optimize: Improve mod versions request to Modrinth
This uses more arguments in the GET request for mod versions on the Modrinth API, filtering what versions can be returned, decreasing load on Modrinth servers and improving a little the time it takes for the versions to be available to the user. This also removes the now unneeded check on correct modloaders in ModrinthPackIndex, since it is now filtered by the Modrinth server. Lastly, this adds a couple of helper functions in ModModel.
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@ -30,7 +30,6 @@ void Modrinth::loadIndexedPackVersions(ModPlatform::IndexedPack& pack,
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BaseInstance* inst)
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{
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QVector<ModPlatform::IndexedVersion> unsortedVersions;
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bool hasFabric = !(static_cast<MinecraftInstance*>(inst))->getPackProfile()->getComponentVersion("net.fabricmc.fabric-loader").isEmpty();
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QString mcVersion = (static_cast<MinecraftInstance*>(inst))->getPackProfile()->getComponentVersion("net.minecraft");
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for (auto versionIter : arr) {
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@ -61,17 +60,6 @@ void Modrinth::loadIndexedPackVersions(ModPlatform::IndexedPack& pack,
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auto parent = files[i].toObject();
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auto fileName = Json::requireString(parent, "filename");
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// Grab the correct mod loader
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if(hasFabric){
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if(fileName.contains("forge",Qt::CaseInsensitive)){
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i++;
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continue;
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}
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} else if(fileName.contains("fabric", Qt::CaseInsensitive)){
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i++;
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continue;
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}
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// Grab the primary file, if available
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if(Json::requireBoolean(parent, "primary"))
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break;
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