Move MSA Client ID to the same place as the others
MSA Client ID has been moved to CMakeLists.txt, and defaults to the Client ID for the PolyMC application. Removed secrets/notsecrets library, replace with (temporary?) program_info subdirectory.
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@ -2,6 +2,7 @@
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#include <QNetworkRequest>
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#include "BuildConfig.h"
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#include "minecraft/auth/AuthRequest.h"
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#include "minecraft/auth/Parsers.h"
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@ -13,7 +14,7 @@ using Activity = Katabasis::Activity;
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MSAStep::MSAStep(AccountData* data, Action action) : AuthStep(data), m_action(action) {
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OAuth2::Options opts;
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opts.scope = "XboxLive.signin offline_access";
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opts.clientIdentifier = APPLICATION->msaClientId();
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opts.clientIdentifier = BuildConfig.MSA_CLIENT_ID;
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opts.authorizationUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/devicecode";
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opts.accessTokenUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/token";
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