Merge remote-tracking branch 'upstream/feature_yggdrasil' into develop
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@ -59,6 +59,7 @@
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#include "gui/dialogs/EditNotesDialog.h"
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#include "gui/dialogs/CopyInstanceDialog.h"
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#include "gui/dialogs/AccountListDialog.h"
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#include "gui/dialogs/AccountSelectDialog.h"
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#include "gui/ConsoleWindow.h"
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@ -724,19 +725,21 @@ void MainWindow::doLogin(const QString &errorMsg)
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}
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else if (account.get() == nullptr)
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{
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(this, tr("No Account Selected"),
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tr("You don't have an account selected as an active account."
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"Would you like to open the account manager to select one now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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// If no default account is set, ask the user which one to use.
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AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
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AccountSelectDialog::GlobalDefaultCheckbox, this);
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if (reply == QMessageBox::Yes)
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{
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// Open the account manager.
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on_actionManageAccounts_triggered();
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}
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selectDialog.exec();
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// Launch the instance with the selected account.
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account = selectDialog.selectedAccount();
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// If the user said to use the account as default, do that.
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if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
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accounts->setActiveAccount(account->username());
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}
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else
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if (account.get() != nullptr)
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{
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// We'll need to validate the access token to make sure the account is still logged in.
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// TODO: Do that ^
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