Commit Graph

8 Commits

Author SHA1 Message Date
Sefa Eyeoglu
6f1d594f1c
Merge pull request #1128 from pandaninjas/fix-implicit-fallthrough 2023-07-18 22:43:35 +02:00
seth
6f86e8b66e
Merge pull request #1331 from TheKodeToad/hungry-trash
Fix updating trashing resources
2023-07-16 20:43:15 +02:00
Rachel Powers
a1053a4c5a feat: warnings when instance resources are linked
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-03-20 14:56:32 -07:00
kumquat-ir
7973b01e81 fix metadata for mods with .nilmod extension
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2023-02-19 17:21:53 -05:00
TheKodeToad
127b094c41 Improve handling of destructive actions
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-12-14 15:20:42 +00:00
flow
e2ab2aea32
change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
flow
1e2f0ab308
refactor: move more tied logic to model and move logic to the resources
This moves the QSortFilterProxyModel to the resource model files,
acessible via a factory method, and moves the sorting and filtering to
the objects themselves, decoupling the code a bit.

This also adds a basic implementation of methods in the
ResourceFolderModel, simplifying the process of constructing a new model
from it.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:08 -03:00
flow
3225f514f6
refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00