialogs/CustomMessageBox.h" #include "ui/dialogs/ProgressDialog.h" #include "ui/dialogs/ResourceDownloadDialog.h" ShaderPackPage::ShaderPackPage(MinecraftInstance* instance, std::shared_ptr model, QWidget* parent) : ExternalResourcesPage(instance, model, parent) { ui->actionDownloadItem->setText(tr("Download shaders")); ui->actionDownloadItem->setToolTip(tr("Download shaders from online platforms")); ui->actionDownloadItem->setEnabled(true); connect(ui->actionDownloadItem, &QAction::triggered, this, &ShaderPackPage::downloadShaders); ui->actionsToolbar->insertActionBefore(ui->actionAddItem, ui->actionDownloadItem); ui->actionViewConfigs->setVisible(false); } void ShaderPackPage::downloadShaders() { if (m_instance->typeName() != "Minecraft") return; // this is a null instance or a legacy instance ResourceDownload::ShaderPackDownloadDialog mdownload(this, std::static_pointer_cast(m_model), m_instance); if (mdownload.exec()) { auto tasks = new ConcurrentTask(this, "Download Shaders", APPLICATION->settings()->get("NumberOfConcurrentDownloads").toInt()); connect(tasks, &Task::failed, [this, tasks](QString reason) { CustomMessageBox::selectable(this, tr("Error"), reason, QMessageBox::Critical)->show(); tasks->deleteLater(); }); connect(tasks, &Task::aborted, [this, tasks]() { CustomMessageBox::selectable(this, tr("Aborted"), tr("Download stopped by user."), QMessageBox::Information)->show(); tasks->deleteLater(); }); connect(tasks, &Task::succeeded, [this, tasks]() { QStringList warnings = tasks->warnings(); if (warnings.count()) CustomMessageBox::selectable(this, tr("Warnings"), warnings.join('\n'), QMessageBox::Warning)->show(); tasks->deleteLater(); }); for (auto& task : mdownload.getTasks()) { tasks->addTask(task); } ProgressDialog loadDialog(this); loadDialog.setSkipButton(true, tr("Abort")); loadDialog.execWithTask(tasks); m_model->update(); } }