Commit Graph

984 Commits

Author SHA1 Message Date
LennyMcLennington
65a945f968
Merge pull request #956 from flowln/jar_mods_aa
Fix segmentation fault when using jar mods
2022-07-25 06:57:40 +01:00
flow
0e473f4570
Merge pull request #951 from flowln/performace_tab_fix
Hide the entire performance tab on the instance settings in non-Linux OSes
2022-07-23 18:31:04 -03:00
flow
1157436a24
fix: sigsegv when trying to use jar mods
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-23 14:24:24 -03:00
flow
813dfbd2d3
fix: hide the entire performance tab on instance settings in non-Linux
"just woke up after a major release has just been made" coding style

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-23 13:29:39 -03:00
Sefa Eyeoglu
ba7dfb360c
fix: actually substitute variables in pre/post launch
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-23 17:51:58 +02:00
timoreo
6aad750fe0
Merge pull request #893 from Scrumplex/refactor-env-handling 2022-07-23 14:08:10 +02:00
Sefa Eyeoglu
c65f5f7728
Merge pull request #877 from Scrumplex/refactor-offline-accounts 2022-07-23 13:54:36 +02:00
timoreo
74b62727af
Merge pull request #947 from flowln/unicode_uhh 2022-07-23 13:38:48 +02:00
Sefa Eyeoglu
2e94562f79
fix: treat accounts as offline, if auth servers are down
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-23 12:38:01 +02:00
flow
439e7bbf4e
change: unicode chars for folders and disabled mods in mod list
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-22 17:45:27 -03:00
txtsd
75cfaf0672
Merge pull request #938 from Scrumplex/fix-i18n3 2022-07-22 22:45:53 +05:30
flow
33853b6107
fix: use single-space unicode char for checkmark in mod list
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-22 11:48:08 -03:00
Sefa Eyeoglu
9cc1773fa7
fix: move HTML code outside of translation
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-20 10:15:21 +02:00
Sefa Eyeoglu
e78c7af715
Merge pull request #936 from Scrumplex/fix-windows-crap-2 2022-07-20 10:07:10 +02:00
Sefa Eyeoglu
fd2b206997
fix: support LD_* for OpenBSD
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:07:58 +02:00
Sefa Eyeoglu
2d53c7c5b2
refactor: filter values in environment variables
Before this change, you had to specify custom LD_* variables using the
prefix GAME_LD_*. Now instead of dropping all LD_* variables by default,
we should just filter them and remove the values we *know* are from our
start script.

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:07:58 +02:00
Sefa Eyeoglu
28ae5d710e
fix: fix translations for mod updater
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 18:03:45 +02:00
Sefa Eyeoglu
8fc1653b0c
fix: fix Java Checker on Windows, again
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-19 11:12:11 +02:00
flow
0cb47cf7d7
fix: dark placeholder text in dark background on dark theme
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-18 14:25:00 -03:00
flow
54b335711a
fix: raw-pointers and leaks in ModFolderLoadTask
Co-authored-by: timoreo <contact@timoreo.fr>
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:56:23 -03:00
flow
6bb8332b4b
fix: bogus returns in EnsureMetadataTask
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:43:12 -03:00
flow
de9e304236
fix: std::list -> QList
Qt6 removed Qlist::toStdList() 😭

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:45 -03:00
flow
650af5eb64
change: use ModStatus as a simple member instead of a pointer
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
47bdcb6050
feat: make second metadata pass concurrent
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
58dc3e93d3
fix: clean up execWithTask in Progress Dialog
This prevents weird problems, such as dialogs being non-modal when they
should be!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
79b0a16f7a
fix: try finding a good height for short changelogs
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
2b65ee433f
fix: changelogs with too much space between lines
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
001bbef9ee
fix: don't use shared_ptr for a background task T_T
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
c4316e81e6
change: make Mod a QObject used as a pointer
Prevents problems when copying it around!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
fac63541a4
fix: work around HoeDown bug(?) in changelog line breaks
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
dfd6cb29be
feat: improve changelog and sort updatable mods
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
flow
5f75e531e6
fix: handling around disabled mods
Don't update disabled mods to prevent mod duplication. Also, chop
filename in the metadata with a '.disabled'.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
a7648d60ce
fix: don't require non-essential items in mod index
Also adds slug field.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
52c45c2d32
feat: add some mod api calls
- Get Project: Already existed but required a specific caller type. This
  is more general.
- Get Projects: A single call to multiple of the above

Both providers support these calls.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
fd6755c93f
change: mod metadata improvements
- Use slug instead of name
- Keep temporary status before having local details

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
a53ee2e35c
fix: mod parsing of 'String-fied' version (i.e. OpenBlocks)
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
4e6978ff6f
feat: improve metadata gen. networking and performance
This makes the metadata generation code a lot messier and harder to use,
but there's not really much else that can be done about it while
preserving all it's capabilities :(

At least we now have speed

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
91a5c4bdcb
feat: add metadata get/delete via mod id
This is, in many cases, more reliable than name comparisons, so it's
useful specially in cases where a mod changes name between versions

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
9a07ede615
fix: filter out opted-out mods in mod downloader
Maintains Pre-Updater behaviour

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
flow
dfab55112b
feat: remove existing mod when updating/redownloading it
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
1709b47bb7
fix: don't double add mods in mod downloader/updater
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
2d10c246a8
feat: add update mods to the ui / mod model
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
6e2869834f
feat: add mod update dialog
This subclasses the Review mods dialog to make a "Update review" one.
Also, all the necessary components built until now are put together in a
coherent unity that checks and generates metadata on-the-fly and checks for
mod updates, while giving and receiving feedback to the user.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
b8b71c7dd2
feat: add mod update check tasks
Those tasks take a list of mods and check on the mod providers for
updates. They assume that the mods have metadata already.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
c3f6c3dd82
feat: add changelog to mod providers
The Modrinth changelog is fairly straight-forward, as it's given to us
directly with the API call we already did. Flame, on the other hand,
requires us to do another call to get the changelog, so it can introduce
quite a heavy performance impact. This way, we make it optional to get
such changelog.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
844b245776
feat: add EnsureMetadataTask
This task is responsible for checking if the mod has metadata for a
specific provider, and create it if it doesn't.

In the context of the mod updater, this is not the best architecture,
since we do a single task for each mod. However, this way of structuring
it allows us to use it later on in more diverse scenarios.

This way we decouple this task from the mod updater, trading off some performance
(though that will be mitigated when we have a way of running arbitrary tasks
concurrently).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
4bcf8e6975
feat: add api call to flame
Call added:
- Get Fingerprints Matches
- Get Mod File Changelog

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
0e52112016
feat: add some api calls to modrinth
Calls added:
- Get version from hash
- Get versions from hashes
- Latest version of a project from a hash, loader(s), and game version(s)
- Latest versions of multiple project from hashes, loader(s), and game version(s)

Some of those are not used yet, but may be of use later on, so we have
it if we need it :)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
flow
32a9545360
libs: add murmur2 library
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
flow
9a44c92211
feat: add MultipleOptionsTask
This is a variation of a Sequential Task, in which a subtask failing
will prompt the next one to execute, and a subtask being successful will
stop the task.

This way, this can be used for easily managing fallbacks with tasks. :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00