Commit Graph

42 Commits

Author SHA1 Message Date
6fd729e285 Fixed regresion regarding modrinth project_id in dependence array
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-06-19 17:42:16 +03:00
1bdde1f947 Small fixes
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-06-19 00:36:37 +03:00
fac33498db Made some copy by reference
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-04-21 18:42:06 +03:00
7bd26ce468 Semi fixed the Modrinth dependency implementation
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-04-21 18:42:05 +03:00
4fe497cd68 First working version with curseforge mods
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-04-21 18:42:05 +03:00
6d5c629b43 Added dependencies to the APIs
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2023-04-10 00:04:35 +03:00
c95c81d42f fix(ModUpdater): ensure instead of require icon_url
The spec says that this can be null, and indeed some mods have it set to
null, and should still be considered as valid.

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-13 16:59:37 -03:00
45d1319891 refactor(RD): decouple ResourceModels from ResourcePages
This makes it so that we don't need a reference to the parent page in
the model. It will be useful once we change the page from a widget-based
one to a QML page.

It also makes tasks be created in the dialog instead of the page, so
that the dialog can also have the necessary information to mark versions
as selected / deselected easily. It also makes the task pointers into
smart pointers.

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-13 16:23:07 -03:00
6a18079953 refactor: generalize mod models and APIs to resources
Firstly, this abstract away behavior in the mod download models that can
also be applied to other types of resources into a superclass, allowing
other resource types to be implemented without so much code duplication.

For that, this also generalizes the APIs used (currently, ModrinthAPI
and FlameAPI) to be able to make requests to other types of resources.

It also does a general cleanup of both of those. In particular, this
makes use of std::optional instead of invalid values for errors and,
well, optional values :p

This is a squash of some commits that were becoming too interlaced
together to be cleanly separated.

Signed-off-by: flow <flowlnlnln@gmail.com>
2023-01-13 16:23:00 -03:00
807da6a035 fix: Remove extra line breaks for modrinth descriptions
Signed-off-by: Joshua Goins <josh@redstrate.com>
2023-01-12 10:08:52 -05:00
93894f62ff fix: avoid segfault for unexpected API reponse
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-10-28 00:08:15 +02:00
6e9a27f40f feat: display the 'body' of a MR mod on the mod downloader
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 07:33:29 -03:00
a7648d60ce fix: don't require non-essential items in mod index
Also adds slug field.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
b8b71c7dd2 feat: add mod update check tasks
Those tasks take a list of mods and check on the mod providers for
updates. They assume that the mods have metadata already.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
c3f6c3dd82 feat: add changelog to mod providers
The Modrinth changelog is fairly straight-forward, as it's given to us
directly with the API call we already did. Flame, on the other hand,
requires us to do another call to get the changelog, so it can introduce
quite a heavy performance impact. This way, we make it optional to get
such changelog.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
0e52112016 feat: add some api calls to modrinth
Calls added:
- Get version from hash
- Get versions from hashes
- Latest version of a project from a hash, loader(s), and game version(s)
- Latest versions of multiple project from hashes, loader(s), and game version(s)

Some of those are not used yet, but may be of use later on, so we have
it if we need it :)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
27239b2dde Merge pull request #634 from flowln/donate_links
More links for CF / Modrinth mods / modpacks
2022-06-14 23:52:00 +10:00
ae2ef324f2 feat: add remaining links to modrinth mods 2022-05-24 11:58:11 -03:00
ca3c6c5e8a feat: add donate links for modrinth mods 2022-05-24 09:38:48 -03:00
2fc1b99911 chore: add license headers
Prevents a massive inload of Scrumplex ditto's :)

I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
2022-05-23 14:58:14 -03:00
59d628208b feat: allow trying to use multiple hash types 2022-05-23 14:43:31 -03:00
5c5699bba5 refactor: move individual pack version parsing to its own function 2022-05-23 14:43:31 -03:00
e17b6804a7 fix: implement PR suggestions
Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00
b30b88716e feat: add very early mod.toml packwiz support
Also use it as a on-disk format for storing mod metadata. This will be
used later on to make better mod managment.
2022-05-23 14:42:22 -03:00
3abf466632 chore: add/update license headers 2022-05-15 13:20:05 +02:00
bd8b61651a Check for empty slug before setting pack url 2022-04-03 23:12:46 +01:00
48a6380e31 Fix modrinth usable URL in mod downloader 2022-03-31 20:39:10 +02:00
d00c320c00 optimize: Improve mod versions request to Modrinth
This uses more arguments in the GET request for mod versions on the
Modrinth API, filtering what versions can be returned, decreasing load
on Modrinth servers and improving a little the time it takes for the versions to be
available to the user.

This also removes the now unneeded check on correct modloaders in
ModrinthPackIndex, since it is now filtered by the Modrinth server.

Lastly, this adds a couple of helper functions in ModModel.
2022-03-24 19:31:11 -03:00
e13ca94061 chore: resolve conflicts and merge upstream 2022-03-24 18:24:51 -03:00
f3a244e90a fix: fix skipping one on file counting in mod version parse 2022-03-22 19:45:31 -03:00
fa5fa53592 fix: Use primary file for mod download on Modrinth 2022-03-18 10:52:47 -03:00
8409aa2571 tidy: Fix clang-tidy issues on files changed in this PR
The checks used are roughly the same as the ones proposed in the
clang-tidy PR (except perhaps that I used modernize-* instead of listing
them individually,though I don't think this caused any readability
detriments).

In ModrinthModel.cpp and FlameModModel.cpp I ignored the
modernize-avoid-c-arrays one, mostly because making the sorts array an
std::array would most likely increase the code complexity because of the
virtual function. Aside from that, the static_cast warning from
Application.h was not dealt with, since it's not in this PR's scope.
2022-03-14 17:43:36 -03:00
2d68308d49 refactor: move url creation for mods to modplatform/
Moves all things related to creating the URLs of the mod platforms
that go to network tasks to a single place, so that:

1. Maintaining and fixing eventual issues is more straightforward.
2. Makes it possible to factor out more common code between the
   different modplatform pages
2022-03-02 23:13:04 -03:00
881b2f2b38 refactor: Use a single indexed pack for mods
Since there's little difference between them, let's remove duplication
and merge them.
2022-03-02 18:49:19 -03:00
71b1ac9f34 Fix braindead moments 2022-02-01 21:56:52 +01:00
aa2c27bf69 Update to Modrinth API V2 2022-01-31 17:18:11 +01:00
1d0e6bf453 Changed modrinth author data to not be a list 2022-01-24 07:23:01 +01:00
621e0ba4a8 Added smart file selection
This might fail in a few special cases
2022-01-15 10:25:24 +01:00
4b37c46889 Filtering per mod loader & mc version 2022-01-15 08:51:47 +01:00
1a8c972aef Fixed icons
Also having a mod loader is now enforced
2022-01-14 20:22:15 +01:00
9e6fa8f29a Added the downloading of the mods 2022-01-14 12:47:18 +01:00
4e9039be2d Start of mod downloading 2022-01-14 09:56:27 +01:00