refactor: move NetJob away from ModModel to ModAPI
This is done so that 1. ModAPI behaves more like an actual API instead of just a helper, and 2. Allows for more easily creating other mod providers that may or may not use network tasks (foreshadowing lol)
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@ -1,28 +1,93 @@
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#pragma once
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#include "modplatform/ModAPI.h"
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#include "ui/pages/modplatform/ModModel.h"
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#include "Application.h"
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#include "net/NetJob.h"
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class FlameAPI : public ModAPI {
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public:
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inline QString getModSearchURL(int index, QString searchFilter, QString sort, ModLoaderType modLoader, QString version) const override
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inline void searchMods(CallerType* caller, SearchArgs&& args) const override
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{
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return QString("https://addons-ecs.forgesvc.net/api/v2/addon/search?"
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"gameId=432&" "categoryId=0&" "sectionId=6&"
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auto netJob = new NetJob(QString("Flame::Search"), APPLICATION->network());
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auto searchUrl = getModSearchURL(args);
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"index=%1&" "pageSize=25&" "searchFilter=%2&"
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"sort=%3&" "modLoaderType=%4&" "gameVersion=%5")
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.arg(index)
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.arg(searchFilter)
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.arg(sort)
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.arg(modLoader)
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.arg(version);
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auto response = new QByteArray();
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netJob->addNetAction(Net::Download::makeByteArray(QUrl(searchUrl), response));
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QObject::connect(netJob, &NetJob::started, caller, [caller, netJob]{ caller->setActiveJob(netJob); });
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QObject::connect(netJob, &NetJob::failed, caller, &CallerType::searchRequestFailed);
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QObject::connect(netJob, &NetJob::succeeded, caller, [caller, response] {
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QJsonParseError parse_error;
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from Modrinth at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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return;
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}
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caller->searchRequestFinished(doc);
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});
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netJob->start();
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};
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inline QString getVersionsURL(const QString& addonId) const override
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inline void getVersions(CallerType* caller, const QString& addonId, const QString& debugName = "Flame") const override
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{
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auto netJob = new NetJob(QString("%1::ModVersions(%2)").arg(debugName).arg(addonId), APPLICATION->network());
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auto response = new QByteArray();
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netJob->addNetAction(Net::Download::makeByteArray(getVersionsURL(addonId), response));
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QObject::connect(netJob, &NetJob::succeeded, caller, [response, debugName, caller, addonId] {
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QJsonParseError parse_error;
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from " << debugName << " at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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return;
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}
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caller->versionRequestSucceeded(doc, addonId);
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});
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QObject::connect(netJob, &NetJob::finished, caller, [response, netJob] {
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netJob->deleteLater();
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delete response;
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});
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netJob->start();
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};
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private:
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inline QString getModSearchURL(SearchArgs& args) const
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{
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return QString(
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"https://addons-ecs.forgesvc.net/api/v2/addon/search?"
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"gameId=432&"
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"categoryId=0&"
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"sectionId=6&"
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"index=%1&"
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"pageSize=25&"
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"searchFilter=%2&"
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"sort=%3&"
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"modLoaderType=%4&"
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"gameVersion=%5")
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.arg(args.offset)
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.arg(args.search)
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.arg(args.sorting)
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.arg(args.mod_loader)
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.arg(args.version);
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};
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inline QString getVersionsURL(const QString& addonId) const
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{
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return QString("https://addons-ecs.forgesvc.net/api/v2/addon/%1/files").arg(addonId);
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};
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inline QString getAuthorURL(const QString& name) const override { return ""; };
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inline QString getAuthorURL(const QString& name) const { return ""; };
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};
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