Merge branch 'develop'
This commit is contained in:
commit
ee595fb1da
@ -122,14 +122,15 @@ void ConsoleWindow::on_btnKillMinecraft_clicked()
|
||||
ui->btnKillMinecraft->setEnabled(true);
|
||||
}
|
||||
|
||||
void ConsoleWindow::onEnded(BaseInstance *instance)
|
||||
void ConsoleWindow::onEnded(BaseInstance* instance, int code, QProcess::ExitStatus status)
|
||||
{
|
||||
ui->btnKillMinecraft->setEnabled(false);
|
||||
|
||||
// TODO: Might need an option to forcefully close, even on an error
|
||||
if(instance->settings().get("AutoCloseConsole").toBool())
|
||||
{
|
||||
// TODO: Check why this doesn't work
|
||||
if (!proc->exitCode()) this->close();
|
||||
if (code == 0 && status != QProcess::CrashExit)
|
||||
{
|
||||
this->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -66,7 +66,7 @@ private
|
||||
slots:
|
||||
void on_closeButton_clicked();
|
||||
void on_btnKillMinecraft_clicked();
|
||||
void onEnded(BaseInstance *instance);
|
||||
void onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
|
||||
|
||||
protected:
|
||||
void closeEvent(QCloseEvent *);
|
||||
|
@ -725,7 +725,8 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
|
||||
|
||||
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console,
|
||||
SLOT(write(QString, MessageLevel::Enum)));
|
||||
connect(proc, SIGNAL(ended(BaseInstance *)), this, SLOT(instanceEnded(BaseInstance *)));
|
||||
connect(proc, SIGNAL(ended(BaseInstance *, int, ExitStatus)), this,
|
||||
SLOT(instanceEnded(BaseInstance *, int, ExitStatus)));
|
||||
|
||||
if (instance->settings().get("ShowConsole").toBool())
|
||||
{
|
||||
@ -882,7 +883,7 @@ void MainWindow::on_actionEditInstNotes_triggered()
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::instanceEnded(BaseInstance *instance)
|
||||
void MainWindow::instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status)
|
||||
{
|
||||
this->show();
|
||||
ui->actionLaunchInstance->setEnabled(m_selectedInstance);
|
||||
|
@ -16,6 +16,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QProcess>
|
||||
|
||||
#include "logic/lists/InstanceList.h"
|
||||
#include "logic/net/LoginTask.h"
|
||||
@ -115,7 +116,7 @@ slots:
|
||||
|
||||
void on_actionChangeInstLWJGLVersion_triggered();
|
||||
|
||||
void instanceEnded(BaseInstance *instance);
|
||||
void instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
|
||||
|
||||
void on_actionInstanceSettings_triggered();
|
||||
|
||||
|
@ -111,19 +111,24 @@ void MinecraftProcess::on_stdOut()
|
||||
// exit handler
|
||||
void MinecraftProcess::finish(int code, ExitStatus status)
|
||||
{
|
||||
if (status != NormalExit)
|
||||
{
|
||||
// TODO: error handling
|
||||
}
|
||||
|
||||
// TODO: Localization
|
||||
|
||||
if (!killed)
|
||||
{
|
||||
if (status == NormalExit)
|
||||
{
|
||||
//: Message displayed on instance exit
|
||||
emit log(tr("Minecraft exited with exitcode %1.").arg(status));
|
||||
emit log(tr("Minecraft exited with exitcode %1.").arg(code));
|
||||
}
|
||||
else
|
||||
{
|
||||
//: Message displayed on instance crashed
|
||||
emit log(tr("Minecraft crashed with exitcode %1.").arg(code));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//: Message displayed after the instance exits due to kill request
|
||||
emit log(tr("Minecraft was killed by user."), MessageLevel::Error);
|
||||
}
|
||||
|
||||
m_prepostlaunchprocess.processEnvironment().insert("INST_EXITCODE", QString(code));
|
||||
|
||||
@ -138,7 +143,7 @@ void MinecraftProcess::finish(int code, ExitStatus status)
|
||||
}
|
||||
}
|
||||
m_instance->cleanupAfterRun();
|
||||
emit ended(m_instance);
|
||||
emit ended(m_instance, code, status);
|
||||
}
|
||||
|
||||
void MinecraftProcess::killMinecraft()
|
||||
|
@ -74,7 +74,7 @@ signals:
|
||||
/**
|
||||
* @brief emitted when mc has finished and the PostLaunchCommand was run
|
||||
*/
|
||||
void ended(BaseInstance *);
|
||||
void ended(BaseInstance *, int code, ExitStatus status);
|
||||
|
||||
/**
|
||||
* @brief emitted when we want to log something
|
||||
|
Loading…
Reference in New Issue
Block a user