NOISSUE fix listing of mods in log, improve display with unicode
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@ -6,7 +6,6 @@
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#include <QDir>
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#include "multimc_logic_export.h"
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class ModsModel;
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class ModFolderModel;
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class WorldList;
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class GameOptions;
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@ -68,7 +67,6 @@ public:
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std::shared_ptr<ComponentList> getComponentList() const;
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////// Mod Lists //////
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std::shared_ptr<ModsModel> modsModel() const;
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std::shared_ptr<ModFolderModel> loaderModList() const;
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std::shared_ptr<ModFolderModel> coreModList() const;
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std::shared_ptr<ModFolderModel> resourcePackList() const;
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@ -123,7 +121,6 @@ private:
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protected: // data
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std::shared_ptr<ComponentList> m_components;
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mutable std::shared_ptr<ModsModel> m_mods_model;
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mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
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mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
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mutable std::shared_ptr<ModFolderModel> m_resource_pack_list;
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