fix: prevent deletes by shared pointer accidental creation

This fixes the launcher crashing when opening the game :iea:

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow
2022-09-16 20:00:36 -03:00
parent 10493bd44a
commit c9eb584ac8
4 changed files with 6 additions and 6 deletions

View File

@ -68,7 +68,7 @@ class ResourceFolderModel : public QAbstractListModel {
virtual bool update();
/** Creates a new parse task, if needed, for 'res' and start it.*/
virtual void resolveResource(Resource::Ptr res);
virtual void resolveResource(Resource* res);
[[nodiscard]] size_t size() const { return m_resources.size(); };
[[nodiscard]] bool empty() const { return size() == 0; }
@ -265,7 +265,7 @@ void ResourceFolderModel::applyUpdates(QSet<QString>& current_set, QSet<QString>
}
m_resources[row].reset(new_resource);
resolveResource(m_resources.at(row));
resolveResource(m_resources[row].get());
emit dataChanged(index(row, 0), index(row, columnCount(QModelIndex()) - 1));
}
}
@ -313,7 +313,7 @@ void ResourceFolderModel::applyUpdates(QSet<QString>& current_set, QSet<QString>
for (auto& added : added_set) {
auto res = new_resources[added];
m_resources.append(res);
resolveResource(res);
resolveResource(m_resources.last().get());
}
endInsertRows();