refactor: make SequentialTask inherit from ConcurrentTask
In a way, sequential tasks are just concurrent tasks with only a single task running concurrently, so we can remove LOTS of duplicated logic :) Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -1,49 +1,21 @@
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#pragma once
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#include "Task.h"
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#include "QObjectPtr.h"
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#include "ConcurrentTask.h"
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#include <QQueue>
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class SequentialTask : public Task
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{
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/** A concurrent task that only allows one concurrent task :)
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*
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* This should be used when there's a need to maintain a strict ordering of task executions, and
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* the starting of a task is contingent on the success of the previous one.
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*
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* See MultipleOptionsTask if that's not the case.
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*/
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class SequentialTask : public ConcurrentTask {
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Q_OBJECT
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public:
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explicit SequentialTask(QObject *parent = nullptr, const QString& task_name = "");
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virtual ~SequentialTask();
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public:
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explicit SequentialTask(QObject* parent = nullptr, QString task_name = "");
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~SequentialTask() override = default;
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inline auto isMultiStep() const -> bool override { return m_queue.size() > 1; };
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auto getStepProgress() const -> qint64 override;
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auto getStepTotalProgress() const -> qint64 override;
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inline auto getStepStatus() const -> QString override { return m_step_status; }
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void addTask(Task::Ptr task);
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public slots:
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bool abort() override;
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protected
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slots:
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void executeTask() override;
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virtual void startNext();
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virtual void subTaskFailed(const QString &msg);
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virtual void subTaskStatus(const QString &msg);
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virtual void subTaskProgress(qint64 current, qint64 total);
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protected:
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void setStepStatus(QString status) { m_step_status = status; emit stepStatus(status); };
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protected:
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QString m_name;
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QString m_step_status;
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QQueue<Task::Ptr > m_queue;
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int m_currentIndex;
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qint64 m_stepProgress = 0;
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qint64 m_stepTotalProgress = 100;
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bool m_aborted = false;
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protected:
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void startNext() override;
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void updateState() override;
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};
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