Commit Graph

4779 Commits

Author SHA1 Message Date
42c81395b3 fix: race condition on ResourceFolderModel tests
This (hopefully) fixes the race contiditions that sometimes got
triggered in tests.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
3b13e692d2 feat: move resource pack images to QPixmapCache
This takes care of evicting entries when the cache gets too big for us,
so we can add new entries without much worries.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
0331f5a1eb feat(tests): add tests for resource pack parsing
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
8a7e117f6b refactor: move resource pack file parsing utilities to separate namespace
This makes it easier to use that logic in other contexts.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
9b984cedac feat: add image from pack.png to resource packs
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
dd9e30b24a feat: add resource icon to InfoFrame
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
6a93688b2e fix: filtering in regex search in resource packs
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
3ab17a97a8 fix: sorting by pack format
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
f21ae66265 feat: add basic resource pack parsing of pack.mcmeta
This parses the pack format ID and the description from the local file,
from both a ZIP and a folder, and hooks it into the model.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
afa1a5e932 feat: modify InfoFrame and ResourcePackPage to show ResourcePack info
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
050768c266 feat: add more resource pack info
Adds pack format id and description to ResourcePack, that'll be parsed
from pack.mcmeta.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
cda2bfc240 feat: allow specifying factory for resources in BasicFolderLoadTask
This allows us to hook our own resource type, that possibly has more
content than the base Resource, to it.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:20 -03:00
2f167b1512 Merge pull request #1095 from flowln/ensure_file_path_in_override 2022-09-01 09:54:22 +02:00
ba3ac85356 Merge pull request #1067 from Scrumplex/classpath-epicness
Move classpath definition into NewLaunch itself
2022-08-31 18:28:29 -03:00
ec29cedeb7 Merge pull request #1080 from flowln/eternal_cache
Never invalidate libraries cache entries by time elapsed
2022-08-31 18:28:07 -03:00
064ae49d2b fix: make MultipleOptionsTask inherit directly from SequentialTask
It's not a good idea to have multiple concurrent tasks running on a
sequential thing like this one.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:02 -03:00
247f99ce2f feat(test): add more tests to Tasks
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
7b6d269904 refactor: make NetJob inherit from ConcurrentTask as well!
Avoids lots of code duplication

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
87a0482b8b refactor: make MultipleOptionsTask inherit from ConcurrentTask too
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
e899699918 refactor: make SequentialTask inherit from ConcurrentTask
In a way, sequential tasks are just concurrent tasks with only a single
task running concurrently, so we can remove LOTS of duplicated logic :)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
bdf464e792 fix: abort logic running subsequent tasks anyways some times
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
c410bb4ecb fix: 'succeeded while not running' spam in ConcurrentTask
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
a720bcc637 fix: bogus progress update when the total step progress was zero
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
369a8cdc74 fix: only try to start tasks that are really there
This fixes an annoying issue where concurrent tasks would try to start
multiple tasks even when there was not that many tasks to run in the
first place, causing some amount of log spam.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:00 -03:00
3f4e55be4f fix: ensure destination file paths exist when overriding folders
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:28:23 -03:00
9171f471ab Merge pull request #1094 from flowln/fix_the_thing
Fix build due to merge without rebase messing things up :p
2022-08-28 16:27:41 -03:00
2186b134a4 fix: Mod type enum -> Resource type enum
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 14:47:52 -03:00
f371ec210c Merge pull request #1052 from flowln/resource_model 2022-08-28 16:52:53 +02:00
afcd669d2f Merge pull request #965 from flowln/fat_files_in_memory
Refactor a bit EnsureMetadataTask and calculate hashes in a incremental manner
2022-08-28 11:03:12 +02:00
fbf542d205 Merge pull request #1087 from DioEgizio/fix-ftblegacy-url
fix: fix urls on ftb legacy
2022-08-24 20:37:07 -03:00
13184eb8e9 fix: fix urls on ftb legacy
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-08-24 12:31:38 +02:00
ddf1e1ccee fix: make FML libraries cache eternal
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-21 13:47:49 -03:00
5ac4e73697 fix: make libraries cache eternal
This restores the behavior prior to PR #920.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-21 13:47:49 -03:00
6be59b53f1 feat: add eternal cache entries
Those are entries that don't get stale over time, so we don't invalidate
them if they 'expire'.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-21 13:47:49 -03:00
bb54fec907 Merge pull request #1073 from DioEgizio/update-copying
fix(COPYING): fix COPYING.md by adding some missing copyright notices
2022-08-21 13:09:30 -03:00
0b81b283bf fix: LGTM warnings
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:56 -03:00
e2ab2aea32 change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
c3ceefbafb refactor+fix: add new tests for Resource models and fix issues
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:23 -03:00
e7cf9932a9 refactor: simplify Mod structure
No need to keep track of pointers left and right. A single one already
gives enough headaches!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:51 -03:00
0c9d03f5df fix(tests): add timeout on ModFolderModel's tests
If the update never ends, the signal is not emitted and we become stuck
in the event loop forever. So a very lenient timer is added to prevent
that.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:01 -03:00
92aa24ae34 fix: don't give shared pointer to obj. external to the model
It causes some weird problems and adds refcounting overhead.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:00 -03:00
97a74d5c1f refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
256f8094f5 refactor: make Resource Pack model inherit from ResourceFolderModel
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:11 -03:00
1e2f0ab308 refactor: move more tied logic to model and move logic to the resources
This moves the QSortFilterProxyModel to the resource model files,
acessible via a factory method, and moves the sorting and filtering to
the objects themselves, decoupling the code a bit.

This also adds a basic implementation of methods in the
ResourceFolderModel, simplifying the process of constructing a new model
from it.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:08 -03:00
af2cf2734d refactor: move things around in the mod model
Makes the method order in the cpp file the same as in the header file.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:46:33 -03:00
ec62d8e973 refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
3225f514f6 refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00
2d63c86022 feat: make Task a QRunnable
This makes it possible to run a task in another thread.

I added a variable to toggle debug prints because they seem to trigger
an assertion on Qt internals when the task in on another thread. Of
course, this isn't awesome, but can wait until we improve our logging.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00
2dcff83be7 Merge pull request #1035 from Scrumplex/fix-coremods
Make Coremods / Mods seperation more clear
2022-08-20 10:15:50 -03:00
afb9ebcd99 fix: distinguish Coremods
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20 12:53:13 +02:00