fix merge issues, make console window work again
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@ -2,6 +2,7 @@
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#define CONSOLEWINDOW_H
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#include <QDialog>
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#include "minecraftprocess.h"
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namespace Ui {
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class ConsoleWindow;
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@ -9,61 +10,51 @@ class ConsoleWindow;
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class ConsoleWindow : public QDialog
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{
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Q_OBJECT
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Q_OBJECT
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public:
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/**
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* @brief The WriteMode enum
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* defines how stuff is displayed
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*/
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enum WriteMode {
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DEFAULT,
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ERROR,
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MULTIMC
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};
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explicit ConsoleWindow(QWidget *parent = 0);
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~ConsoleWindow();
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explicit ConsoleWindow(QWidget *parent = 0);
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~ConsoleWindow();
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/**
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* @brief specify if the window is allowed to close
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* @param mayclose
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* used to keep it alive while MC runs
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*/
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void setMayClose(bool mayclose);
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/**
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* @brief specify if the window is allowed to close
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* @param mayclose
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* used to keep it alive while MC runs
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*/
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void setMayClose(bool mayclose);
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public slots:
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/**
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* @brief write a string
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* @param data the string
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* @param mode the WriteMode
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* lines have to be put through this as a whole!
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*/
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void write(QString data, WriteMode mode=MULTIMC);
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/**
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* @brief write a string
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* @param data the string
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* @param mode the WriteMode
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* lines have to be put through this as a whole!
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*/
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void write(QString data, MessageLevel::Enum level=MessageLevel::MultiMC);
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/**
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* @brief write a colored paragraph
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* @param data the string
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* @param color the css color name
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* this will only insert a single paragraph.
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* \n are ignored. a real \n is always appended.
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*/
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void writeColor(QString data, const char *color=nullptr);
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/**
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* @brief write a colored paragraph
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* @param data the string
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* @param color the css color name
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* this will only insert a single paragraph.
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* \n are ignored. a real \n is always appended.
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*/
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void writeColor(QString data, const char *color=nullptr);
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/**
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* @brief clear the text widget
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*/
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void clear();
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/**
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* @brief clear the text widget
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*/
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void clear();
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private slots:
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void on_closeButton_clicked();
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void on_closeButton_clicked();
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protected:
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void closeEvent(QCloseEvent *);
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void closeEvent(QCloseEvent *);
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private:
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Ui::ConsoleWindow *ui;
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bool m_mayclose;
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Ui::ConsoleWindow *ui;
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bool m_mayclose;
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};
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#endif // CONSOLEWINDOW_H
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