All kinds of incremental improvements

Redone the instance action toolbar:
* Removed all the dead actions
* Change icon and Rename are now morphed into a header
* Added button for opening the config folder
Implemented support for loose files and folders as legacy jar mods
Added texture pack support
This commit is contained in:
Petr Mrázek
2013-08-25 01:32:42 +02:00
parent e3b55067eb
commit d884f849d6
19 changed files with 399 additions and 463 deletions

View File

@ -21,6 +21,7 @@
#include <QUrl>
#include <QDebug>
#include <QUuid>
#include <QFileSystemWatcher>
ModList::ModList ( const QString& dir, const QString& list_file )
: QAbstractListModel(), m_dir(dir), m_list_file(list_file)
@ -28,9 +29,31 @@ ModList::ModList ( const QString& dir, const QString& list_file )
m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs | QDir::NoSymLinks);
m_dir.setSorting(QDir::Name);
m_list_id = QUuid::createUuid().toString();
m_watcher = new QFileSystemWatcher(this);
is_watching = false;
connect(m_watcher,SIGNAL(directoryChanged(QString)), this, SLOT(directoryChanged(QString)));
update();
}
void ModList::startWatching()
{
is_watching = m_watcher->addPath(m_dir.absolutePath());
if(is_watching)
qDebug() << "Started watching " << m_dir.absolutePath();
else
qDebug() << "Failed to start watching " << m_dir.absolutePath();
}
void ModList::stopWatching()
{
is_watching = !m_watcher->removePath(m_dir.absolutePath());
if(!is_watching)
qDebug() << "Stopped watching " << m_dir.absolutePath();
else
qDebug() << "Failed to stop watching " << m_dir.absolutePath();
}
bool ModList::update()
{
if (!isValid())
@ -88,6 +111,12 @@ bool ModList::update()
return true;
}
void ModList::directoryChanged ( QString path )
{
update();
}
QStringList ModList::readListFile()
{
QStringList stringList;
@ -333,11 +362,11 @@ QVariant ModList::headerData ( int section, Qt::Orientation orientation, int rol
switch (section)
{
case 0:
return QString("Mod Name");
return QString("Name");
case 1:
return QString("Mod Version");
return QString("Version");
case 2:
return QString("MC Version");
return QString("Minecraft");
}
}
@ -412,6 +441,9 @@ bool ModList::dropMimeData ( const QMimeData* data, Qt::DropAction action, int r
// files dropped from outside?
if(data->hasUrls())
{
bool was_watching = is_watching;
if(was_watching)
stopWatching();
auto urls = data->urls();
for(auto url: urls)
{
@ -422,6 +454,8 @@ bool ModList::dropMimeData ( const QMimeData* data, Qt::DropAction action, int r
installMod(filename, row);
qDebug() << "installing: " << filename;
}
if(was_watching)
startWatching();
return true;
}
else if(data->hasText())
@ -446,305 +480,3 @@ bool ModList::dropMimeData ( const QMimeData* data, Qt::DropAction action, int r
return false;
}
/*
ModList::ModList(const QString &dir)
: modsFolder(dir)
{
}
bool ModList::update(bool quickLoad)
{
bool listChanged = false;
// Check for mods in the list whose files do not exist and remove them from the list.
// If doing a quickLoad, erase the whole list.
for (size_t i = 0; i < size(); i++)
{
if (quickLoad || !at(i).GetFileName().FileExists())
{
erase(begin() + i);
i--;
listChanged = true;
}
}
// Add any mods in the mods folder that aren't already in the list.
if (LoadModListFromDir(QString(), quickLoad))
listChanged = true;
return listChanged;
}
bool ModList::LoadModListFromDir(const QString& loadFrom, bool quickLoad)
{
QString dir(loadFrom.isEmpty() ? modsFolder : loadFrom);
QDir modDir(dir);
if (!modDir.exists())
return false;
bool listChanged = false;
auto list = modDir.entryInfoList(QDir::Readable|QDir::NoDotAndDotDot, QDir::Name);
for(auto currentFile: list)
{
if (currentFile.isFile())
{
if (quickLoad || FindByFilename(currentFile.absoluteFilePath()) == nullptr)
{
Mod mod(currentFile.absoluteFilePath());
push_back(mod);
listChanged = true;
}
}
else if (currentFile.isDir())
{
if (LoadModListFromDir(currentFile.absoluteFilePath()))
listChanged = true;
}
}
return listChanged;
}
Mod *ModList::FindByFilename(const QString& filename)
{
// Search the list for a mod with the given filename.
for (auto iter = begin(); iter != end(); ++iter)
{
if (iter->GetFileName() == QFileInfo(filename))
return &(*iter);
}
// If nothing is found, return nullptr.
return nullptr;
}
int ModList::FindIndexByFilename(const QString& filename)
{
// Search the list for a mod with the given filename.
int i = 0;
