SCRATCH nuke the overcomplicated logger, use a simple one.
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@ -20,7 +20,7 @@
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QVariant>
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#include <logger/QsLog.h>
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#include <QDebug>
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#include "AssetsUtils.h"
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#include <pathutils.h>
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@ -85,7 +85,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::ReadOnly))
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{
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QLOG_ERROR() << "Failed to read assets index file" << path;
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qCritical() << "Failed to read assets index file" << path;
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return false;
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}
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@ -99,7 +99,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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// Fail if the JSON is invalid.
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if (parseError.error != QJsonParseError::NoError)
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{
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QLOG_ERROR() << "Failed to parse assets index file:" << parseError.errorString()
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qCritical() << "Failed to parse assets index file:" << parseError.errorString()
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<< "at offset " << QString::number(parseError.offset);
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return false;
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}
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@ -107,7 +107,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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// Make sure the root is an object.
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if (!jsonDoc.isObject())
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{
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QLOG_ERROR() << "Invalid assets index JSON: Root should be an array.";
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qCritical() << "Invalid assets index JSON: Root should be an array.";
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return false;
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}
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@ -124,7 +124,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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for (QVariantMap::const_iterator iter = map.begin(); iter != map.end(); ++iter)
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{
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// QLOG_DEBUG() << iter.key();
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// qDebug() << iter.key();
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QVariant variant = iter.value();
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QVariantMap nested_objects = variant.toMap();
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@ -134,7 +134,7 @@ bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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for (QVariantMap::const_iterator nested_iter = nested_objects.begin();
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nested_iter != nested_objects.end(); ++nested_iter)
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{
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// QLOG_DEBUG() << nested_iter.key() << nested_iter.value().toString();
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// qDebug() << nested_iter.key() << nested_iter.value().toString();
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QString key = nested_iter.key();
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QVariant value = nested_iter.value();
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@ -167,11 +167,11 @@ QDir reconstructAssets(QString assetsId)
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if (!indexFile.exists())
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{
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QLOG_ERROR() << "No assets index file" << indexPath << "; can't reconstruct assets";
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qCritical() << "No assets index file" << indexPath << "; can't reconstruct assets";
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return virtualRoot;
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}
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QLOG_DEBUG() << "reconstructAssets" << assetsDir.path() << indexDir.path()
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qDebug() << "reconstructAssets" << assetsDir.path() << indexDir.path()
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<< objectDir.path() << virtualDir.path() << virtualRoot.path();
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AssetsIndex index;
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@ -179,7 +179,7 @@ QDir reconstructAssets(QString assetsId)
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if (loadAssetsIndex && index.isVirtual)
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{
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QLOG_INFO() << "Reconstructing virtual assets folder at" << virtualRoot.path();
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qDebug() << "Reconstructing virtual assets folder at" << virtualRoot.path();
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for (QString map : index.objects.keys())
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{
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@ -198,12 +198,12 @@ QDir reconstructAssets(QString assetsId)
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{
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QFileInfo info(target_path);
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QDir target_dir = info.dir();
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// QLOG_DEBUG() << target_dir;
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// qDebug() << target_dir;
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if (!target_dir.exists())
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QDir("").mkpath(target_dir.path());
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bool couldCopy = original.copy(target_path);
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QLOG_DEBUG() << " Copying" << original_path << "to" << target_path
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qDebug() << " Copying" << original_path << "to" << target_path
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<< QString::number(couldCopy); // << original.errorString();
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}
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}
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