NOISSUE rename MinecraftProfile to ComponentList
It is realistically a list of components. The fact that it also holds the final launch parameters is a design bug.
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@ -9,7 +9,7 @@
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class ModList;
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class WorldList;
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class LaunchStep;
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class MinecraftProfile;
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class ComponentList;
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class MULTIMC_LOGIC_EXPORT MinecraftInstance: public BaseInstance
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{
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@ -52,7 +52,7 @@ public:
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////// Profile management //////
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void createProfile();
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std::shared_ptr<MinecraftProfile> getMinecraftProfile() const;
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std::shared_ptr<ComponentList> getComponentList() const;
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void reloadProfile();
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void clearProfile();
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bool reload() override;
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@ -114,7 +114,7 @@ private:
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QString prettifyTimeDuration(int64_t duration);
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protected: // data
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std::shared_ptr<MinecraftProfile> m_profile;
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std::shared_ptr<ComponentList> m_profile;
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mutable std::shared_ptr<ModList> m_loader_mod_list;
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mutable std::shared_ptr<ModList> m_core_mod_list;
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mutable std::shared_ptr<ModList> m_resource_pack_list;
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