for (auto iter = begin(); iter != end(); ++iter, i++)
{
if (iter->GetFileName() == QFileInfo(filename))
return i;
}
// If nothing is found, return nullptr.
return -1;
}
Mod* ModList::FindByID(const QString& modID, const QString& modVersion)
{
// Search the list for a mod that matches
for (auto iter = begin(); iter != end(); ++iter)
{
QString ID = iter->GetModID();
QString version = iter->GetModVersion();
if ( ID == modID && version == modVersion)
return &(*iter);
}
// If nothing is found, return nullptr.
return nullptr;
}
void ModList::LoadFromFile(const QString& file)
{
if (!wxFileExists(file))
return;
wxFFileInputStream inputStream(file);
wxArrayString modListFile = ReadAllLines(inputStream);
for (wxArrayString::iterator iter = modListFile.begin(); iter != modListFile.end(); iter++)
{
// Normalize the path to the instMods dir.
wxFileName modFile(*iter);
modFile.Normalize(wxPATH_NORM_ALL, modsFolder);
modFile.MakeRelativeTo();
// if the file is gone, do not load it
if(!modFile.Exists())
{
continue;
}
if (FindByFilename(modFile.GetFullPath()) == nullptr)
{
push_back(Mod(modFile));
}
}
}
void ModList::SaveToFile(const QString& file)
{
QString text;
for (iterator iter = begin(); iter != end(); ++iter)
{
wxFileName modFile = iter->GetFileName();
modFile.MakeRelativeTo(modsFolder);
text.append(modFile.GetFullPath());
text.append("\n");
}
wxTempFileOutputStream out(file);
WriteAllText(out, text);
out.Commit();
}
bool ModList::InsertMod(size_t index, const QString &filename, const QString& saveToFile)
{
QFileInfo source(filename);
QFileInfo dest(PathCombine(modsFolder, source.fileName()));
if (source != dest)
{
QFile::copy(source.absoluteFilePath(), dest.absoluteFilePath());
}
int oldIndex = FindIndexByFilename(dest.absoluteFilePath());
if (oldIndex != -1)
{
erase(begin() + oldIndex);
}
if (index >= size())
push_back(Mod(dest));
else
insert(begin() + index, Mod(dest));
if (!saveToFile.isEmpty())
SaveToFile(saveToFile);
return true;
}
bool ModList::DeleteMod(size_t index, const QString& saveToFile)
{
Mod *mod = &at(index);
if(mod->GetModType() == Mod::MOD_FOLDER)
{
QDir dir(mod->GetFileName().absoluteFilePath());
if(dir.removeRecursively())
{
erase(begin() + index);
if (!saveToFile.isEmpty())
SaveToFile(saveToFile);
return true;
}
else
{
// wxLogError(_("Failed to delete mod."));
}
}
else if (QFile(mod->GetFileName().absoluteFilePath()).remove())
{
erase(begin() + index);
if (!saveToFile.isEmpty())
SaveToFile(saveToFile);
return true;
}
else
{
// wxLogError(_("Failed to delete mod."));
}
return false;
}
bool JarModList::InsertMod(size_t index, const QString &filename, const QString& saveToFile)
{
QString saveFile = saveToFile;
if (saveToFile.isEmpty())
saveFile = m_inst->GetModListFile().GetFullPath();
if (ModList::InsertMod(index, filename, saveFile))
{
m_inst->setLWJGLVersion(true);
return true;
}
return false;
}
bool JarModList::DeleteMod(size_t index, const QString& saveToFile)
{
QString saveFile = saveToFile;
if (saveToFile.IsEmpty())
saveFile = m_inst->GetModListFile().GetFullPath();
if (ModList::DeleteMod(index, saveFile))
{
m_inst->SetNeedsRebuild();
return true;
}
return false;
}
bool JarModList::UpdateModList(bool quickLoad)
{
if (ModList::UpdateModList(quickLoad))
{
m_inst->SetNeedsRebuild();
return true;
}
return false;
}
bool FolderModList::LoadModListFromDir(const QString& loadFrom, bool quickLoad)
{
QString dir(loadFrom.IsEmpty() ? modsFolder : loadFrom);
if (!wxDirExists(dir))
return false;
bool listChanged = false;
wxDir modDir(dir);
if (!modDir.IsOpened())
{
wxLogError(_("Failed to open directory: ") + dir);
return false;
}
QString currentFile;
if (modDir.GetFirst(&currentFile))
{
do
{
wxFileName modFile(Path::Combine(dir, currentFile));
if (wxFileExists(modFile.GetFullPath()) || wxDirExists(modFile.GetFullPath()))
{
if (quickLoad || FindByFilename(modFile.GetFullPath()) == nullptr)
{
Mod mod(modFile.GetFullPath());
push_back(mod);
listChanged = true;
}
}
} while (modDir.GetNext(&currentFile));
}
return listChanged;
}
bool ModNameSort (const Mod & i,const Mod & j)
{
if(i.GetModType() == j.GetModType())
return (i.GetName().toLower() < j.GetName().toLower());
return (i.GetModType() < j.GetModType());
}
bool FolderModList::UpdateModList ( bool quickLoad )
{
bool changed = ModList::UpdateModList(quickLoad);
std::sort(begin(),end(),ModNameSort);
return changed;
}
*/