NOISSUE refactor NetAction to be based on Task

Still missing some things, this is part 1.
This commit is contained in:
Petr Mrázek
2017-04-29 02:24:00 +02:00
parent 243f7e4fb4
commit e1465f4848
42 changed files with 299 additions and 314 deletions

View File

@ -237,7 +237,7 @@ QString YggdrasilTask::getStateMessage() const
void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason)
{
m_state = newState;
setStatus(getStateMessage());
setStatusText(getStateMessage());
if (newState == STATE_SUCCEEDED)
{
emitSucceeded();