NOISSUE refactor NetAction to be based on Task

Still missing some things, this is part 1.
This commit is contained in:
Petr Mrázek
2017-04-29 02:24:00 +02:00
parent 243f7e4fb4
commit e1465f4848
42 changed files with 299 additions and 314 deletions

View File

@ -10,7 +10,7 @@ AssetUpdateTask::AssetUpdateTask(OneSixInstance * inst)
}
void AssetUpdateTask::executeTask()
{
setStatus(tr("Updating assets index..."));
setStatusText(tr("Updating assets index..."));
auto profile = m_inst->getMinecraftProfile();
auto assets = profile->getMinecraftAssets();
QUrl indexUrl = assets->url;
@ -63,7 +63,7 @@ void AssetUpdateTask::assetIndexFinished()
auto job = index.getDownloadJob();
if(job)
{
setStatus(tr("Getting the assets files from Mojang..."));
setStatusText(tr("Getting the assets files from Mojang..."));
downloadJob = job;
connect(downloadJob.get(), &NetJob::succeeded, this, &AssetUpdateTask::emitSucceeded);
connect(downloadJob.get(), &NetJob::failed, this, &AssetUpdateTask::assetsFailed);