refactor: initial migration to QuaZip 1.2
Let's move off our custom QuaZip. In the olden times we needed the custom version of QuaZip, as it was basically unmaintained and on SourceForge (eww). But nowadays it's maintained and on GitHub. See new GitHub page: https://github.com/stachenov/quazip
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@ -13,17 +13,16 @@
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* limitations under the License.
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*/
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#include <quazip.h>
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#include <quazipdir.h>
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#include <quazipfile.h>
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#include <JlCompress.h>
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#include <QuaZip-Qt5-1.2/quazip/quazip.h>
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#include <QuaZip-Qt5-1.2/quazip/quazipdir.h>
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#include <QuaZip-Qt5-1.2/quazip/quazipfile.h>
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#include "MMCZip.h"
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#include "FileSystem.h"
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#include <QDebug>
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// ours
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bool MMCZip::mergeZipFiles(QuaZip *into, QFileInfo from, QSet<QString> &contained, const JlCompress::FilterFunction filter)
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bool MMCZip::mergeZipFiles(QuaZip *into, QFileInfo from, QSet<QString> &contained, const FilterFunction filter)
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{
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QuaZip modZip(from.filePath());
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modZip.open(QuaZip::mdUnzip);
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@ -74,99 +73,6 @@ bool MMCZip::mergeZipFiles(QuaZip *into, QFileInfo from, QSet<QString> &containe
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return true;
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}
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// ours
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bool MMCZip::createModdedJar(QString sourceJarPath, QString targetJarPath, const QList<Mod>& mods)
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{
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QuaZip zipOut(targetJarPath);
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if (!zipOut.open(QuaZip::mdCreate))
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{
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QFile::remove(targetJarPath);
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qCritical() << "Failed to open the minecraft.jar for modding";
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return false;
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}
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// Files already added to the jar.
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// These files will be skipped.
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QSet<QString> addedFiles;
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// Modify the jar
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QListIterator<Mod> i(mods);
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i.toBack();
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while (i.hasPrevious())
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{
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const Mod &mod = i.previous();
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// do not merge disabled mods.
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if (!mod.enabled())
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continue;
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if (mod.type() == Mod::MOD_ZIPFILE)
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{
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if (!mergeZipFiles(&zipOut, mod.filename(), addedFiles))
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{
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zipOut.close();
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QFile::remove(targetJarPath);
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qCritical() << "Failed to add" << mod.filename().fileName() << "to the jar.";
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return false;
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}
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}
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else if (mod.type() == Mod::MOD_SINGLEFILE)
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{
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// FIXME: buggy - does not work with addedFiles
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auto filename = mod.filename();
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if (!JlCompress::compressFile(&zipOut, filename.absoluteFilePath(), filename.fileName()))
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{
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zipOut.close();
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QFile::remove(targetJarPath);
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qCritical() << "Failed to add" << mod.filename().fileName() << "to the jar.";
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return false;
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}
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addedFiles.insert(filename.fileName());
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}
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else if (mod.type() == Mod::MOD_FOLDER)
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{
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// FIXME: buggy - does not work with addedFiles
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auto filename = mod.filename();
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QString what_to_zip = filename.absoluteFilePath();
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QDir dir(what_to_zip);
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dir.cdUp();
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QString parent_dir = dir.absolutePath();
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if (!JlCompress::compressSubDir(&zipOut, what_to_zip, parent_dir, addedFiles))
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{
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zipOut.close();
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QFile::remove(targetJarPath);
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qCritical() << "Failed to add" << mod.filename().fileName() << "to the jar.";
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return false;
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}
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qDebug() << "Adding folder " << filename.fileName() << " from "
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<< filename.absoluteFilePath();
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}
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else
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{
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// Make sure we do not continue launching when something is missing or undefined...
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zipOut.close();
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QFile::remove(targetJarPath);
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qCritical() << "Failed to add unknown mod type" << mod.filename().fileName() << "to the jar.";
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return false;
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}
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}
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if (!mergeZipFiles(&zipOut, QFileInfo(sourceJarPath), addedFiles, [](const QString key){return !key.contains("META-INF");}))
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{
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zipOut.close();
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QFile::remove(targetJarPath);
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qCritical() << "Failed to insert minecraft.jar contents.";
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return false;
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}
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// Recompress the jar
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zipOut.close();
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if (zipOut.getZipError() != 0)
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{
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QFile::remove(targetJarPath);
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qCritical() << "Failed to finalize minecraft.jar!";
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return false;
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}
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return true;
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}
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// ours
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QString MMCZip::findFolderOfFileInZip(QuaZip * zip, const QString & what, const QString &root)
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{
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