Commit Graph

67 Commits

Author SHA1 Message Date
deb9c98630 chore: replace naive mangohud preload with vklayer detection
Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
2022-12-11 11:01:34 +01:00
514e7ae6a0 fix: re-add LD_LIBARY_PATH to mangohud
Upstream officially supports the use of $LIB/mangohud/

Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
2022-12-08 23:09:14 +01:00
4e27e132a0 fix: don't disable interaction on non-mod models when inst. is running
It is still useful for mods though, since we don't wnt to allow
disabling mods when the instance is running, as that wouldn't affect the
running instance, possibly causing confusion

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-11-28 12:02:38 -03:00
30607c34a1 Merge pull request #291 from TheKodeToad/betterjavalauncher 2022-11-19 18:45:15 +01:00
32c2ad2bbd A lot more cleanup
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 17:51:18 +00:00
9931c9a286 Remove arguments being passed twice
Passing the classpath into stdin has no effect. Java is already provided the classpath with -cp, which pretty much takes up the largest part of the arguments anyway, which leads me to wonder, what's the point of stdin arguments at all?

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:37:00 +00:00
e68dcea6bc Various tweaks to the Java component of the launcher
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:24:55 +00:00
353b51f11e refactor: move MMCStrings -> StringUtils
General utilities can go in here >:)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-11-04 16:53:24 -03:00
09e85e948c refactor: introduce RuntimeContext
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 15:59:43 +02:00
9ec1c00887 fix: register JavaRealArchitecture for MinecraftInstance
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 15:58:56 +02:00
40c68595d7 Merge pull request #1150 from flowln/fix_crash_on_game_quit 2022-09-20 09:41:59 +05:30
c9eb584ac8 fix: prevent deletes by shared pointer accidental creation
This fixes the launcher crashing when opening the game :iea:

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-16 20:12:30 -03:00
81e326571b fix: enable demo launch only on supported instances
e.g. >= 1.3.1 instances

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15 19:27:42 -03:00
b70a82c609 Merge pull request #1111 from PolyMC/revert-1067-classpath-epicness 2022-09-05 20:06:33 +02:00
8e3356f11a Merge pull request #1034 from Scrumplex/detect-performance-features 2022-09-05 17:45:17 +02:00
1b559c7776 Revert "Move classpath definition into NewLaunch itself"
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-05 17:37:10 +02:00
ba3ac85356 Merge pull request #1067 from Scrumplex/classpath-epicness
Move classpath definition into NewLaunch itself
2022-08-31 18:28:29 -03:00
97a74d5c1f refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
3225f514f6 refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00
92d7e44525 Merge pull request #878 from flowln/lazy_settings 2022-08-20 12:50:56 +02:00
01505910f4 refactor: move classpath definition into NewLaunch itself
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-18 18:14:01 +02:00
d82bb29919 fix: don't apply GameMode/MangoHud, if they aren't supported
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:19:46 +02:00
33af0c6a7c refactor: don't include mangohud's library path
This could cause issues on some environments. Users should just put
MangoHud libs into global LD_LIBRARY_PATH, just like with any other
library

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
439e7bbf4e change: unicode chars for folders and disabled mods in mod list
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-22 17:45:27 -03:00
33853b6107 fix: use single-space unicode char for checkmark in mod list
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-22 11:48:08 -03:00
c4316e81e6 change: make Mod a QObject used as a pointer
Prevents problems when copying it around!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
509f7bd018 fix: move time record overrides to BaseInstance
This is needed so that we can show time stats in the UI without having
to load all type-specific settings, which would make all the previous
changes useless :c

This is apparently done with console settings too, so I don't think
there's a problem doing this too :>

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-12 21:15:59 -03:00
ff2cd50bfa refactor: replace QRegExp with QRegularExpression
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
984692dc62 refactor: fix deprecation up to Qt 5.15
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
273cf3d565 feat: lazy-load MinecraftInstance settings
Makes the startup go fast!

vrum

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-06 17:17:54 -03:00
f432cfd73a change: put settings initialization in a separate function
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-06 16:18:09 -03:00
04b865adae Merge pull request #707 from Jan200101/PR/gamemode
Add Performance related settings
2022-07-06 17:11:43 +02:00
cad581388f Add Performance related settings
Integrates support for Feral Gamemode, discrete GPU support for Mesa and the proprietary Nvidia driver and MangoHud support

Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
2022-07-06 09:34:14 +02:00
cd22da9c62 Merge pull request #864 from ivanpu/uncensored-offline
Don't censor "offline" word when that's the access token
2022-07-02 17:56:04 -03:00
b40619bcbd don't censor offline access token 2022-07-02 18:05:33 +03:00
79840f0fca Remove redundant type name from status bar
The type name is always "Minecraft", so it showed "Minecraft X.X.X (Minecraft)"
2022-06-30 23:02:56 -04:00
06bf7b0f31 Fix Minecraft version not appearing in status bar 2022-06-30 23:02:56 -04:00
8856c8cd62 refactor(test): fix loading mod metadata setting 2022-06-12 13:33:17 +02:00
51258ab28c Merge pull request #709 from Scrumplex/fix-instancetypes
Always store InstanceType
2022-06-11 19:29:46 +02:00
778baa6dbe fix: always store InstanceType 2022-06-04 11:59:12 +02:00
fab4a7a602 refactor: abstract metadata handling and clarify names 2022-05-23 14:42:28 -03:00
188c5aaa35 Launch: Match Vanilla launcher version string behaviour
This removes a means of profiling users.
2022-05-20 18:43:47 +01:00
046f1e6e58 Add instance overrides for miscellaneous settings 2022-05-12 17:08:06 -04:00
4c5f701b05 Revert "better FreeBSD support" 2022-04-19 21:49:54 +02:00
9a120f43c8 Update MinecraftInstance.cpp 2022-04-15 13:03:48 +02:00
06d9821b2c Update MinecraftInstance.cpp 2022-04-15 01:51:28 +02:00
abb20c65e3 better FreeBSD support 2022-04-15 01:40:25 +02:00
Una
dc6340bf38 Allow components to specify Java agents and JVM arguments (#175) 2022-04-06 08:22:24 +02:00
5fb096d7b9 Merge pull request #345 from Scrumplex/handle-incompatible-java 2022-04-04 21:01:49 +02:00
ea60e48d9d chore: add license header
chore: add license header
2022-03-27 20:59:56 +02:00