Ignore cache files entirely, also apply to modpack export
Signed-off-by: LostLuma <lilly@lostluma.net>
(cherry picked from commit 4a9ea832ff
)
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parent
f8c6a33134
commit
f326db11f1
@ -66,7 +66,7 @@ ExportInstanceDialog::ExportInstanceDialog(InstancePtr instance, QWidget* parent
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auto prefix = QDir(instance->instanceRoot()).relativeFilePath(instance->gameRoot());
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proxyModel->ignoreFilesWithPath().insert({ FS::PathCombine(prefix, "logs"), FS::PathCombine(prefix, "crash-reports") });
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proxyModel->ignoreFilesWithName().append({ ".DS_Store", "thumbs.db", "Thumbs.db" });
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proxyModel->blockedPaths().insert(
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proxyModel->ignoreFilesWithPath().insert(
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{ FS::PathCombine(prefix, ".cache"), FS::PathCombine(prefix, ".fabric"), FS::PathCombine(prefix, ".quilt") });
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loadPackIgnore();
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@ -52,7 +52,7 @@ ExportMrPackDialog::ExportMrPackDialog(InstancePtr instance, QWidget* parent)
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// use the game root - everything outside cannot be exported
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const QDir root(instance->gameRoot());
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proxy = new FileIgnoreProxy(instance->gameRoot(), this);
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proxy->ignoreFilesWithPath().insert({ "logs", "crash-reports" });
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proxy->ignoreFilesWithPath().insert({ "logs", "crash-reports", ".cache", ".fabric", ".quilt" });
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proxy->ignoreFilesWithName().append({ ".DS_Store", "thumbs.db", "Thumbs.db" });
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proxy->setSourceModel(model);
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