Preserving empty lines in the game log ensures that crash reports and debugging information has necessary whitespace - the previous behaviour made crash reports hard to read.
Signed-off-by: comp500 <comp500@users.noreply.github.com>
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>