change: add enable/disable to resources

TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-08-13 11:58:39 -03:00
parent c3ceefbafb
commit e2ab2aea32
13 changed files with 231 additions and 168 deletions

View File

@ -56,37 +56,6 @@ Mod::Mod(const QDir& mods_dir, const Metadata::ModStruct& metadata)
m_local_details.metadata = std::make_shared<Metadata::ModStruct>(std::move(metadata));
}
auto Mod::enable(bool value) -> bool
{
if (m_type == ResourceType::UNKNOWN || m_type == ResourceType::FOLDER)
return false;
if (m_enabled == value)
return false;
QString path = m_file_info.absoluteFilePath();
QFile file(path);
if (value) {
if (!path.endsWith(".disabled"))
return false;
path.chop(9);
if (!file.rename(path))
return false;
} else {
path += ".disabled";
if (!file.rename(path))
return false;
}
if (status() == ModStatus::NoMetadata)
setFile(QFileInfo(path));
m_enabled = value;
return true;
}
void Mod::setStatus(ModStatus status)
{
m_local_details.status = status;
@ -108,10 +77,6 @@ std::pair<int, bool> Mod::compare(const Resource& other, SortType type) const
switch (type) {
default:
case SortType::ENABLED:
if (enabled() && !cast_other->enabled())
return { 1, type == SortType::ENABLED };
if (!enabled() && cast_other->enabled())
return { -1, type == SortType::ENABLED };
case SortType::NAME:
case SortType::DATE: {
auto res = Resource::compare(other, type);