Commit Graph

20 Commits

Author SHA1 Message Date
flow
8f2c485c92
feat(ui): make selected mods in downloader bold with underline
Makes it easier to find which mods are selected in case you want to
change those.
2022-05-21 08:04:26 -03:00
Ryan Cao
22f5128e39
adopt changes from #497 remapped 2022-05-08 15:22:50 +08:00
Sefa Eyeoglu
ac77997a7a
fix: handle network errors when downloading modlist 2022-04-18 14:36:36 +02:00
flow
277de41200 rework: make the filter as a tabbed widget in the dialog itself
Still needs a clear indication that the filter only applies after you
click the search button...
2022-04-15 08:49:43 -03:00
flow
5cb0e75093 fix(ui): Refresh mod list when changing filtering options 2022-04-15 08:49:41 -03:00
flow
c730fd6e5f feat: Use version filter when searching mods 2022-04-15 08:45:30 -03:00
Sefa Eyeoglu
35cfb41a9c
fix: check for Quilt as Fabric-compatible loader 2022-04-07 18:46:09 +02:00
Sefa Eyeoglu
306df9e17f
Merge pull request #352 from Scrumplex/fix-name
Update Credits and Branding
2022-03-29 11:24:48 +02:00
Sefa Eyeoglu
85f3fc9944
fix: remove "PolyMC" from strings 2022-03-27 20:59:51 +02:00
flow
d00c320c00
optimize: Improve mod versions request to Modrinth
This uses more arguments in the GET request for mod versions on the
Modrinth API, filtering what versions can be returned, decreasing load
on Modrinth servers and improving a little the time it takes for the versions to be
available to the user.

This also removes the now unneeded check on correct modloaders in
ModrinthPackIndex, since it is now filtered by the Modrinth server.

Lastly, this adds a couple of helper functions in ModModel.
2022-03-24 19:31:11 -03:00
flow
8409aa2571
tidy: Fix clang-tidy issues on files changed in this PR
The checks used are roughly the same as the ones proposed in the
clang-tidy PR (except perhaps that I used modernize-* instead of listing
them individually,though I don't think this caused any readability
detriments).

In ModrinthModel.cpp and FlameModModel.cpp I ignored the
modernize-avoid-c-arrays one, mostly because making the sorts array an
std::array would most likely increase the code complexity because of the
virtual function. Aside from that, the static_cast warning from
Application.h was not dealt with, since it's not in this PR's scope.
2022-03-14 17:43:36 -03:00
flow
9c57b54a81
refactor: move things around so that related things are close together
This also adds some comments around ModModel.cpp and ModPage.cpp to add
some ease of reading the code.

Also move some things from headers to cpp files.
2022-03-07 19:32:28 -03:00
flow
b131d3b2ec
refactor: move more common code to base class
Also removes unused imports and organize the ModModel header
2022-03-07 18:28:24 -03:00
flow
16bfafa29e
refactor: de-duplicate common code in network mod APIs 2022-03-07 17:45:28 -03:00
flow
f714adf6d2
refactor: move NetJob away from ModModel to ModAPI
This is done so that 1. ModAPI behaves more like an actual API instead
of just a helper, and 2. Allows for more easily creating other mod
providers that may or may not use network tasks (foreshadowing lol)
2022-03-07 16:22:57 -03:00
flow
39bd04f06f
refactor: use Enum instead of raw int for ModLoaderType 2022-03-06 16:45:39 -03:00
flow
d755174bee
clarify some method names and comments 2022-03-06 16:04:24 -03:00
flow
5a638fa977
refactor: move "get versions" task from page to model
This seems more reasonable
2022-03-06 15:23:00 -03:00
flow
2d68308d49
refactor: move url creation for mods to modplatform/
Moves all things related to creating the URLs of the mod platforms
that go to network tasks to a single place, so that:

1. Maintaining and fixing eventual issues is more straightforward.
2. Makes it possible to factor out more common code between the
   different modplatform pages
2022-03-02 23:13:04 -03:00
flow
0dd1c26cf3
refactor: extract common code in mod pages and model
This creates a hierarchy in which ModPage and ModModel are the parents
of every mod provider, providing the basic functionality common to all
of them.

It also imposes a unique .ui file (they were already equal before, just
duplicated basically) on all mod providers.
2022-03-02 21:52:44 -03:00