refactor: move NetJob away from ModModel to ModAPI

This is done so that 1. ModAPI behaves more like an actual API instead
of just a helper, and 2. Allows for more easily creating other mod
providers that may or may not use network tasks (foreshadowing lol)
This commit is contained in:
flow
2022-03-07 16:22:57 -03:00
parent 39bd04f06f
commit f714adf6d2
14 changed files with 230 additions and 135 deletions

View File

@ -1,28 +1,93 @@
#pragma once
#include "modplatform/ModAPI.h"
#include "ui/pages/modplatform/ModModel.h"
#include "Application.h"
#include "net/NetJob.h"
class FlameAPI : public ModAPI {
public:
inline QString getModSearchURL(int index, QString searchFilter, QString sort, ModLoaderType modLoader, QString version) const override
inline void searchMods(CallerType* caller, SearchArgs&& args) const override
{
return QString("https://addons-ecs.forgesvc.net/api/v2/addon/search?"
"gameId=432&" "categoryId=0&" "sectionId=6&"
auto netJob = new NetJob(QString("Flame::Search"), APPLICATION->network());
auto searchUrl = getModSearchURL(args);
"index=%1&" "pageSize=25&" "searchFilter=%2&"
"sort=%3&" "modLoaderType=%4&" "gameVersion=%5")
.arg(index)
.arg(searchFilter)
.arg(sort)
.arg(modLoader)
.arg(version);
auto response = new QByteArray();
netJob->addNetAction(Net::Download::makeByteArray(QUrl(searchUrl), response));
QObject::connect(netJob, &NetJob::started, caller, [caller, netJob]{ caller->setActiveJob(netJob); });
QObject::connect(netJob, &NetJob::failed, caller, &CallerType::searchRequestFailed);
QObject::connect(netJob, &NetJob::succeeded, caller, [caller, response] {
QJsonParseError parse_error;
QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
if (parse_error.error != QJsonParseError::NoError) {
qWarning() << "Error while parsing JSON response from Modrinth at " << parse_error.offset
<< " reason: " << parse_error.errorString();
qWarning() << *response;
return;
}
caller->searchRequestFinished(doc);
});
netJob->start();
};
inline QString getVersionsURL(const QString& addonId) const override
inline void getVersions(CallerType* caller, const QString& addonId, const QString& debugName = "Flame") const override
{
auto netJob = new NetJob(QString("%1::ModVersions(%2)").arg(debugName).arg(addonId), APPLICATION->network());
auto response = new QByteArray();
netJob->addNetAction(Net::Download::makeByteArray(getVersionsURL(addonId), response));
QObject::connect(netJob, &NetJob::succeeded, caller, [response, debugName, caller, addonId] {
QJsonParseError parse_error;
QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
if (parse_error.error != QJsonParseError::NoError) {
qWarning() << "Error while parsing JSON response from " << debugName << " at " << parse_error.offset
<< " reason: " << parse_error.errorString();
qWarning() << *response;
return;
}
caller->versionRequestSucceeded(doc, addonId);
});
QObject::connect(netJob, &NetJob::finished, caller, [response, netJob] {
netJob->deleteLater();
delete response;
});
netJob->start();
};
private:
inline QString getModSearchURL(SearchArgs& args) const
{
return QString(
"https://addons-ecs.forgesvc.net/api/v2/addon/search?"
"gameId=432&"
"categoryId=0&"
"sectionId=6&"
"index=%1&"
"pageSize=25&"
"searchFilter=%2&"
"sort=%3&"
"modLoaderType=%4&"
"gameVersion=%5")
.arg(args.offset)
.arg(args.search)
.arg(args.sorting)
.arg(args.mod_loader)
.arg(args.version);
};
inline QString getVersionsURL(const QString& addonId) const
{
return QString("https://addons-ecs.forgesvc.net/api/v2/addon/%1/files").arg(addonId);
};
inline QString getAuthorURL(const QString& name) const override { return ""; };
inline QString getAuthorURL(const QString& name) const { return ""; };
};