Commit Graph

10 Commits

Author SHA1 Message Date
Trial97
026293f773
updated option text
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-07-03 14:17:39 +03:00
Trial97
54d7477679
Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into visit_mod_page 2023-06-25 10:12:29 +03:00
Rachel Powers
470518eb3a
fix: resize columns on hide ^& uniform heights
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-06-21 02:31:40 -07:00
Trial97
f724059b88
Added visit mod's page
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-06-07 01:23:53 +03:00
flow
577069cfb4
fix: don't have the clear button on instance page filters
This thing is otherworldly unoptimized. o.O

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-11-12 19:23:57 -03:00
flow
97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
Sefa Eyeoglu
28ae5d710e
fix: fix translations for mod updater
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:03:45 +02:00
flow
2d10c246a8
feat: add update mods to the ui / mod model
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
Sefa Eyeoglu
e25cdd9d12
refector: move download action to ExternalResourcesPage 2022-06-14 07:04:31 -03:00
flow
d394235ee0
refactor: Create a more clear hierarchy for some instance pages
Previously, the Shaders, Texture packs and Resource packs tabs had as
parent the ModFolderPage, making it so that making changes only to the
Mods page would require checking the id of the page for the correct one.
This was hackish and error-prone.

Now, those pages all inherit from a single class, ExternalResourcesPage,
that handles the basic behaviour of all of them, while allowing for
individual modification in code.

This is still not a clear separation, since internally, all those
resources are derived from Mods, so for now there's still some awkward
common code :/
2022-06-14 07:04:31 -03:00