Split MultiMC up into a few separate libraries.
Fixed plugin system. Tons of other stuff...
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libutil/include/siglist.h
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130
libutil/include/siglist.h
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SIGLIST_H
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#define SIGLIST_H
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#include <QObject>
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#include <QList>
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// A QList that allows emitting signals when the list changes.
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// Since QObject doesn't support templates, to use this class with a
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// certain type, you should create a class deriving from SigList<T> and then
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// call the DEFINE_SIGLIST_SIGNALS(T) and SETUP_SIGLIST_SIGNALS(T) macros.
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template <typename T>
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class SigList : public QList<T>
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{
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public:
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explicit SigList() : QList<T>() {}
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virtual void append(const T &value);
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virtual void append(const QList<T> &other);
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virtual void clear();
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virtual void erase(iterator pos);
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virtual void erase(iterator first, iterator last);
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virtual void insert(int i, const T &t);
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virtual void insert(iterator before, const T &t);
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virtual void move(int from, int to);
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virtual void pop_back() { takeLast(); }
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virtual void pop_front() { takeFirst(); }
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virtual void push_back(const T &t) { append(t); }
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virtual void push_front(const T &t) { prepend(t); }
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virtual void prepend(const T &t);
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virtual int removeAll(const T &t);
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virtual bool removeOne(const T &t);
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virtual void removeAt(int i) { takeAt(i); }
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virtual void removeFirst() { takeFirst(); }
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virtual void removeLast() { takeLast(); }
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virtual void swap(QList<T> &other);
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virtual void swap(int i, int j);
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virtual T takeAt(int i);
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virtual T takeFirst();
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virtual T takeLast();
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virtual QList<T> &operator +=(const QList<T> &other) { append(other); return *this; }
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virtual QList<T> &operator +=(const T &value) { append(value); return *this; }
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virtual QList<T> &operator <<(const QList<T> &other) { append(other); return *this; }
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virtual QList<T> &operator <<(const T &value) { append(value); return *this; }
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virtual QList<T> &operator =(const QList<T> &other);
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// Signal emitted after an item is added to the list.
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// Contains a reference to item and the item's new index.
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virtual void onItemAdded(const T &item, int index) = 0;
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// Signal emitted after multiple items are added to the list at once.
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// The items parameter is a const reference to a QList of the items that
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// were added.
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// The firstIndex parameter is the new index of the first item added.
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virtual void onItemsAdded(const QList<T> &items, int firstIndex) = 0;
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// Signal emitted after an item is removed to the list.
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// Contains a reference to the item and the item's old index.
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virtual void onItemRemoved(const T &item, int index) = 0;
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// Signal emitted after multiple items are removed from the list at once.
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// The items parameter is a const reference to a QList of the items that
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// were added.
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// The firstIndex parameter is the new index of the first item added.
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virtual void onItemsRemoved(const QList<T> &items, int firstIndex) = 0;
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// Signal emitted after an item is moved to another index.
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// Contains the item, the old index, and the new index.
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virtual void onItemMoved(const T &item, int oldIndex, int newIndex) = 0;
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// Signal emitted after an operation that changes the whole list occurs.
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// This signal should be treated as if all data in the entire list was cleared
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// and new data added in its place.
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virtual void onInvalidated() = 0;
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};
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// Defines the signals for a SigList
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#define DEFINE_SIGLIST_SIGNALS(TYPE) \
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Q_SIGNAL void itemAdded(TYPE const &item, int index);\
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Q_SIGNAL void itemsAdded(const QList<TYPE> &items, int firstIndex);\
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Q_SIGNAL void itemRemoved(TYPE const &item, int index);\
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Q_SIGNAL void itemsRemoved(const QList<TYPE> &items, int firstIndex);\
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Q_SIGNAL void itemMoved(TYPE const &item, int oldIndex, int newIndex);\
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Q_SIGNAL void invalidated();
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// Overrides the onItem* functions and causes them to emit their corresponding
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// signals.
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#define SETUP_SIGLIST_SIGNALS(TYPE) \
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virtual void onItemAdded(TYPE const &item, int index)\
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{ emit itemAdded(item, index); }\
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virtual void onItemsAdded(const QList<TYPE> &items, int firstIndex)\
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{ emit itemsAdded(items, firstIndex); }\
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virtual void onItemRemoved(TYPE const &item, int index)\
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{ emit itemRemoved(item, index); }\
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virtual void onItemsRemoved(const QList<TYPE> &items, int firstIndex)\
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{ emit itemsRemoved(items, firstIndex); }\
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virtual void onItemMoved(TYPE const &item, int oldIndex, int newIndex)\
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{ emit itemMoved(item, oldIndex, newIndex); }\
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virtual void onInvalidated() { emit invalidated(); }
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#endif // SIGLIST_H
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