refactor: simplify Mod structure
No need to keep track of pointers left and right. A single one already gives enough headaches! Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -381,8 +381,8 @@ ecm_add_test(minecraft/Library_test.cpp LINK_LIBRARIES Launcher_logic Qt${QT_VER
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# FIXME: shares data with FileSystem test
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# TODO: needs testdata
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ecm_add_test(minecraft/mod/ModFolderModel_test.cpp LINK_LIBRARIES Launcher_logic Qt${QT_VERSION_MAJOR}::Test
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TEST_NAME ModFolderModel)
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ecm_add_test(minecraft/mod/ResourceFolderModel_test.cpp LINK_LIBRARIES Launcher_logic Qt${QT_VERSION_MAJOR}::Test
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TEST_NAME ResourceFolderModel)
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ecm_add_test(minecraft/ParseUtils_test.cpp LINK_LIBRARIES Launcher_logic Qt${QT_VERSION_MAJOR}::Test
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TEST_NAME ParseUtils)
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