add more options to copy instance dialog
- Copy game options, copy resource packs, copy shaders, copy servers, and copy mods - Also made a new InstanceCopyPrefs struct to store those options rather than passing 7 different booleans into InstanceCopyTask's constructor Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
This commit is contained in:
@ -80,6 +80,11 @@ CopyInstanceDialog::CopyInstanceDialog(InstancePtr original, QWidget *parent)
|
||||
ui->groupBox->lineEdit()->setPlaceholderText(tr("No group"));
|
||||
ui->copySavesCheckbox->setChecked(m_copySaves);
|
||||
ui->keepPlaytimeCheckbox->setChecked(m_keepPlaytime);
|
||||
ui->copyGameOptionsCheckbox->setChecked(m_copyGameOptions);
|
||||
ui->copyResPacksCheckbox->setChecked(m_copyResourcePacks);
|
||||
ui->copyShaderPacksCheckbox->setChecked(m_copyShaderPacks);
|
||||
ui->copyServersCheckbox->setChecked(m_copyServers);
|
||||
ui->copyModsCheckbox->setChecked(m_copyMods);
|
||||
}
|
||||
|
||||
CopyInstanceDialog::~CopyInstanceDialog()
|
||||
@ -168,3 +173,88 @@ void CopyInstanceDialog::on_keepPlaytimeCheckbox_stateChanged(int state)
|
||||
m_keepPlaytime = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CopyInstanceDialog::shouldCopyGameOptions() const
|
||||
{
|
||||
return m_copyGameOptions;
|
||||
}
|
||||
|
||||
void CopyInstanceDialog::on_copyGameOptionsCheckbox_stateChanged(int state)
|
||||
{
|
||||
if(state == Qt::Unchecked)
|
||||
{
|
||||
m_copyGameOptions = false;
|
||||
}
|
||||
else if(state == Qt::Checked)
|
||||
{
|
||||
m_copyGameOptions = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CopyInstanceDialog::shouldCopyResourcePacks() const
|
||||
{
|
||||
return m_copyResourcePacks;
|
||||
}
|
||||
|
||||
void CopyInstanceDialog::on_copyResPacksCheckbox_stateChanged(int state)
|
||||
{
|
||||
if(state == Qt::Unchecked)
|
||||
{
|
||||
m_copyResourcePacks = false;
|
||||
}
|
||||
else if(state == Qt::Checked)
|
||||
{
|
||||
m_copyResourcePacks = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CopyInstanceDialog::shouldCopyShaderPacks() const
|
||||
{
|
||||
return m_copyShaderPacks;
|
||||
}
|
||||
|
||||
void CopyInstanceDialog::on_copyShaderPacksCheckbox_stateChanged(int state)
|
||||
{
|
||||
if(state == Qt::Unchecked)
|
||||
{
|
||||
m_copyShaderPacks = false;
|
||||
}
|
||||
else if(state == Qt::Checked)
|
||||
{
|
||||
m_copyShaderPacks = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CopyInstanceDialog::shouldCopyServers() const
|
||||
{
|
||||
return m_copyServers;
|
||||
}
|
||||
|
||||
void CopyInstanceDialog::on_copyServersCheckbox_stateChanged(int state)
|
||||
{
|
||||
if(state == Qt::Unchecked)
|
||||
{
|
||||
m_copyServers = false;
|
||||
}
|
||||
else if(state == Qt::Checked)
|
||||
{
|
||||
m_copyServers = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CopyInstanceDialog::shouldCopyMods() const
|
||||
{
|
||||
return m_copyMods;
|
||||
}
|
||||
|
||||
void CopyInstanceDialog::on_copyModsCheckbox_stateChanged(int state)
|
||||
{
|
||||
if(state == Qt::Unchecked)
|
||||
{
|
||||
m_copyMods = false;
|
||||
}
|
||||
else if(state == Qt::Checked)
|
||||
{
|
||||
m_copyMods = true;
|
||||
}
|
||||
}
|
||||
|
@ -41,6 +41,11 @@ public:
|
||||
QString iconKey() const;
|
||||
bool shouldCopySaves() const;
|
||||
bool shouldKeepPlaytime() const;
|
||||
bool shouldCopyGameOptions() const;
|
||||
bool shouldCopyResourcePacks() const;
|
||||
bool shouldCopyShaderPacks() const;
|
||||
bool shouldCopyServers() const;
|
||||
bool shouldCopyMods() const;
|
||||
|
||||
private
|
||||
slots:
|
||||
@ -48,6 +53,11 @@ slots:
|
||||
void on_instNameTextBox_textChanged(const QString &arg1);
|
||||
void on_copySavesCheckbox_stateChanged(int state);
|
||||
void on_keepPlaytimeCheckbox_stateChanged(int state);
|
||||
void on_copyGameOptionsCheckbox_stateChanged(int state);
|
||||
void on_copyResPacksCheckbox_stateChanged(int state);
|
||||
void on_copyShaderPacksCheckbox_stateChanged(int state);
|
||||
void on_copyServersCheckbox_stateChanged(int state);
|
||||
void on_copyModsCheckbox_stateChanged(int state);
|
||||
|
||||
private:
|
||||
Ui::CopyInstanceDialog *ui;
|
||||
@ -55,4 +65,9 @@ private:
|
||||
InstancePtr m_original;
|
||||
bool m_copySaves = true;
|
||||
bool m_keepPlaytime = true;
|
||||
bool m_copyGameOptions = true;
|
||||
bool m_copyResourcePacks = true;
|
||||
bool m_copyShaderPacks = true;
|
||||
bool m_copyServers = true;
|
||||
bool m_copyMods = true;
|
||||
};
|
||||
|
@ -9,8 +9,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>345</width>
|
||||
<height>323</height>
|
||||
<width>265</width>
|
||||
<height>425</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@ -33,7 +33,7 @@
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<width>60</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -123,6 +123,50 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="copyGameOptionsCheckbox">
|
||||
<property name="toolTip">
|
||||
<string>Copy the in-game options like FOV, max framerate, etc.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Copy game options</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="copyResPacksCheckbox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Copy resource packs</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="copyShaderPacksCheckbox">
|
||||
<property name="text">
|
||||
<string>Copy shader packs</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="copyServersCheckbox">
|
||||
<property name="text">
|
||||
<string>Copy servers</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="copyModsCheckbox">
|
||||
<property name="toolTip">
|
||||
<string>Disabling this will still keep the mod loader (ex: Fabric, Quilt, etc.) but erase the mods folder and their configs.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Copy mods</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
@ -153,8 +197,8 @@
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
<x>254</x>
|
||||
<y>316</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
@ -169,8 +213,8 @@
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
<x>322</x>
|
||||
<y>316</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
|
Reference in New Issue
Block a user