Fix crashes from uninitialized variables, small naming fix for smart pointers
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@ -111,7 +111,7 @@ void GameUpdateTask::executeTask()
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emit gameUpdateComplete(m_response);
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}
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bool GameUpdateTask::downloadFile( const PtrFileToDownload file )
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bool GameUpdateTask::downloadFile( const FileToDownloadPtr file )
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{
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setSubStatus("Downloading " + file->url().toString());
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QNetworkReply *reply = netMgr->get(QNetworkRequest(file->url()));
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@ -231,9 +231,9 @@ void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total)
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setProgress((int)(overallDLProgress * 100));
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}
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PtrFileToDownload FileToDownload::Create(const QUrl &url, const QString &path, QObject *parent)
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FileToDownloadPtr FileToDownload::Create(const QUrl &url, const QString &path, QObject *parent)
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{
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return PtrFileToDownload(new FileToDownload (url, path, parent));
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return FileToDownloadPtr(new FileToDownload (url, path, parent));
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}
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FileToDownload::FileToDownload(const QUrl &url, const QString &path, QObject *parent) :
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@ -160,6 +160,9 @@ MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist)
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{
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m_list = vlist;
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m_currentStable = NULL;
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processedAssetsReply = false;
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processedMCNReply = false;
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processedMCVListReply = false;
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}
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MCVListLoadTask::~MCVListLoadTask()
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