Commit Graph

1389 Commits

Author SHA1 Message Date
ee4a829293 fix: remove manual icon resize in ModModel
THis fixes a FIXME, now that we fixed the issue :o

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
1862f3c124 fix: set icon sizes correctly in ProjectItemDelegate
no more dumb hacks with icons!!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
777ab3416f feat: also format resource/texture pack names
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-21 15:00:28 +02:00
ecf5ab75e7 feat: support more formatting codes
also fix some crashes

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-21 14:59:01 +02:00
68facd6b93 fix(ui): hook up abort status signal in ProgressDialog
Now we have a visual indication on when tasks are abortable!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:09 -03:00
6541570969 fix: simplify abort handling and add missing emits
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:09 -03:00
6131346e2f refactor: change the way instance names are handled
While working on pack updating, instance naming always gets in the way,
since we need both way of respecting the user's name choice, and a
standarized way of getting the original pack name / version.

This tries to circunvent such problems by abstracting away the naming
schema into it's own struct, holding both the original name / version,
and the user-defined name, so that everyone can be happy and world peace
can be achieved! (at least that's what i'd hope :c).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:08 -03:00
941d75824a refactor: add instance creation abstraction and move vanilla
This is so that 1. Code is more cleanly separated, and 2. Allows to more
easily add instance updating :)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:32:36 -03:00
09e85e948c refactor: introduce RuntimeContext
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 15:59:43 +02:00
ebbcc9f6da fix: actually render color codes for texture packs
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
07dcefabcb feat: add texture pack parsing
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
81e326571b fix: enable demo launch only on supported instances
e.g. >= 1.3.1 instances

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15 19:27:42 -03:00
11216d200c change: move demo action to "Play offline" menu
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15 18:44:18 -03:00
777be6a48d Add 'Ctrl+Alt+O' Shortcut to launch demo instance.
Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
29dcb9d274 Added Launch Demo button.
Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
1ca2be0039 Merge pull request #982 from DavidoTek/windarkmode2 2022-09-14 13:17:17 +02:00
f65d506f26 Merge pull request #997 from flowln/fix_major_version_filter 2022-09-07 10:34:50 -03:00
333dbca01e Merge pull request #1105 from flowln/better_resource_packs
Add basic resource pack parsing and fix issues
2022-09-07 08:30:36 -03:00
42eb265624 refactor: create mod pages and filter widget by factory methods
This takes most expensive operations out of the constructors.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-07 08:29:58 -03:00
8a65726e9d fix: use more robust method of finding matches for major version
This uses the proper version list to find all MC versions matching the
major number (_don't say anything about SemVer_ 🔫).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-07 08:27:53 -03:00
1b0ca47682 Merge pull request #939 from flowln/mod_downloader_improve
Some more UI / UX improvements to the mod downloader!
2022-09-07 08:27:11 -03:00
8e3f5c3305 Merge pull request #966 from flowln/refactor_tasks
Reduce code duplication in tasks, fix some bugs and add some tests
2022-09-07 08:26:28 -03:00
25d1e0c4e6 Merge pull request #1107 from DioEgizio/smaller-about 2022-09-05 17:52:16 +02:00
8e3356f11a Merge pull request #1034 from Scrumplex/detect-performance-features 2022-09-05 17:45:17 +02:00
d5583f0f02 make the about dialog smaller
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-09-04 14:32:33 +02:00
43a7af3f44 fix: removing mods with their metadata as well
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:23 -03:00
3b13e692d2 feat: move resource pack images to QPixmapCache
This takes care of evicting entries when the cache gets too big for us,
so we can add new entries without much worries.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
dd9e30b24a feat: add resource icon to InfoFrame
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
afa1a5e932 feat: modify InfoFrame and ResourcePackPage to show ResourcePack info
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
7b6d269904 refactor: make NetJob inherit from ConcurrentTask as well!
Avoids lots of code duplication

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
f371ec210c Merge pull request #1052 from flowln/resource_model 2022-08-28 16:52:53 +02:00
afcd669d2f Merge pull request #965 from flowln/fat_files_in_memory
Refactor a bit EnsureMetadataTask and calculate hashes in a incremental manner
2022-08-28 11:03:12 +02:00
13184eb8e9 fix: fix urls on ftb legacy
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-08-24 12:31:38 +02:00
e2ab2aea32 change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
92aa24ae34 fix: don't give shared pointer to obj. external to the model
It causes some weird problems and adds refcounting overhead.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:00 -03:00
97a74d5c1f refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
ec62d8e973 refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
3225f514f6 refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00
afb9ebcd99 fix: distinguish Coremods
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20 12:53:13 +02:00
a517f442ea Merge pull request #1023 from flowln/better_shared_ptr 2022-08-20 12:50:50 +02:00
6e086eb808 Merge pull request #992 from Scrumplex/refactor-version 2022-08-20 12:50:25 +02:00
7e8644430c Merge pull request #1007 from Gingeh/disable-update-button 2022-08-20 12:50:19 +02:00
70a8f6743a Merge pull request #919 from kumquat-ir/download-all-blocked 2022-08-20 12:50:01 +02:00
93507a263b fix: hide 'More news...' button if the news aren't loaded yet
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-12 17:41:11 -03:00
1175461030 refactor: switch to new versioning scheme
The new versioning system is based on the versioning system used by the
GNOME Foundation for the GNOME desktop.

We are dropping the "major version" as defined by SemVer and move to a
version number with a most and least significant number.

The most significant number must be incremented, if there are new
features or significant changes since last major release.

Otherwise, the least significant number must be incremented, if there
are only minor changes since the last release. New features or
significant changes mustn't be introduced by a bump of the least
significant number.

If a minor change would introduce small user-facing changes (like a
message-box or slight UI changes), it could still be classified as a
minor change.
At the end of the day, a human shall decide, if a change is minor or
significant, as there is no clear line that would separate a "minor" and
a "significant" change in a GUI-application.

Definitions:

feature: New user-facing functionality
significant change: Something that changes user-facing behavior
minor change: Something that fixes unexpected behavior

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-12 14:22:24 +02:00
c375e7b4df Merge pull request #897 from jamierocks/atl-updating-initial 2022-08-11 08:50:05 +02:00
cebac3c10e Make new title strings translatable
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-10 12:07:24 -05:00
cd30f75173 fix: Make world safety nag title text match the action being performed instead of always saying 'Copy World'
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-09 16:01:21 -05:00
68f3f98bc3 feat: detect GameMode and MangoHud's presence
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
f873cd5b1a refactor: store current capabilities
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00