Commit Graph

1669 Commits

Author SHA1 Message Date
2e40ab6244 (fix): Allow fractional DPI scaling 2022-03-20 20:02:24 +05:30
8bc6cdf55c Merge pull request #306 from Scrumplex/limit-instance-lengths
Limit instance names to 128 chars
2022-03-21 01:04:40 +11:00
6c0b101fed Merge branch 'PolyMC:develop' into patch-2 2022-03-20 15:02:04 +01:00
c8fec556c0 Merge pull request #305 from flowln/gui_changes 2022-03-20 13:39:12 +01:00
b7f2959353 fix 2022-03-20 13:15:56 +01:00
4899d3c458 Merge pull request #200 from Scrumplex/scrumplex-license-header 2022-03-20 12:04:39 +01:00
c311dba465 fix: limit instance names to 128 chars 2022-03-19 23:23:08 +01:00
75ec4256e2 feat(ui): allow users to move toolbars to different places 2022-03-19 17:59:00 -03:00
bb5a91c179 Update CMakeLists.txt 2022-03-19 19:01:51 +01:00
8225f1ac92 Merge pull request #292 from lack/offline_username_limits
Limit offline username to 16 characters with override
2022-03-19 16:02:28 +01:00
90780818ca Limit offline username to 16 characters with override
Offline usernames longer than 16 characters won't be able to connect to
LAN games or offline-mode servers, so just don't let it happen.

Add a checkbox to allow people to unrestrict usernames if they want.

Signed-off-by: Jim Ramsay <i.am@jimramsay.com>
2022-03-19 10:12:07 -04:00
a160bd0062 chore: add license header to files I modified 2022-03-19 12:46:56 +01:00
7e0312493b fix(i18n): improve social platform actions 2022-03-19 12:36:04 +01:00
ccfd06ad21 fix(i18n): remove brand names from translations 2022-03-19 12:35:15 +01:00
48c2146a42 fix(i18n): fix translatable strings 2022-03-19 12:29:46 +01:00
abb9fa8cbd Merge pull request #296 from flowln/right_file
Use primary file for mod downloading on Modrinth
2022-03-19 11:41:36 +11:00
ec66c8fd3d fix(ui): remove paste.polymc.org 2022-03-18 14:21:42 -03:00
fa5fa53592 fix: Use primary file for mod download on Modrinth 2022-03-18 10:52:47 -03:00
da43ed8ce1 fix silly mistakes and merge upstream 2022-03-18 07:54:47 -03:00
aedb513c9e Merge pull request #265 from Scrumplex/fix-javacheck-appimage
Define JARs path relative to application root
2022-03-14 23:31:38 +01:00
8409aa2571 tidy: Fix clang-tidy issues on files changed in this PR
The checks used are roughly the same as the ones proposed in the
clang-tidy PR (except perhaps that I used modernize-* instead of listing
them individually,though I don't think this caused any readability
detriments).

In ModrinthModel.cpp and FlameModModel.cpp I ignored the
modernize-avoid-c-arrays one, mostly because making the sorts array an
std::array would most likely increase the code complexity because of the
virtual function. Aside from that, the static_cast warning from
Application.h was not dealt with, since it's not in this PR's scope.
2022-03-14 17:43:36 -03:00
5b8003cbe5 Merge pull request #188 from PolyMC/removal/notifications
remove notifications
2022-03-15 00:51:28 +11:00
f1e44291cc add translation string 2022-03-13 13:11:35 -03:00
b3b613d8b4 feat(ui): make a better "Mod download confirmation dialog" 2022-03-13 11:50:18 -03:00
bb2b344d33 fix: define jars path relative to application root
Fixes #117
2022-03-13 12:48:24 +01:00
a3d7ad731d fix missing translation strings
my mistake, sorry! ToT
2022-03-11 18:43:17 -03:00
07e4c4d189 Merge pull request #242 from deadmeu/develop
Fix missing space in "No Accounts" message
2022-03-11 14:53:05 +11:00
d814e21f0d add matrix button 2022-03-08 18:41:23 +01:00
49d122a2c4 Fix missing space in "No Accounts" message 2022-03-08 23:24:11 +10:00
b3c2a56ece fix: delete semicolons at the end of .cpp file's functions
my lsp is weird sometimes
2022-03-07 19:55:20 -03:00
9c57b54a81 refactor: move things around so that related things are close together
This also adds some comments around ModModel.cpp and ModPage.cpp to add
some ease of reading the code.

Also move some things from headers to cpp files.
2022-03-07 19:32:28 -03:00
b131d3b2ec refactor: move more common code to base class
Also removes unused imports and organize the ModModel header
2022-03-07 18:28:24 -03:00
16bfafa29e refactor: de-duplicate common code in network mod APIs 2022-03-07 17:45:28 -03:00
f714adf6d2 refactor: move NetJob away from ModModel to ModAPI
This is done so that 1. ModAPI behaves more like an actual API instead
of just a helper, and 2. Allows for more easily creating other mod
providers that may or may not use network tasks (foreshadowing lol)
2022-03-07 16:22:57 -03:00
dc9e250868 Merge pull request #232 from Scrumplex/fix-help-links
Switch to polymc.org wiki
2022-03-08 01:22:34 +11:00
b6cf0359fa Merge pull request #230 from Scrumplex/fix-iconthemes
Reorganize icon themes
2022-03-08 01:20:35 +11:00
39bd04f06f refactor: use Enum instead of raw int for ModLoaderType 2022-03-06 16:45:39 -03:00
d755174bee clarify some method names and comments 2022-03-06 16:04:24 -03:00
1229e90817 merge upstream 2022-03-06 15:28:18 -03:00
5a638fa977 refactor: move "get versions" task from page to model
This seems more reasonable
2022-03-06 15:23:00 -03:00
5e9d49a910 refactor: use only a single unique_ptr for the api 2022-03-06 13:54:55 -03:00
6545d250e8 refactor: move help URL into buildconfig 2022-03-06 11:31:50 +01:00
b162351ff4 fix: switch to polymc.org wiki 2022-03-05 21:49:13 +01:00
3697d70b48 fix: reorganize icon themes
Rename MultiMC to Legacy
Simple (Colored) is now the first icon theme
Custom is now the last icon theme, which also fixes a loading issue when
Legacy was selected
Fix loading of Legacy theme
2022-03-05 20:29:54 +01:00
e0c025b162 fix extra spacing in resource packs and shader packs, and move button up
hopefully now its finally ok
2022-03-03 09:51:46 -03:00
9e443faba3 hack: hide 'Download Mods' button when not in the mods tab 2022-03-03 04:02:22 -03:00
f95cebaf06 change 'Install Mods' -> 'Download Mods' and change position 2022-03-03 01:10:10 -03:00
9a8599e4ba fix windows compilation 2022-03-03 00:06:37 -03:00
2d68308d49 refactor: move url creation for mods to modplatform/
Moves all things related to creating the URLs of the mod platforms
that go to network tasks to a single place, so that:

1. Maintaining and fixing eventual issues is more straightforward.
2. Makes it possible to factor out more common code between the
   different modplatform pages
2022-03-02 23:13:04 -03:00
0dd1c26cf3 refactor: extract common code in mod pages and model
This creates a hierarchy in which ModPage and ModModel are the parents
of every mod provider, providing the basic functionality common to all
of them.

It also imposes a unique .ui file (they were already equal before, just
duplicated basically) on all mod providers.
2022-03-02 21:52:44 -03:00