Fix login and startup logging issues
Auth uses the refresh endpoint instead of validate. This means less password entering. Console will now only autoscroll when already scrolled all the way down. Better conformance with the Yggdrasil auth protocol (not complete yet, but Mojang launcher isn't complete either). Fix bug that prevented saving the account data (uninitialized variable). Accounts can now trigger account list saving, this is used for the refresh endpoint.
This commit is contained in:
@ -20,7 +20,7 @@
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#include <logger/QsLog.h>
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#include <logic/auth/AuthenticateTask.h>
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#include <logic/auth/flows/AuthenticateTask.h>
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#include <logic/net/NetJob.h>
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#include <gui/dialogs/EditAccountDialog.h>
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@ -29,9 +29,8 @@
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#include <MultiMC.h>
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AccountListDialog::AccountListDialog(QWidget *parent) :
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QDialog(parent),
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ui(new Ui::AccountListDialog)
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AccountListDialog::AccountListDialog(QWidget *parent)
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: QDialog(parent), ui(new Ui::AccountListDialog)
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{
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ui->setupUi(this);
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@ -44,8 +43,8 @@ AccountListDialog::AccountListDialog(QWidget *parent) :
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connect(selectionModel, &QItemSelectionModel::selectionChanged,
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[this] (const QItemSelection& sel, const QItemSelection& dsel) { updateButtonStates(); });
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connect(m_accounts.get(), SIGNAL(listChanged), SLOT(listChanged));
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connect(m_accounts.get(), SIGNAL(activeAccountChanged), SLOT(listChanged));
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connect(m_accounts.get(), SIGNAL(listChanged()), SLOT(listChanged()));
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connect(m_accounts.get(), SIGNAL(activeAccountChanged()), SLOT(listChanged()));
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updateButtonStates();
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}
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@ -60,7 +59,6 @@ void AccountListDialog::listChanged()
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updateButtonStates();
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}
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void AccountListDialog::on_addAccountBtn_clicked()
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{
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addAccount(tr("Please enter your Mojang or Minecraft account username and password to add your account."));
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@ -84,7 +82,7 @@ void AccountListDialog::on_setDefaultBtn_clicked()
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QModelIndex selected = selection.first();
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MojangAccountPtr account = selected.data(MojangAccountList::PointerRole).value<MojangAccountPtr>();
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m_accounts->setActiveAccount(account->username());
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}
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}
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}
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void AccountListDialog::on_noDefaultBtn_clicked()
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@ -104,7 +102,7 @@ void AccountListDialog::updateButtonStates()
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ui->rmAccountBtn->setEnabled(selection.size() > 0);
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ui->setDefaultBtn->setEnabled(selection.size() > 0);
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ui->noDefaultBtn->setDown(m_accounts->activeAccount().get() == nullptr);
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}
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@ -146,4 +144,3 @@ void AccountListDialog::addAccount(const QString& errMsg)
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}
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}
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}
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@ -21,7 +21,8 @@
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#include "logic/lists/MojangAccountList.h"
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namespace Ui {
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namespace Ui
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{
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class AccountListDialog;
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}
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@ -29,7 +30,7 @@ class AuthenticateTask;
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class AccountListDialog : public QDialog
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{
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Q_OBJECT
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Q_OBJECT
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public:
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explicit AccountListDialog(QWidget *parent = 0);
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~AccountListDialog();
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@ -62,4 +63,3 @@ slots:
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private:
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Ui::AccountListDialog *ui;
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};
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@ -20,15 +20,14 @@
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#include <logger/QsLog.h>
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#include <logic/auth/AuthenticateTask.h>
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#include <logic/auth/flows/AuthenticateTask.h>
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#include <gui/dialogs/ProgressDialog.h>
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#include <MultiMC.h>
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AccountSelectDialog::AccountSelectDialog(const QString& message, int flags, QWidget *parent) :
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QDialog(parent),
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ui(new Ui::AccountSelectDialog)
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AccountSelectDialog::AccountSelectDialog(const QString &message, int flags, QWidget *parent)
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: QDialog(parent), ui(new Ui::AccountSelectDialog)
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{
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ui->setupUi(this);
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@ -85,4 +84,3 @@ void AccountSelectDialog::on_buttonBox_rejected()
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{
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close();
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}
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@ -21,17 +21,18 @@
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#include "logic/lists/MojangAccountList.h"
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namespace Ui {
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namespace Ui
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{
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class AccountSelectDialog;
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}
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class AccountSelectDialog : public QDialog
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{
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Q_OBJECT
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Q_OBJECT
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public:
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enum Flags
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{
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NoFlags=0,
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NoFlags = 0,
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/*!
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* Shows a check box on the dialog that allows the user to specify that the account
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@ -75,7 +76,7 @@ public:
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public
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slots:
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void on_buttonBox_accepted();
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void on_buttonBox_rejected();
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protected:
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@ -87,4 +88,3 @@ protected:
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private:
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Ui::AccountSelectDialog *ui;
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};
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@ -16,11 +16,10 @@
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#include "EditAccountDialog.h"
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#include "ui_EditAccountDialog.h"
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EditAccountDialog::EditAccountDialog(const QString& text, QWidget *parent, int flags) :
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QDialog(parent),
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ui(new Ui::EditAccountDialog)
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EditAccountDialog::EditAccountDialog(const QString &text, QWidget *parent, int flags)
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: QDialog(parent), ui(new Ui::EditAccountDialog)
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{
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ui->setupUi(this);
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ui->setupUi(this);
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ui->label->setText(text);
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ui->label->setVisible(!text.isEmpty());
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@ -31,7 +30,7 @@ EditAccountDialog::EditAccountDialog(const QString& text, QWidget *parent, int f
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EditAccountDialog::~EditAccountDialog()
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{
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delete ui;
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delete ui;
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}
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QString EditAccountDialog::username() const
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@ -43,4 +42,3 @@ QString EditAccountDialog::password() const
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{
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return ui->passTextBox->text();
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}
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@ -17,16 +17,18 @@
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#include <QDialog>
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namespace Ui {
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namespace Ui
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{
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class EditAccountDialog;
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}
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class EditAccountDialog : public QDialog
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{
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Q_OBJECT
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Q_OBJECT
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public:
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explicit EditAccountDialog(const QString& text="", QWidget *parent = 0, int flags=UsernameField | PasswordField);
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explicit EditAccountDialog(const QString &text = "", QWidget *parent = 0,
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int flags = UsernameField | PasswordField);
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~EditAccountDialog();
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/*!
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@ -41,7 +43,7 @@ public:
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enum Flags
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{
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NoFlags=0,
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NoFlags = 0,
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//! Specifies that the dialog should have a username field.
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UsernameField,
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@ -53,4 +55,3 @@ public:
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private:
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Ui::EditAccountDialog *ui;
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};
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