NOISSUE rename MinecraftProfile to ComponentList

It is realistically a list of components. The fact that it also holds the final
launch parameters is a design bug.
This commit is contained in:
Petr Mrázek
2017-10-11 23:04:24 +02:00
parent 87edaa7dcd
commit fede712a26
21 changed files with 120 additions and 120 deletions

View File

@ -7,7 +7,7 @@
#include <QtConcurrentRun>
#include "LegacyInstance.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/MinecraftProfile.h"
#include "minecraft/ComponentList.h"
#include "classparser.h"
LegacyUpgradeTask::LegacyUpgradeTask(SettingsObjectPtr settings, const QString & stagingPath, InstancePtr origInstance, const QString & newName)
@ -90,7 +90,7 @@ void LegacyUpgradeTask::copyFinished()
// BUG: reloadProfile should not be necessary, but setComponentVersion voids the profile created by init()!
inst->reloadProfile();
auto profile = inst->getMinecraftProfile();
auto profile = inst->getComponentList();
if(legacyInst->shouldUseCustomBaseJar())
{