Commit Graph

713 Commits

Author SHA1 Message Date
13184eb8e9 fix: fix urls on ftb legacy
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-08-24 12:31:38 +02:00
e2ab2aea32 change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
97a74d5c1f refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
ec62d8e973 refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
afb9ebcd99 fix: distinguish Coremods
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20 12:53:13 +02:00
7e8644430c Merge pull request #1007 from Gingeh/disable-update-button 2022-08-20 12:50:19 +02:00
c375e7b4df Merge pull request #897 from jamierocks/atl-updating-initial 2022-08-11 08:50:05 +02:00
cebac3c10e Make new title strings translatable
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-10 12:07:24 -05:00
cd30f75173 fix: Make world safety nag title text match the action being performed instead of always saying 'Copy World'
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-09 16:01:21 -05:00
68f3f98bc3 feat: detect GameMode and MangoHud's presence
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
f873cd5b1a refactor: store current capabilities
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
a8aa862919 Move large condition into a new lambda
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-03 16:39:30 +10:00
f33b31e048 Check for running instance when re-opening the mod folder page and when selecting mods
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-02 14:14:45 +10:00
0d10ebb7ca Update launcher/ui/pages/instance/ModFolderPage.h
Co-authored-by: flow <flowlnlnln@gmail.com>
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-02 12:50:25 +10:00
4a8abc948e fix: prevent segfault due to callbacks into deleted objects
Since network requests are, for the most part, asynchronous, there's a
chance a request only comes through after the request sender has already
been deleted.

This adds a global (read static) hash table relating models for the mod
downloader to their status (true = alive, false = destroyed). It is a
bit of a hack, but I couldn't come up with a better way of doing this.

To reproduce the issue before this commit: scroll really quickly through
CF mods, to trigger network requests for their versions and description.
Then, in the middle of it close the mod downloader. Sometimes this will
create a crash.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 18:34:15 -03:00
77b640b76b Disable "Check for Updates" and "Download Mods" while the game is running
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-01 20:56:05 +10:00
a8dfe98b1a Disable "Check for Updates" if all mods are removed
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-01 20:56:05 +10:00
cee41b87f7 fix(ui): force redraw of mod list when (de)selecting a mod
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:31 -03:00
6aaf1f4f21 feat: lazy-load CF mod descriptions
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
0808a10b7b feat: cache mod versions
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
6f052baa94 refactor: use function cb instead of class cb in getVersions
I've discovered even more functional programming! :^)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
5bc67d3f6b feat: cache extra mod info (like links and body)
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
74c6c5cfbc refactor: use function cb instead of class cb in getModInfo
I've discovered functional programming :^)
This makes this route more fit for general use.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
158b7fd166 feat+refactor: clean up ProgressWidget and add progress indicatior to
mod downloader

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
c3f647dc96 feat: add (semi) instant searching in mod downloader
It has a delay of 350ms from the last typed character to search, in
order to cache small changes while typing.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:30 -03:00
5936c7b65c change: preserve search term across different mod providers
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:29 -03:00
a8bcd85c93 feat+refactor: add shortcuts to mod downloader and clean up
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:29 -03:00
6e9a27f40f feat: display the 'body' of a MR mod on the mod downloader
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:29 -03:00
4a13dbe3bb feat: create delegate for project item views
This allows us to define custom painting for list view items. In
particular, this is applied to the mod downloader, in order to allow
displaying both the mod name and mod description, and settings their
effects (like bold or underline) independent of each other.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:29 -03:00
fb289c6b17 chore: add license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-26 20:33:29 +02:00
75a7ea55d4 feat: implement mod resolving for FTB
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-26 20:33:10 +02:00
3aa2003951 fix: filter in external resource pages not working
For some reason, using setFilterFixedString() doesn't seem to update the
QRegularExpression object with a new value, instead leaving it empty. It
updates QRegExp just fine, so maybe that's an Qt bug? o.O

Anyway, using regex in the filter is kinda cool actually :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-23 23:50:56 -03:00
813dfbd2d3 fix: hide the entire performance tab on instance settings in non-Linux
"just woke up after a major release has just been made" coding style

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-23 13:29:39 -03:00
28ae5d710e fix: fix translations for mod updater
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:03:45 +02:00
de9e304236 fix: std::list -> QList
Qt6 removed Qlist::toStdList() 😭

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:45 -03:00
c4316e81e6 change: make Mod a QObject used as a pointer
Prevents problems when copying it around!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
9a07ede615 fix: filter out opted-out mods in mod downloader
Maintains Pre-Updater behaviour

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
2d10c246a8 feat: add update mods to the ui / mod model
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
8f4d7ac655 Merge pull request #678 from Scrumplex/improvements-around-proprietary-services 2022-07-11 14:56:09 +02:00
b3b76d5d56 Merge branch 'develop' into feature/sparkle-mac
# Conflicts:
#	.github/workflows/build.yml
2022-07-10 19:38:30 +02:00
bf560f4594 ATLauncher: Move the UI support implementation into it's own class
This will allow it to be used in multiple locations.
2022-07-10 11:27:42 +01:00
3b4539de79 chore: update license headers
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:15 +02:00
15c5bbcf22 fix: fix slots for Qt 6
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:15 +02:00
ff2cd50bfa refactor: replace QRegExp with QRegularExpression
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
984692dc62 refactor: fix deprecation up to Qt 5.15
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
3b187b5246 Merge pull request #876 from Scrumplex/revert-updater-stuff
Revert "fix: remove updater if it is not used"
2022-07-10 10:50:03 +02:00
35a698ef72 Merge pull request #884 from jopejoe1/ftbuifixed
Updated FTB Classic layout
2022-07-08 16:19:14 -03:00
08989bde5e Merge pull request #839 from flowln/modrinth_packs_bug_hunt 2022-07-08 16:25:35 +02:00
87cbff391c fix: disable MSA login if it is NOT supported
Co-authored-by: flow <flowlnlnln@gmail.com>
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-08 16:25:03 +02:00
311b081e60 feat: add validation for Flame key and MSA client ID
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-08 16:25:03 +02:00